void VerifyLicensesShouldExist(Guid keyIdGuid, bool bFullyEvaluated, uint?uintCount) { IPlayReadyLicense[] licenses = LicenseManagement.FindMultipleLicenses(keyIdGuid, string.Empty, bFullyEvaluated); if (licenses == null) { TestLogger.LogMessage("Licenses not found!!!"); TestActionFinished(false, null); } else { if (!uintCount.HasValue) { TestActionFinished(true, null); } else { if (licenses.Length == uintCount.Value) { TestLogger.LogMessage("License count matched!!!"); TestActionFinished(true, null); } else { TestLogger.LogMessage("License count not matching!!!"); TestActionFinished(false, null); } } } }
void VerifyLicensesShouldNotExist(Guid keyIdGuid, bool bFullyEvaluated) { IPlayReadyLicense[] licenses = LicenseManagement.FindMultipleLicenses(keyIdGuid, string.Empty, bFullyEvaluated); if (licenses == null) { TestLogger.LogMessage("Licenses not found!!!"); TestActionFinished(true, null); } else { TestLogger.LogMessage("Licenses found. Count = " + licenses.Length); TestActionFinished(false, null); } }