public static void Init() { if (Settings == null) { Settings = new PlayFabServiceSettings(); } if (Settings.StoreList == null) { Settings.StoreList = new List <string>(); } if (Settings.Studios == null) { Settings.Studios = new List <Studio>(); } }
public static void Load() { var path = AppDomain.CurrentDomain.BaseDirectory + "/data/"; var file = "playfabsettings.json"; if (Directory.Exists(path)) { try { var settings = File.ReadAllText(path + file); var obj = JsonConvert.DeserializeObject <PlayFabServiceSettings>(settings); if (obj != null) { Settings = obj; } } catch { Console.WriteLine("Could not load playfab settings file."); } } }
public static void Load() { var path = AppDomain.CurrentDomain.BaseDirectory + "/data/"; var file = "playfabsettings.json"; if (Directory.Exists(path)) { try { var settings = File.ReadAllText(path + file); var obj = JsonConvert.DeserializeObject<PlayFabServiceSettings>(settings); if (obj != null) { Settings = obj; } } catch (Exception e) { Console.WriteLine("Could not load playfab settings file: " + e.Message); } } }
public static void Init() { if (Settings == null) { Settings = new PlayFabServiceSettings(); } if (Settings.StoreList == null) { Settings.StoreList = new List<string>(); } if (Settings.Studios == null) { Settings.Studios = new List<Studio>(); } }