static Startup() { PlayFabEditorDataService.LoadAllData(); if (PlayFabEditorDataService.EditorSettings.isEdExShown || !PlayFabEditorSDKTools.IsInstalled) { EditorCoroutine.Start(OpenPlayServices()); } }
void OnEnable() { if (window == null) { window = this; window.minSize = new Vector2(320, 0); } if (!IsEventHandlerRegistered(StateUpdateHandler)) { EdExStateUpdate += StateUpdateHandler; } RaiseStateUpdate(EdExStates.OnEnable); PlayFabEditorDataService.LoadAllData(); GetLatestEdExVersion(); }