/// <summary> /// Informs the PlayFab game server hosting service that the indicated user has joined the Game Server Instance specified /// </summary> public static void PlayerJoined(PlayerJoinedRequest request, PlayerJoinedCallback resultCallback, ErrorCallback errorCallback, object customData = null) { if (PlayFabSettings.DeveloperSecretKey == null) throw new Exception ("Must have PlayFabSettings.DeveloperSecretKey set to call this method"); string serializedJSON = JsonConvert.SerializeObject(request, Util.JsonFormatting, Util.JsonSettings); Action<string,PlayFabError> callback = delegate(string responseStr, PlayFabError pfError) { PlayerJoinedResponse result = null; ResultContainer<PlayerJoinedResponse>.HandleResults(responseStr, ref pfError, out result); if(pfError != null && errorCallback != null) { errorCallback(pfError); } if(result != null) { result.CustomData = customData; result.Request = request; if(resultCallback != null) { resultCallback(result); } } }; PlayFabHTTP.Post(PlayFabSettings.GetURL()+"/Matchmaker/PlayerJoined", serializedJSON, "X-SecretKey", PlayFabSettings.DeveloperSecretKey, callback); }
/// <summary> /// Informs the PlayFab game server hosting service that the indicated user has joined the Game Server Instance specified /// </summary> public static async Task<PlayFabResult<PlayerJoinedResponse>> PlayerJoinedAsync(PlayerJoinedRequest request) { if (PlayFabSettings.DeveloperSecretKey == null) throw new Exception ("Must have PlayFabSettings.DeveloperSecretKey set to call this method"); object httpResult = await PlayFabHTTP.DoPost(PlayFabSettings.GetURL() + "/Matchmaker/PlayerJoined", request, "X-SecretKey", PlayFabSettings.DeveloperSecretKey); if(httpResult is PlayFabError) { PlayFabError error = (PlayFabError)httpResult; if (PlayFabSettings.GlobalErrorHandler != null) PlayFabSettings.GlobalErrorHandler(error); return new PlayFabResult<PlayerJoinedResponse> { Error = error, }; } string resultRawJson = (string)httpResult; var serializer = JsonSerializer.Create(PlayFabSettings.JsonSettings); var resultData = serializer.Deserialize<PlayFabJsonSuccess<PlayerJoinedResponse>>(new JsonTextReader(new StringReader(resultRawJson))); PlayerJoinedResponse result = resultData.data; return new PlayFabResult<PlayerJoinedResponse> { Result = result }; }
/// <summary> /// Informs the PlayFab game server hosting service that the indicated user has joined the Game Server Instance specified /// </summary> public static void PlayerJoined(PlayerJoinedRequest request, Action<PlayerJoinedResponse> resultCallback, Action<PlayFabError> errorCallback, object customData = null) { if (PlayFabSettings.DeveloperSecretKey == null) throw new Exception("Must have PlayFabSettings.DeveloperSecretKey set to call this method"); PlayFabHttp.MakeApiCall("/Matchmaker/PlayerJoined", request, AuthType.DevSecretKey, resultCallback, errorCallback, customData); }