示例#1
0
        public void MakeApiCall(CallRequestContainer reqContainer)
        {
            reqContainer.RequestHeaders["Content-Type"] = "application/json";

#if !UNITY_WSA && !UNITY_WP8 && !UNITY_WEBGL
            if (PlayFabSettings.CompressApiData)
            {
                reqContainer.RequestHeaders["Content-Encoding"] = "GZIP";
                reqContainer.RequestHeaders["Accept-Encoding"]  = "GZIP";

                using (var stream = new MemoryStream())
                {
                    using (var zipstream = new GZipStream(stream, CompressionMode.Compress, CompressionLevel.BestCompression))
                    {
                        zipstream.Write(reqContainer.Payload, 0, reqContainer.Payload.Length);
                    }
                    reqContainer.Payload = stream.ToArray();
                }
            }
#endif

            //Debug.LogFormat("Posting {0} to Url: {1}", req.Trim(), url);
            var www = new WWW(reqContainer.FullUrl, reqContainer.Payload, reqContainer.RequestHeaders);

#if PLAYFAB_REQUEST_TIMING
            var stopwatch = System.Diagnostics.Stopwatch.StartNew();
#endif

            // Start the www corouting to Post, and get a response or error which is then passed to the callbacks.
            Action <string> wwwSuccessCallback = (response) =>
            {
                try
                {
#if PLAYFAB_REQUEST_TIMING
                    var startTime = DateTime.UtcNow;
#endif
                    var httpResult = JsonWrapper.DeserializeObject <HttpResponseObject>(response);

                    if (httpResult.code == 200)
                    {
                        // We have a good response from the server
                        reqContainer.JsonResponse = JsonWrapper.SerializeObject(httpResult.data);
                        reqContainer.DeserializeResultJson();
                        reqContainer.ApiResult.Request    = reqContainer.ApiRequest;
                        reqContainer.ApiResult.CustomData = reqContainer.CustomData;

#if !DISABLE_PLAYFABCLIENT_API
                        var res    = reqContainer.ApiResult as ClientModels.LoginResult;
                        var regRes = reqContainer.ApiResult as ClientModels.RegisterPlayFabUserResult;
                        if (res != null)
                        {
                            AuthKey = res.SessionTicket;
                        }
                        else if (regRes != null)
                        {
                            AuthKey = regRes.SessionTicket;
                        }

                        PlayFabDeviceUtil.OnPlayFabLogin(res, regRes);
#endif
                        try
                        {
                            PlayFabHttp.SendEvent(reqContainer.ApiEndpoint, reqContainer.ApiRequest, reqContainer.ApiResult, ApiProcessingEventType.Post);
                        }
                        catch (Exception e)
                        {
                            Debug.LogException(e);
                        }

#if PLAYFAB_REQUEST_TIMING
                        stopwatch.Stop();
                        var timing = new PlayFabHttp.RequestTiming {
                            StartTimeUtc        = startTime,
                            ApiEndpoint         = reqContainer.ApiEndpoint,
                            WorkerRequestMs     = (int)stopwatch.ElapsedMilliseconds,
                            MainThreadRequestMs = (int)stopwatch.ElapsedMilliseconds
                        };
                        PlayFabHttp.SendRequestTiming(timing);
#endif
                        try
                        {
                            reqContainer.InvokeSuccessCallback();
                        }
                        catch (Exception e)
                        {
                            Debug.LogException(e);
                        }
                    }
                    else
                    {
                        if (reqContainer.ErrorCallback != null)
                        {
                            reqContainer.Error = PlayFabHttp.GeneratePlayFabError(response, reqContainer.CustomData);
                            PlayFabHttp.SendErrorEvent(reqContainer.ApiRequest, reqContainer.Error);
                            reqContainer.ErrorCallback(reqContainer.Error);
                        }
                    }
                }
                catch (Exception e)
                {
                    Debug.LogException(e);
                }
            };

            Action <string> wwwErrorCallback = (errorCb) =>
            {
                reqContainer.JsonResponse = errorCb;
                if (reqContainer.ErrorCallback != null)
                {
                    reqContainer.Error = PlayFabHttp.GeneratePlayFabError(reqContainer.JsonResponse, reqContainer.CustomData);
                    PlayFabHttp.SendErrorEvent(reqContainer.ApiRequest, reqContainer.Error);
                    reqContainer.ErrorCallback(reqContainer.Error);
                }
            };

            PlayFabHttp.instance.StartCoroutine(Post(www, wwwSuccessCallback, wwwErrorCallback));
        }
示例#2
0
        public void MakeApiCall(object reqContainerObj)
        {
            CallRequestContainer reqContainer = (CallRequestContainer)reqContainerObj;

            reqContainer.RequestHeaders["Content-Type"] = "application/json";

            //Debug.LogFormat("Posting {0} to Url: {1}", req.Trim(), url);
            var www = new WWW(reqContainer.FullUrl, reqContainer.Payload, reqContainer.RequestHeaders);

#if PLAYFAB_REQUEST_TIMING
            var stopwatch = System.Diagnostics.Stopwatch.StartNew();
#endif

            // Start the www corouting to Post, and get a response or error which is then passed to the callbacks.
            Action <string> wwwSuccessCallback = (response) =>
            {
                try
                {
#if PLAYFAB_REQUEST_TIMING
                    var startTime = DateTime.UtcNow;
#endif
                    var serializer = PluginManager.GetPlugin <ISerializerPlugin>(PluginContract.PlayFab_Serializer);
                    var httpResult = serializer.DeserializeObject <HttpResponseObject>(response);

                    if (httpResult.code == 200)
                    {
                        // We have a good response from the server
                        reqContainer.JsonResponse = serializer.SerializeObject(httpResult.data);
                        reqContainer.DeserializeResultJson();
                        reqContainer.ApiResult.Request    = reqContainer.ApiRequest;
                        reqContainer.ApiResult.CustomData = reqContainer.CustomData;

                        PlayFabHttp.instance.OnPlayFabApiResult(reqContainer);
#if !DISABLE_PLAYFABCLIENT_API
                        PlayFabDeviceUtil.OnPlayFabLogin(reqContainer.ApiResult, reqContainer.settings, reqContainer.instanceApi);
#endif

                        try
                        {
                            PlayFabHttp.SendEvent(reqContainer.ApiEndpoint, reqContainer.ApiRequest, reqContainer.ApiResult, ApiProcessingEventType.Post);
                        }
                        catch (Exception e)
                        {
                            Debug.LogException(e);
                        }

#if PLAYFAB_REQUEST_TIMING
                        stopwatch.Stop();
                        var timing = new PlayFabHttp.RequestTiming {
                            StartTimeUtc        = startTime,
                            ApiEndpoint         = reqContainer.ApiEndpoint,
                            WorkerRequestMs     = (int)stopwatch.ElapsedMilliseconds,
                            MainThreadRequestMs = (int)stopwatch.ElapsedMilliseconds
                        };
                        PlayFabHttp.SendRequestTiming(timing);
#endif
                        try
                        {
                            reqContainer.InvokeSuccessCallback();
                        }
                        catch (Exception e)
                        {
                            Debug.LogException(e);
                        }
                    }
                    else
                    {
                        if (reqContainer.ErrorCallback != null)
                        {
                            reqContainer.Error = PlayFabHttp.GeneratePlayFabError(reqContainer.ApiEndpoint, response, reqContainer.CustomData);
                            PlayFabHttp.SendErrorEvent(reqContainer.ApiRequest, reqContainer.Error);
                            reqContainer.ErrorCallback(reqContainer.Error);
                        }
                    }
                }
                catch (Exception e)
                {
                    Debug.LogException(e);
                }
            };

            Action <string> wwwErrorCallback = (errorCb) =>
            {
                reqContainer.JsonResponse = errorCb;
                if (reqContainer.ErrorCallback != null)
                {
                    reqContainer.Error = PlayFabHttp.GeneratePlayFabError(reqContainer.ApiEndpoint, reqContainer.JsonResponse, reqContainer.CustomData);
                    PlayFabHttp.SendErrorEvent(reqContainer.ApiRequest, reqContainer.Error);
                    reqContainer.ErrorCallback(reqContainer.Error);
                }
            };

            PlayFabHttp.instance.StartCoroutine(PostPlayFabApiCall(www, wwwSuccessCallback, wwwErrorCallback));
        }
示例#3
0
        private static void ProcessJsonResponse(CallRequestContainer reqContainer)
        {
            try
            {
                var httpResult = JsonWrapper.DeserializeObject <HttpResponseObject>(reqContainer.JsonResponse);

#if PLAYFAB_REQUEST_TIMING
                reqContainer.Timing.WorkerRequestMs = (int)reqContainer.Stopwatch.ElapsedMilliseconds;
#endif

                //This would happen if playfab returned a 500 internal server error or a bad json response.
                if (httpResult == null || httpResult.code != 200)
                {
                    QueueRequestError(reqContainer);
                    return;
                }

                reqContainer.JsonResponse = JsonWrapper.SerializeObject(httpResult.data);
                reqContainer.DeserializeResultJson(); // Assigns Result with a properly typed object
                reqContainer.ApiResult.Request    = reqContainer.ApiRequest;
                reqContainer.ApiResult.CustomData = reqContainer.CustomData;

                PlayFabHttp.instance.OnPlayFabApiResult(reqContainer.ApiResult);

#if !DISABLE_PLAYFABCLIENT_API
                lock (ResultQueue)
                {
                    ResultQueue.Enqueue(() => { PlayFabDeviceUtil.OnPlayFabLogin(reqContainer.ApiResult); });
                }
#endif
                lock (ResultQueue)
                {
                    //Queue The result callbacks to run on the main thread.
                    ResultQueue.Enqueue(() =>
                    {
#if PLAYFAB_REQUEST_TIMING
                        reqContainer.Stopwatch.Stop();
                        reqContainer.Timing.MainThreadRequestMs = (int)reqContainer.Stopwatch.ElapsedMilliseconds;
                        PlayFabHttp.SendRequestTiming(reqContainer.Timing);
#endif
                        try
                        {
                            PlayFabHttp.SendEvent(reqContainer.ApiEndpoint, reqContainer.ApiRequest, reqContainer.ApiResult, ApiProcessingEventType.Post);
                            reqContainer.InvokeSuccessCallback();
                        }
                        catch (Exception e)
                        {
                            Debug.LogException(e); // Log the user's callback exception back to them without halting PlayFabHttp
                        }
                    });
                }
            }
            catch (Exception e)
            {
                var msg = "Unhandled exception in ProcessJsonResponse : " + reqContainer.FullUrl;
                reqContainer.JsonResponse = reqContainer.JsonResponse ?? msg;
                var enhancedError = new Exception(msg, e);
                Debug.LogException(enhancedError);
                QueueRequestError(reqContainer);
            }
        }
示例#4
0
        public void MakeApiCall(CallRequestContainer reqContainer)
        {
            //Set headers
            var headers = new Dictionary <string, string> {
                { "Content-Type", "application/json" }
            };

            if (reqContainer.AuthKey == AuthType.DevSecretKey)
            {
#if ENABLE_PLAYFABSERVER_API || ENABLE_PLAYFABADMIN_API
                headers.Add("X-SecretKey", PlayFabSettings.DeveloperSecretKey);
#endif
            }
            else if (reqContainer.AuthKey == AuthType.LoginSession)
            {
                headers.Add("X-Authorization", AuthKey);
            }

            headers.Add("X-ReportErrorAsSuccess", "true");
            headers.Add("X-PlayFabSDK", PlayFabSettings.VersionString);

#if !UNITY_WSA && !UNITY_WP8 && !UNITY_WEBGL
            if (PlayFabSettings.CompressApiData)
            {
                headers.Add("Content-Encoding", "GZIP");
                headers.Add("Accept-Encoding", "GZIP");

                using (var stream = new MemoryStream())
                {
                    using (GZipStream zipstream = new GZipStream(stream, CompressionMode.Compress, CompressionLevel.BestCompression))
                    {
                        zipstream.Write(reqContainer.Payload, 0, reqContainer.Payload.Length);
                    }
                    reqContainer.Payload = stream.ToArray();
                }
            }
#endif

            //Debug.LogFormat("Posting {0} to Url: {1}", req.Trim(), url);
            var www = new WWW(reqContainer.FullUrl, reqContainer.Payload, headers);

#if PLAYFAB_REQUEST_TIMING
            var stopwatch = System.Diagnostics.Stopwatch.StartNew();
#endif

            // Start the www corouting to Post, and get a response or error which is then passed to the callbacks.
            Action <string> wwwSuccessCallback = (response) =>
            {
                try
                {
#if PLAYFAB_REQUEST_TIMING
                    var startTime = DateTime.UtcNow;
#endif
                    var httpResult = JsonWrapper.DeserializeObject <HttpResponseObject>(response, PlayFabUtil.ApiSerializerStrategy);

                    if (httpResult.code == 200)
                    {
                        // We have a good response from the server
                        reqContainer.JsonResponse = JsonWrapper.SerializeObject(httpResult.data, PlayFabUtil.ApiSerializerStrategy);
                        reqContainer.DeserializeResultJson();
                        reqContainer.ApiResult.Request    = reqContainer.ApiRequest;
                        reqContainer.ApiResult.CustomData = reqContainer.CustomData;

#if !DISABLE_PLAYFABCLIENT_API
                        ClientModels.UserSettings userSettings = null;
                        var res    = reqContainer.ApiResult as ClientModels.LoginResult;
                        var regRes = reqContainer.ApiResult as ClientModels.RegisterPlayFabUserResult;
                        if (res != null)
                        {
                            userSettings = res.SettingsForUser;
                            AuthKey      = res.SessionTicket;
                        }
                        else if (regRes != null)
                        {
                            userSettings = regRes.SettingsForUser;
                            AuthKey      = regRes.SessionTicket;
                        }

                        if (userSettings != null && AuthKey != null && userSettings.NeedsAttribution)
                        {
                            PlayFabIdfa.OnPlayFabLogin();
                        }

                        var cloudScriptUrl = reqContainer.ApiResult as ClientModels.GetCloudScriptUrlResult;
                        if (cloudScriptUrl != null)
                        {
                            PlayFabSettings.LogicServerUrl = cloudScriptUrl.Url;
                        }
#endif
                        try
                        {
                            PlayFabHttp.SendEvent(reqContainer.ApiRequest, reqContainer.ApiResult, ApiProcessingEventType.Post);
                        }
                        catch (Exception e)
                        {
                            Debug.LogException(e);
                        }

#if PLAYFAB_REQUEST_TIMING
                        stopwatch.Stop();
                        var timing = new PlayFabHttp.RequestTiming {
                            StartTimeUtc        = startTime,
                            ApiEndpoint         = reqContainer.ApiEndpoint,
                            WorkerRequestMs     = (int)stopwatch.ElapsedMilliseconds,
                            MainThreadRequestMs = (int)stopwatch.ElapsedMilliseconds
                        };
                        PlayFabHttp.SendRequestTiming(timing);
#endif
                        try
                        {
                            reqContainer.InvokeSuccessCallback();
                        }
                        catch (Exception e)
                        {
                            Debug.LogException(e);
                        }
                    }
                    else
                    {
                        if (reqContainer.ErrorCallback != null)
                        {
                            reqContainer.Error = PlayFabHttp.GeneratePlayFabError(response, reqContainer.CustomData);
                            PlayFabHttp.SendErrorEvent(reqContainer.ApiRequest, reqContainer.Error);
                            reqContainer.ErrorCallback(reqContainer.Error);
                        }
                    }
                }
                catch (Exception e)
                {
                    Debug.LogException(e);
                }
            };

            Action <string> wwwErrorCallback = (errorCb) =>
            {
                reqContainer.JsonResponse = errorCb;
                if (reqContainer.ErrorCallback != null)
                {
                    reqContainer.Error = PlayFabHttp.GeneratePlayFabError(reqContainer.JsonResponse, reqContainer.CustomData);
                    PlayFabHttp.SendErrorEvent(reqContainer.ApiRequest, reqContainer.Error);
                    reqContainer.ErrorCallback(reqContainer.Error);
                }
            };

            PlayFabHttp.instance.StartCoroutine(Post(www, wwwSuccessCallback, wwwErrorCallback));
        }
示例#5
0
        private IEnumerator Post(CallRequestContainer reqContainer)
        {
#if PLAYFAB_REQUEST_TIMING
            var stopwatch = System.Diagnostics.Stopwatch.StartNew();
            var startTime = DateTime.UtcNow;
#endif

            var www = new UnityWebRequest(reqContainer.FullUrl)
            {
                uploadHandler   = new UploadHandlerRaw(reqContainer.Payload),
                downloadHandler = new DownloadHandlerBuffer(),
                method          = "POST"
            };

            foreach (var headerPair in reqContainer.RequestHeaders)
            {
                if (!string.IsNullOrEmpty(headerPair.Key) && !string.IsNullOrEmpty(headerPair.Value))
                {
                    www.SetRequestHeader(headerPair.Key, headerPair.Value);
                }
                else
                {
                    Debug.LogWarning("Null header: " + headerPair.Key + " = " + headerPair.Value);
                }
            }

#if UNITY_2017_2_OR_NEWER
            yield return(www.SendWebRequest());
#else
            yield return(www.Send());
#endif

#if PLAYFAB_REQUEST_TIMING
            stopwatch.Stop();
            var timing = new PlayFabHttp.RequestTiming {
                StartTimeUtc        = startTime,
                ApiEndpoint         = reqContainer.ApiEndpoint,
                WorkerRequestMs     = (int)stopwatch.ElapsedMilliseconds,
                MainThreadRequestMs = (int)stopwatch.ElapsedMilliseconds
            };
            PlayFabHttp.SendRequestTiming(timing);
#endif

            if (!string.IsNullOrEmpty(www.error))
            {
                OnError(www.error, reqContainer);
            }
            else
            {
                try
                {
                    byte[] responseBytes = www.downloadHandler.data;
                    string responseText  = System.Text.Encoding.UTF8.GetString(responseBytes, 0, responseBytes.Length);
                    OnResponse(responseText, reqContainer);
                }
                catch (Exception e)
                {
                    OnError("Unhandled error in PlayFabUnityHttp: " + e, reqContainer);
                }
            }
            www.Dispose();
        }
示例#6
0
        private IEnumerator Post(CallRequestContainer reqContainer)
        {
#if PLAYFAB_REQUEST_TIMING
            var stopwatch = System.Diagnostics.Stopwatch.StartNew();
            var startTime = DateTime.UtcNow;
#endif

            var www = new UnityWebRequest(reqContainer.FullUrl)
            {
                uploadHandler   = new UploadHandlerRaw(reqContainer.Payload),
                downloadHandler = new DownloadHandlerBuffer(),
                method          = "POST"
            };

            foreach (var headerPair in reqContainer.RequestHeaders)
            {
                if (!string.IsNullOrEmpty(headerPair.Key) && !string.IsNullOrEmpty(headerPair.Value))
                {
                    www.SetRequestHeader(headerPair.Key, headerPair.Value);
                }
                else
                {
                    Debug.LogWarning("Null header: " + headerPair.Key + " = " + headerPair.Value);
                }
            }

#if UNITY_2017_2_OR_NEWER
            yield return(www.SendWebRequest());
#else
            yield return(www.Send());
#endif

#if PLAYFAB_REQUEST_TIMING
            stopwatch.Stop();
            var timing = new PlayFabHttp.RequestTiming {
                StartTimeUtc        = startTime,
                ApiEndpoint         = reqContainer.ApiEndpoint,
                WorkerRequestMs     = (int)stopwatch.ElapsedMilliseconds,
                MainThreadRequestMs = (int)stopwatch.ElapsedMilliseconds
            };
            PlayFabHttp.SendRequestTiming(timing);
#endif

            if (!string.IsNullOrEmpty(www.error))
            {
                OnError(www.error, reqContainer);
            }
            else
            {
                try
                {
                    byte[] responseBytes    = www.downloadHandler.data;
                    bool   isGzipCompressed = responseBytes != null && responseBytes[0] == 31 && responseBytes[1] == 139;
                    string responseText     = "Unexpected error: cannot decompress GZIP stream.";
                    if (!isGzipCompressed && responseBytes != null)
                    {
                        responseText = System.Text.Encoding.UTF8.GetString(responseBytes, 0, responseBytes.Length);
                    }
#if !UNITY_WSA && !UNITY_WP8 && !UNITY_WEBGL
                    if (isGzipCompressed)
                    {
                        var stream = new MemoryStream(responseBytes);
                        using (var gZipStream = new Ionic.Zlib.GZipStream(stream, Ionic.Zlib.CompressionMode.Decompress, false))
                        {
                            var buffer = new byte[4096];
                            using (var output = new MemoryStream())
                            {
                                int read;
                                while ((read = gZipStream.Read(buffer, 0, buffer.Length)) > 0)
                                {
                                    output.Write(buffer, 0, read);
                                }
                                output.Seek(0, SeekOrigin.Begin);
                                var streamReader = new StreamReader(output);
                                var jsonResponse = streamReader.ReadToEnd();
                                //Debug.Log(jsonResponse);
                                OnResponse(jsonResponse, reqContainer);
                                //Debug.Log("Successful UnityHttp decompress for: " + www.url);
                            }
                        }
                    }
                    else
#endif
                    {
                        OnResponse(responseText, reqContainer);
                    }
                }
                catch (Exception e)
                {
                    OnError("Unhandled error in PlayFabUnityHttp: " + e, reqContainer);
                }
            }
            www.Dispose();
        }
示例#7
0
        private static void ProcessJsonResponse(CallRequestContainer reqContainer)
        {
            try
            {
                var httpResult = JsonWrapper.DeserializeObject <HttpResponseObject>(reqContainer.JsonResponse,
                                                                                    PlayFabUtil.ApiSerializerStrategy);

#if PLAYFAB_REQUEST_TIMING
                reqContainer.Timing.WorkerRequestMs = (int)reqContainer.Stopwatch.ElapsedMilliseconds;
#endif

                //This would happen if playfab returned a 500 internal server error or a bad json response.
                if (httpResult == null)
                {
                    reqContainer.Error     = PlayFabHttp.GeneratePlayFabErrorGeneric(reqContainer.JsonResponse, null, reqContainer.CustomData);
                    reqContainer.HttpState = HttpRequestState.Error;
                    lock (ResultQueue)
                    {
                        //Queue The result callbacks to run on the main thread.
                        ResultQueue.Enqueue(() =>
                        {
                            PlayFabHttp.SendErrorEvent(reqContainer.ApiRequest, reqContainer.Error);
                            if (reqContainer.ErrorCallback != null)
                            {
                                reqContainer.ErrorCallback(reqContainer.Error);
                            }
                        });
                    }
                    return;
                }

                if (httpResult.code != 200)
                {
                    reqContainer.Error     = PlayFabHttp.GeneratePlayFabError(reqContainer.JsonResponse, reqContainer.CustomData);
                    reqContainer.HttpState = HttpRequestState.Error;
                    lock (ResultQueue)
                    {
                        //Queue The result callbacks to run on the main thread.
                        ResultQueue.Enqueue(() =>
                        {
                            PlayFabHttp.SendErrorEvent(reqContainer.ApiRequest, reqContainer.Error);
                            if (reqContainer.ErrorCallback != null)
                            {
                                reqContainer.ErrorCallback(reqContainer.Error);
                            }
                        });
                    }
                    return;
                }

                reqContainer.JsonResponse = JsonWrapper.SerializeObject(httpResult.data, PlayFabUtil.ApiSerializerStrategy);
                reqContainer.DeserializeResultJson(); // Assigns Result with a properly typed object
                reqContainer.ApiResult.Request    = reqContainer.ApiRequest;
                reqContainer.ApiResult.CustomData = reqContainer.CustomData;

#if !DISABLE_PLAYFABCLIENT_API
                UserSettings userSettings = null;
                var          res          = reqContainer.ApiResult as LoginResult;
                var          regRes       = reqContainer.ApiResult as RegisterPlayFabUserResult;
                if (res != null)
                {
                    userSettings = res.SettingsForUser;
                    _authKey     = res.SessionTicket;
                }
                else if (regRes != null)
                {
                    userSettings = res.SettingsForUser;
                    _authKey     = regRes.SessionTicket;
                }

                if (userSettings != null && _authKey != null && userSettings.NeedsAttribution)
                {
                    lock (ResultQueue)
                    {
                        ResultQueue.Enqueue(PlayFabIdfa.OnPlayFabLogin);
                    }
                }

                var cloudScriptUrl = reqContainer.ApiResult as GetCloudScriptUrlResult;
                if (cloudScriptUrl != null)
                {
                    PlayFabSettings.LogicServerUrl = cloudScriptUrl.Url;
                }
#endif
                lock (ResultQueue)
                {
                    //Queue The result callbacks to run on the main thread.
                    ResultQueue.Enqueue(() =>
                    {
#if PLAYFAB_REQUEST_TIMING
                        reqContainer.Stopwatch.Stop();
                        reqContainer.Timing.MainThreadRequestMs = (int)reqContainer.Stopwatch.ElapsedMilliseconds;
                        PlayFabHttp.SendRequestTiming(reqContainer.Timing);
#endif
                        try
                        {
                            PlayFabHttp.SendEvent(reqContainer.ApiRequest, reqContainer.ApiResult, ApiProcessingEventType.Post);
                            reqContainer.InvokeSuccessCallback();
                        }
                        catch (Exception e)
                        {
                            Debug.LogException(e);
                        }
                    });
                }
            }
            catch (Exception e)
            {
                Debug.LogException(e);
                reqContainer.HttpState = HttpRequestState.Error;
            }
        }
        public static void OnPlayFabLogin(PlayFabResultCommon result)
        {
            var loginResult    = result as LoginResult;
            var registerResult = result as RegisterPlayFabUserResult;

            if (loginResult == null && registerResult == null)
            {
                return;
            }

            _needsAttribution = _gatherInfo = _gatherScreenTime = false;
            if (loginResult != null && loginResult.SettingsForUser != null)
            {
                _needsAttribution = loginResult.SettingsForUser.NeedsAttribution;
            }
            else if (registerResult != null && registerResult.SettingsForUser != null)
            {
                _needsAttribution = registerResult.SettingsForUser.NeedsAttribution;
            }
            if (loginResult != null && loginResult.SettingsForUser != null)
            {
                _gatherInfo = loginResult.SettingsForUser.GatherDeviceInfo;
            }
            else if (registerResult != null && registerResult.SettingsForUser != null)
            {
                _gatherInfo = registerResult.SettingsForUser.GatherDeviceInfo;
            }
            if (loginResult != null && loginResult.SettingsForUser != null)
            {
                _gatherScreenTime = loginResult.SettingsForUser.GatherFocusInfo;
            }
            else if (registerResult != null && registerResult.SettingsForUser != null)
            {
                _gatherScreenTime = registerResult.SettingsForUser.GatherFocusInfo;
            }

            // Device attribution (adid or idfa)
            if (PlayFabSettings.AdvertisingIdType != null && PlayFabSettings.AdvertisingIdValue != null)
            {
                DoAttributeInstall();
            }
            else
            {
                GetAdvertIdFromUnity();
            }

            // Device information gathering
            SendDeviceInfoToPlayFab();

#if ENABLE_PLAYFABENTITY_API
            string playFabUserId             = loginResult.PlayFabId;
            EntityModels.EntityKey entityKey = new EntityModels.EntityKey();
            if (loginResult.EntityToken != null && _gatherScreenTime)
            {
                entityKey.Id         = loginResult.EntityToken.Entity.Id;
                entityKey.Type       = (PlayFab.EntityModels.EntityTypes)(int) loginResult.EntityToken.Entity.Type; // possible loss of data
                entityKey.TypeString = loginResult.EntityToken.Entity.TypeString;

                PlayFabHttp.InitializeScreenTimeTracker(entityKey, playFabUserId);
            }
            else
            {
                PlayFabSettings.DisableFocusTimeCollection = true;
            }
#endif
        }