/// <inheritdoc /> /// <remarks> /// Variable node is able to connect to variable node socket of the same type if possible. /// </remarks> public bool Connection(NodeSocketView socket) { return(socket.NodeSocket.NodeSocketData.VariableType == Variable.VariableType && (socket.Type == NodeSocketType.VariableIn || socket.Type == NodeSocketType.VariableOut) && (socket.NodeSocket.NodeSocketData.IsArray || (!socket.NodeSocket.NodeSocketData.IsArray && ((VariableNodeSocket)socket.NodeSocket).Connections.Count == 0))); }
/// <inheritdoc /> /// <remarks> /// Signal out node socket is able to connect to signal in node socket. /// </remarks> public override ConnectionView MakeConnection(NodeSocketView socket) { if (socket.Type == NodeSocketType.SignalIn && !this.ContainsConnection(this, socket)) { return(new ConnectionView(this, socket)); } return(null); }
/// <inheritdoc /> /// <remarks> /// Signal out node socket is able to connect to signal in node socket. /// </remarks> public override bool Connection(NodeSocketView socket) { if (socket.Type == NodeSocketType.SignalIn) { return(true); } else { return(false); } }
/// <summary> /// Adds the specified view of the node socket. /// </summary> /// <param name="nodeSocketView">The view of the node socket.</param> public void AddSocket(NodeSocketView nodeSocketView) { if (nodeSocketView.Type == NodeSocketType.SignalIn) { inSockets.Add(nodeSocketView); } else if (nodeSocketView.Type == NodeSocketType.SignalOut) { outSockets.Add(nodeSocketView); } else { variableSockets.Add(nodeSocketView); } UpdateGui(); }
/// <inheritdoc /> /// <remarks> /// Variable node is able to connect to variable node socket of the same type if possible. /// </remarks> public ConnectionView MakeConnection(NodeSocketView socket) { if (Connection(socket)) { if (socket.Type == NodeSocketType.VariableIn) { if (!this.ContainsConnection(this, socket)) { return(new ConnectionView(this, socket)); } } else if (socket.Type == NodeSocketType.VariableOut) { if (!this.ContainsConnection(socket, this)) { return(new ConnectionView(socket, this)); } } } return(null); }
/// <inheritdoc /> /// <remarks> /// Variable node socket is not able to connect to other node socket. /// </remarks> public override ConnectionView MakeConnection(NodeSocketView socket) { return(null); }
/// <inheritdoc /> /// <remarks> /// Variable node socket is not able to connect to other node socket. /// </remarks> public override bool Connection(NodeSocketView socket) { return(false); }
/// <inheritdoc /> public abstract ConnectionView MakeConnection(NodeSocketView socket);
/// <inheritdoc /> public abstract bool Connection(NodeSocketView socket);