public Form1() { InitializeComponent(); pause_Button.Enabled = false; spaceShipPos_X = spaceShip.Location.X; spaceShipPos_Y = spaceShip.Location.Y; score_label.Text = "Score: " + score; attempts_label.Text = "Attempts: " + attempts; enemies = new PictureBox[7] { rocket1, rocket2, rocket3, leftShip, rightShip, darkShip1, darkShip2 }; for (int i = 0; i < 3; i++) { enemy_rand_pos[i] = rnd.Next(0, 40) * 20; } for (int i = 3; i < 5; i++) { enemy_rand_pos[i] = rnd.Next(0, 25) * 20; } for (int i = 5; i < enemies.Length; i++) { enemy_rand_pos[i] = rnd.Next(0, 40) * 20; } Mp3Player.open_file(soundtrack_file); }
private void pause_ButtonClick(object sender, EventArgs e) { timer.Stop(); Mp3Player.stop(); KeyDown -= new KeyEventHandler(Form1_KeyDown); pause_Button.Enabled = false; start_Button.Enabled = true; }
private void start_ButtonClick(object sender, EventArgs e) { Mp3Player.play(); KeyDown += new KeyEventHandler(Form1_KeyDown); if (level == "easy") { easy_ButtonClick(sender, e); } else if (level == "normal") { normal_ButtonClick(sender, e); } else if (level == "hard") { hard_ButtonClick(sender, e); } timer.Start(); start_Button.Enabled = false; pause_Button.Enabled = true; score_label.Text = "Score: " + score; attempts_label.Text = "Attempts: " + attempts; }