protected override void Initialize() { TTengineMaster.Create(this); // open the TTMusicEngine musicEngine = MusicEngine.GetInstance(); musicEngine.AudioPath = "Content"; if (!musicEngine.Initialize()) { throw new Exception(musicEngine.StatusMsg); } // from here on, main screen mainScreenlet = new PixieScreenlet(myWindowWidth, myWindowHeight); TTengineMaster.ActiveScreen = mainScreenlet; TreeRoot = new FixedTimestepPhysics(); TreeRoot.Add(mainScreenlet); // debug only debugMsg = new DebugMessage(""); //mainScreenlet.Add(debugMsg); // finally call base to enumnerate all (gfx) Game components to init base.Initialize(); }