示例#1
0
文件: Starter.cs 项目: atoris/ecs
        void Awake()
        {
            if (ProcessorUpdate.Default == null)
            {
                ProcessorUpdate.Create();
            }

            ProcessorScene.Default.Setup(ScenesToKeep, SceneDependsOn, this);
        }
示例#2
0
        void Awake()
        {
            if (ProcessorUpdate.Default == null)
            {
                ProcessorUpdate.Create();
            }


            for (var i = 0; i < pluggables.Count; i++)
            {
                pluggables[i].Plug();
            }
        }
示例#3
0
        void Awake()
        {
            if (ProcessorUpdate.Default == null)
            {
                ProcessorUpdate.Create();
            }

            for (var i = 0; i < pluggables.Count; i++)
            {
                pluggables[i].Plug();
            }

            if (gameSession != null)
            {
                Toolbox.Add(gameSession);
            }
            if (gameSettings != null)
            {
                Toolbox.Add(gameSettings);
            }
        }