public void altRemove() { RangeCircle r = new RangeCircle(); r.CenterX = centerX; r.CenterY = centerY; r.TagVal = tagVal; window.addNewRange(r); window.addTagDefinition(tagVal); window.removeCircle(tagVal); }
private void lockUnlock(object sender, RoutedEventArgs e) { for (int i = 0; i < window.squadGroups[window.getUnit(tagVal).SquadNo].Units.Count; i++) { if (!window.squadGroups[window.getUnit(tagVal).SquadNo].Units[i].Equals(window.getUnit(tagVal))){ window.circles[window.squadGroups[window.getUnit(tagVal).SquadNo].Units[i].UnitID].altRemove(); i--; } } window.getUnit(tagVal).FirstToMove = true; RangeCircle r = new RangeCircle(); r.CenterX = centerX; r.CenterY = centerY; r.Width = window.getUnit(tagVal).MaxMove * 96; r.Height = window.getUnit(tagVal).MaxMove * 96; r.TagVal = tagVal; window.addNewRange(r); window.addTagDefinition(tagVal); window.removeCircle(tagVal); }
/// <summary> /// Adds new cohesion circle to the canvas /// </summary> /// <param name="r">rangecircle to be added</param> public void addNewCohesion(RangeCircle r) { movementRangeCanvas.Children.Add(r); r.Window = this; Canvas.SetLeft(r, r.CenterX - 192); Canvas.SetTop(r, r.CenterY - 192); cohesions[r.TagVal] = r; }
/// <summary> /// Adds the specified RangeCircle to the Range Circle Canvas /// </summary> /// <param name="r">Range Circle to be added</param> public void addNewRange(RangeCircle r) { movementRangeCanvas.Children.Add(r); r.Window = this; Canvas.SetLeft(r, r.CenterX - 300); Canvas.SetTop(r, r.CenterY - 300); ranges[r.TagVal] = r; }
private void lockUnlock(object sender, RoutedEventArgs e) { Unit checkunit = window.getUnit(tagVal); Point here = this.Center; if (checkunit.IsInitialPlacement) { if (window.getUnit(tagVal).SquadNo != 1337) { if (window.SquadExists(window.getUnit(tagVal).SquadNo)) { if (window.checkCohesion(here, checkunit, window.getUnit(tagVal).SquadNo)) { PlacedCircle newCircle = new PlacedCircle(); newCircle.TagVal = tagVal; window.addNewCircle(this, newCircle, here); window.removeTagDefinition(tagVal); checkunit.IsInitialPlacement = false; if (window.isFullUnitPlaced(window.getUnit(tagVal).SquadNo)) { window.removeCohesionCircles(window.getUnit(tagVal).SquadNo); } else { RangeCircle r = new RangeCircle(); r.CenterX = here.X; r.CenterY = here.Y; r.VisibleCircle.Fill = Brushes.Red; r.VisibleCircle.Width = 384; r.VisibleCircle.Height = 384; r.TagVal = tagVal; window.addNewCohesion(r); } } else { window.FlashWarning(tagVal); } } else { PlacedCircle newCircle = new PlacedCircle(); newCircle.TagVal = tagVal; window.addNewCircle(this, newCircle, here); window.removeTagDefinition(tagVal); checkunit.IsInitialPlacement = false; RangeCircle r = new RangeCircle(); r.CenterX = here.X; r.CenterY = here.Y; r.VisibleCircle.Fill = Brushes.Red; r.VisibleCircle.Width = 384; r.VisibleCircle.Height = 384; r.TagVal = tagVal; window.addNewCohesion(r); } } else { PlacedCircle newCircle = new PlacedCircle(); newCircle.TagVal = tagVal; window.addNewCircle(this, newCircle, here); window.removeTagDefinition(tagVal); checkunit.IsInitialPlacement = false; } } else { if (window.getUnit(tagVal).SquadNo != 1337) { if (window.getUnit(tagVal).FirstToMove) { if (window.isWithinRange(tagVal, here)) { PlacedCircle newCircle = new PlacedCircle(); newCircle.TagVal = tagVal; window.addNewCircle(this, newCircle, here); window.removeTagDefinition(tagVal); window.removeRange(tagVal); RangeCircle r = new RangeCircle(); r.CenterX = here.X; r.CenterY = here.Y; r.VisibleCircle.Fill = Brushes.Red; r.VisibleCircle.Width = 384; r.VisibleCircle.Height = 384; r.TagVal = tagVal; window.addNewCohesion(r); } else { window.FlashWarning(tagVal); } } else { if ((window.isWithinRange(tagVal, here)) && (window.checkCohesion(here, window.getUnit(tagVal), window.getUnit(tagVal).SquadNo))) { PlacedCircle newCircle = new PlacedCircle(); newCircle.TagVal = tagVal; window.addNewCircle(this, newCircle, here); window.removeTagDefinition(tagVal); window.removeRange(tagVal); if (!window.isFullUnitPlaced(window.getUnit(tagVal).SquadNo)) { window.removeCohesionCircles(window.getUnit(tagVal).SquadNo); } else { RangeCircle r = new RangeCircle(); r.CenterX = here.X; r.CenterY = here.Y; r.VisibleCircle.Fill = Brushes.Red; r.VisibleCircle.Width = 384; r.VisibleCircle.Height = 384; r.TagVal = tagVal; window.addNewCohesion(r); } } else { window.FlashWarning(tagVal); } } } else { if (window.isWithinRange(tagVal, here)) { PlacedCircle newCircle = new PlacedCircle(); newCircle.TagVal = tagVal; window.addNewCircle(this, newCircle, here); window.removeTagDefinition(tagVal); window.removeRange(tagVal); } else { window.FlashWarning(tagVal); } } } }