public AggRenderSurface() { //1. attach dst bmp before use this //2. you can detach this surface and attach to another bmp surface _pixelBlenderBGRA = new PixelBlenderBGRA(); _destBitmapBlender = new MyBitmapBlender(); _bmpRasterizer = new DestBitmapRasterizer(); _sclinePack8 = new ScanlinePacked8(); _sclineRas = new ScanlineRasterizer(); _currentImgSpanGen = _imgSpanGenBilinearClip; CurrentTransformMatrix = Affine.IdentityMatrix; }
public AggRenderSurface(ActualBitmap destImage) { //create from actual image this.destActualImage = destImage; this.destImageReaderWriter = new MyBitmapBlender(destImage, new PixelBlenderBGRA()); // this.sclineRas = new ScanlineRasterizer(destImage.Width, destImage.Height); this._bmpRasterizer = new DestBitmapRasterizer(); // this.destWidth = destImage.Width; this.destHeight = destImage.Height; // this.clipBox = new RectInt(0, 0, destImage.Width, destImage.Height); this.sclineRas.SetClipBox(this.clipBox); this.sclinePack8 = new ScanlinePacked8(); }
public AggRenderSurface(MemBitmap dstBmp) { //create from actual image _destBmp = dstBmp; _pixelBlenderBGRA = new PixelBlenderBGRA(); _destBitmapBlender = new MyBitmapBlender(dstBmp, _pixelBlenderBGRA); // _bmpRasterizer = new DestBitmapRasterizer(); _sclinePack8 = new ScanlinePacked8(); _sclineRas = new ScanlineRasterizer(); // _sclineRas.SetClipBox( new RectInt(0, 0, _destWidth = dstBmp.Width, //** _destHeight = dstBmp.Height) //** ); CurrentTransformMatrix = Affine.IdentityMatrix; }