示例#1
0
        private Affine(AffinePlan[] creationPlans)
        {
            //-----------------------
            //start with identity matrix
            _elems     = AffineMat.Iden;//copy
            isIdenHint = true;
            if (creationPlans == null)
            {
                return;
            }

            //-----------------------
            int j = creationPlans.Length;

            for (int i = 0; i < j; ++i)
            {
                AffinePlan plan = creationPlans[i];
                switch (plan.cmd)
                {
                case AffineMatrixCommand.None:
                    break;

                case AffineMatrixCommand.Rotate:

                    isIdenHint = false;
                    _elems.Rotate(plan.x);

                    break;

                case AffineMatrixCommand.Scale:

                    isIdenHint = false;
                    _elems.Scale(plan.x, plan.y);

                    break;

                case AffineMatrixCommand.Translate:

                    isIdenHint = false;
                    _elems.Translate(plan.x, plan.y);

                    break;

                case AffineMatrixCommand.Skew:
                    isIdenHint = false;
                    _elems.Skew(plan.x, plan.y);
                    break;

                case AffineMatrixCommand.Invert:
                    isIdenHint = false;
                    _elems.Invert();
                    break;

                default:
                    throw new NotSupportedException();
                }
            }
        }
示例#2
0
        private Affine(Affine copyFrom, AffinePlan creationPlan)
        {
            _elems = copyFrom._elems;
            //-----------------------
            switch (creationPlan.cmd)
            {
            default:
            {
                throw new NotSupportedException();
            }

            case AffineMatrixCommand.None:
                _isIdenHint = copyFrom._isIdenHint;
                break;

            case AffineMatrixCommand.Rotate:
                _isIdenHint = false;
                _elems.Rotate(creationPlan.x);

                break;

            case AffineMatrixCommand.Scale:
                _isIdenHint = false;
                _elems.Scale(creationPlan.x, creationPlan.y);

                break;

            case AffineMatrixCommand.Skew:
                _isIdenHint = false;
                _elems.Skew(creationPlan.x, creationPlan.y);

                break;

            case AffineMatrixCommand.Translate:
                _isIdenHint = false;
                _elems.Translate(creationPlan.x, creationPlan.y);

                break;

            case AffineMatrixCommand.Invert:
                _isIdenHint = false;
                _elems.Invert();
                break;
            }
        }
示例#3
0
        void BuildAff(ref AffinePlan plan)
        {
            switch (plan.cmd)
            {
            case AffineMatrixCommand.None:
                break;

            case AffineMatrixCommand.Rotate:

                _isIdenHint = false;
                _elems.Rotate(plan.x);
                break;

            case AffineMatrixCommand.Scale:
                _isIdenHint = false;
                _elems.Scale(plan.x, plan.y);
                break;

            case AffineMatrixCommand.Translate:
                _isIdenHint = false;
                _elems.Translate(plan.x, plan.y);
                break;

            case AffineMatrixCommand.Skew:
                _isIdenHint = false;
                _elems.Skew(plan.x, plan.y);
                break;

            case AffineMatrixCommand.Invert:
                _isIdenHint = false;
                _elems.Invert();
                break;

            default:
                throw new NotSupportedException();
            }
        }
示例#4
0
        //---------------------------------------------------------------------
        public void DrawArc(
            float fromX, float fromY, float endX, float endY,
            float xaxisRotationAngleDec, float rx, float ry,
            SvgArcSize arcSize, SvgArcSweep arcSweep)
        {
            //------------------
            //SVG Elliptical arc ...
            //from Apache Batik
            //-----------------

            CenterFormArc centerFormArc = new CenterFormArc();

            ComputeArc2(fromX, fromY, rx, ry,
                        AggMath.deg2rad(xaxisRotationAngleDec),
                        arcSize == SvgArcSize.Large,
                        arcSweep == SvgArcSweep.Negative,
                        endX, endY, ref centerFormArc);

            //
            using (VectorToolBox.Borrow(out Arc arcTool))
                using (VxsTemp.Borrow(out var v1, out var v2, out var v3))
                {
                    arcTool.Init(centerFormArc.cx, centerFormArc.cy, rx, ry,
                                 centerFormArc.radStartAngle,
                                 (centerFormArc.radStartAngle + centerFormArc.radSweepDiff));
                    bool stopLoop = false;
                    foreach (VertexData vertexData in arcTool.GetVertexIter())
                    {
                        switch (vertexData.command)
                        {
                        case VertexCmd.NoMore:
                            stopLoop = true;
                            break;

                        default:
                            v1.AddVertex(vertexData.x, vertexData.y, vertexData.command);
                            //yield return vertexData;
                            break;
                        }
                        //------------------------------
                        if (stopLoop)
                        {
                            break;
                        }
                    }

                    double scaleRatio = 1;
                    if (centerFormArc.scaleUp)
                    {
                        int    vxs_count = v1.Count;
                        double px0, py0, px_last, py_last;
                        v1.GetVertex(0, out px0, out py0);
                        v1.GetVertex(vxs_count - 1, out px_last, out py_last);
                        double distance1 = Math.Sqrt((px_last - px0) * (px_last - px0) + (py_last - py0) * (py_last - py0));
                        double distance2 = Math.Sqrt((endX - fromX) * (endX - fromX) + (endY - fromY) * (endY - fromY));
                        if (distance1 < distance2)
                        {
                            scaleRatio = distance2 / distance1;
                        }
                        else
                        {
                        }
                    }

                    if (xaxisRotationAngleDec != 0)
                    {
                        //also  rotate
                        if (centerFormArc.scaleUp)
                        {
                            //var mat = Affine.NewMatix(
                            //        new AffinePlan(AffineMatrixCommand.Translate, -centerFormArc.cx, -centerFormArc.cy),
                            //        new AffinePlan(AffineMatrixCommand.Scale, scaleRatio, scaleRatio),
                            //        new AffinePlan(AffineMatrixCommand.Rotate, DegToRad(xaxisRotationAngleDec)),
                            //        new AffinePlan(AffineMatrixCommand.Translate, centerFormArc.cx, centerFormArc.cy));
                            //mat1.TransformToVxs(v1, v2);
                            //v1 = v2;

                            AffineMat mat = AffineMat.Iden;
                            mat.Translate(-centerFormArc.cx, -centerFormArc.cy);
                            mat.Scale(scaleRatio);
                            mat.RotateDeg(xaxisRotationAngleDec);
                            mat.Translate(centerFormArc.cx, centerFormArc.cy);
                            VertexStoreTransformExtensions.TransformToVxs(ref mat, v1, v2);
                            v1 = v2;
                        }
                        else
                        {
                            //not scale
                            //var mat = Affine.NewMatix(
                            //        AffinePlan.Translate(-centerFormArc.cx, -centerFormArc.cy),
                            //        AffinePlan.RotateDeg(xaxisRotationAngleDec),
                            //        AffinePlan.Translate(centerFormArc.cx, centerFormArc.cy));
                            //mat.TransformToVxs(v1, v2);
                            //v1 = v2;

                            AffineMat mat = AffineMat.Iden;
                            mat.Translate(-centerFormArc.cx, -centerFormArc.cy);
                            mat.RotateDeg(xaxisRotationAngleDec);
                            mat.Translate(centerFormArc.cx, centerFormArc.cy);
                            VertexStoreTransformExtensions.TransformToVxs(ref mat, v1, v2);
                            v1 = v2;
                        }
                    }
                    else
                    {
                        //no rotate
                        if (centerFormArc.scaleUp)
                        {
                            //var mat = Affine.NewMatix(
                            //        new AffinePlan(AffineMatrixCommand.Translate, -centerFormArc.cx, -centerFormArc.cy),
                            //        new AffinePlan(AffineMatrixCommand.Scale, scaleRatio, scaleRatio),
                            //        new AffinePlan(AffineMatrixCommand.Translate, centerFormArc.cx, centerFormArc.cy));

                            //mat.TransformToVxs(v1, v2);
                            //v1 = v2;
                            AffineMat mat = AffineMat.Iden;
                            mat.Translate(-centerFormArc.cx, -centerFormArc.cy);
                            mat.RotateDeg(scaleRatio);
                            mat.Translate(centerFormArc.cx, centerFormArc.cy);
                            //
                            VertexStoreTransformExtensions.TransformToVxs(ref mat, v1, v2);
                            v1 = v2;
                        }
                    }

                    //_stroke.Width = this.StrokeWidth;
                    //_stroke.MakeVxs(v1, v3);
                    //_pcx.DrawGfxPath(_pcx.StrokeColor, _pathRenderVxBuilder.CreatePathRenderVx(v3));
                }
        }