示例#1
0
 /// <summary>
 /// Instructs the Dialogue System to refresh its internal relationship and status tables
 /// from the values in the Lua environment. Call this after putting new values in the
 /// Lua environment, such as when loading a saved game.
 /// </summary>
 public static void RefreshRelationshipAndStatusTablesFromLua()
 {
     DialogueLua.RefreshStatusTableFromLua();
     DialogueLua.RefreshRelationshipTableFromLua();
 }