void Awake() { MessageKit.addObserver(_enableEvent, EnableCanvas); MessageKit.addObserver(_disableEvent, DisableCanvas); }
public void OnPoolSpawned() { MessageKit <Transform> .addObserver(Messages.CameraFocusChanged, Follow); }
public FirstPersonCameraSystem() { MessageKit <float> .addObserver(Messages.PlayerViewRotated, ChangeRotation); MessageKit.addObserver(Messages.PlayerTeleported, ForceMoveUpdate); }
void Awake() { MessageKit <Transform> .addObserver(Messages.CameraFocusChanged, SetTarget); }
public PhysicsMoverSystem() { _rbDel = CheckPaused; MessageKit.addObserver(Messages.PauseChanged, CheckPause); }