示例#1
0
 public void SetFx(bool status)
 {
     if (_weaponTrail != null)
     {
         //_weaponTrail.gameObject.SetActive(status);
         _weaponTrail.SetActive(status);
     }
 }
示例#2
0
 public void SetFx(bool status)
 {
     if (_weaponTrail != null)
     {
         //_weaponTrail.gameObject.SetActive(status);
         _weaponTrail.SetActive(status);
     }
     if (_meleeTrail != null)
     {
         if (status)
         {
             _meleeTrail.StartTrail();
         }
         else
         {
             _meleeTrail.ClearTrail();
         }
     }
 }