示例#1
0
 private static void CreateScriptTemplatesClassAttribute()
 {
     if (TextFileTemplateConverter.TryGetTemplatePath("82_Script Templates_Class Attribute_Attribute.cs", out string templatePath))
     {
         TextFileTemplateConverter.Convert(
             "Attribute.cs",
             templatePath,
             s_scriptIcon
             );
     }
 }
示例#2
0
 private static void CreateScriptTemplatesViewsView()
 {
     if (TextFileTemplateConverter.TryGetTemplatePath("81_Script Templates_Views_View_UserInterfaceView.cs", out string templatePath))
     {
         TextFileTemplateConverter.Convert(
             "UserInterfaceView.cs",
             templatePath,
             s_scriptIcon
             );
     }
 }
示例#3
0
 private static void CreateScriptTemplatesUtility()
 {
     if (TextFileTemplateConverter.TryGetTemplatePath("81_Script Templates_Utility_Utility.cs", out string templatePath))
     {
         TextFileTemplateConverter.Convert(
             "Utility.cs",
             templatePath,
             s_scriptIcon
             );
     }
 }
示例#4
0
 private static void CreateScriptTemplatesExtensions()
 {
     if (TextFileTemplateConverter.TryGetTemplatePath("81_Script Templates_Extensions_Extensions.cs", out string templatePath))
     {
         TextFileTemplateConverter.Convert(
             "Extensions.cs",
             templatePath,
             s_scriptIcon
             );
     }
 }
示例#5
0
 private static void CreateScriptTemplatesCommonCScript()
 {
     if (TextFileTemplateConverter.TryGetTemplatePath("80_Script Templates_Common C# Script_NewCommonBehaviourScript.cs", out string templatePath))
     {
         TextFileTemplateConverter.Convert(
             "NewCommonBehaviourScript.cs",
             templatePath,
             s_scriptIcon
             );
     }
 }
示例#6
0
            public override void Action(int instanceId, string pathName, string resourceFile)
            {
                Object script = TextFileTemplateConverter.Convert(pathName, resourceFile);

                ProjectWindowUtil.ShowCreatedAsset(script);
            }