public MT_ActionInstance(BS_ActionDesc temp, BS_Combatant owner, int actionPoints = -1) { ActionTemplate = temp; Owner = owner; if (actionPoints < 0) { APConsumed = temp.APRequired; } }
public MT_TargetCombatantActionInstance(BS_ActionDesc temp, BS_Combatant owner, BS_Combatant target) : base(temp, owner) { TargetCombatant = target; }