public void On(StepFailedEvent evnt) { var activity = _activities.First(x => x.ActivityId == evnt.StepId.ActivityId); activity.On(evnt); UpdateState(); }
public void On(StepFailedEvent evnt) { var stage = _stages.First(x => x.StageId == evnt.StepId.StageId); stage.On(evnt); }
public void On(StepFailedEvent evnt) { _state = ActivityState.Failed; _failures++; }
protected bool Equals(StepFailedEvent other) { return(Equals(_stepId, other._stepId)); }