protected override SelectionEntry[] CreateInitialListEntries() { SelectionEntry[] entries = new SelectionEntry[1]; entries[0] = new SelectionEntry( new DrawableString( new DrawingOptions() { Position = new Vector2(100, 250) }, "Ready!"), new Selector()); return(entries); }
protected override SelectionEntry[] CreateInitialListEntries() { SelectionEntry[] entries = new SelectionEntry[2]; entries[0] = new SelectionEntry( new DrawableString( new DrawingOptions() { Position = new Vector2(0, 0) }, "Queue up for matchmaking"), new Selector()); entries[1] = new SelectionEntry( new DrawableString( new DrawingOptions() { Position = new Vector2(0, 30) }, "Observe a game"), new Selector()); return(entries); }
protected override SelectionEntry[] CreateInitialListEntries() { SelectionEntry[] entries = new SelectionEntry[2]; entries[0] = new SelectionEntry( new DrawableString( new DrawingOptions() { Position = new Vector2(0, 0) }, "Connect with a new session"), new Selector()); entries[1] = new SelectionEntry( new DrawableString( new DrawingOptions() { Position = new Vector2(0, 30) }, "Reconnect with previous session"), new Selector()); return(entries); }