public override async Task LoadRelationsAsync(ComputerDatabaseContext context, DbEntityEntry <Motherboard> entry) { await entry.Reference(entity => entity.Brand).LoadAsync(); await entry.Reference(entity => entity.Chipset).LoadAsync(); await context.Entry(entry.Entity.Chipset).Reference(entity => entity.Brand).LoadAsync(); await entry.Reference(entity => entity.Socket).LoadAsync(); await context.Entry(entry.Entity.Socket).Reference(entity => entity.Brand).LoadAsync(); }
public override async Task LoadRelationsAsync(ComputerDatabaseContext context, DbEntityEntry <Build> entry) { if (entry.Entity.GraphicsCard != null) { await entry.Reference(entity => entity.GraphicsCard).LoadAsync(); var graphicsCard = context.Entry(entry.Entity.GraphicsCard); await graphicsCard.Reference(entity => entity.Brand).LoadAsync(); await graphicsCard.Reference(entity => entity.ChipsetBrand).LoadAsync(); } if (entry.Entity.Motherboard != null) { await entry.Reference(entity => entity.Motherboard).LoadAsync(); var motherboard = context.Entry(entry.Entity.Motherboard); await motherboard.Reference(entity => entity.Brand).LoadAsync(); await motherboard.Reference(entity => entity.Chipset).LoadAsync(); var chipset = context.Entry(entry.Entity.Motherboard.Chipset); await chipset.Reference(entity => entity.Brand).LoadAsync(); await motherboard.Reference(entity => entity.Socket).LoadAsync(); var socket = context.Entry(entry.Entity.Motherboard.Socket); await socket.Reference(entity => entity.Brand).LoadAsync(); } if (entry.Entity.Processor != null) { await entry.Reference(entity => entity.Processor).LoadAsync(); var processor = context.Entry(entry.Entity.Processor); await processor.Reference(entity => entity.Brand).LoadAsync(); await processor.Reference(entity => entity.Socket).LoadAsync(); await context.Entry(entry.Entity.Processor.Socket).Reference(entity => entity.Brand) .LoadAsync(); } }