private void RequestRandomGood() { Good good = GeneratorPS.GenerateGood(); int count = rnd.Next(20, 200); Console.WriteLine($"Requested good | Count:{count} | Good name: {good.name} | Good manufacturer: {good.manufacturer} |"); Pallet[] pallets = client.retrievePallets(good, count, pickUpStationID); FinishRequest(pallets, count); }
private void CreateOrder() { List <Good> goods = GeneratorPS.GenerateRandomNumberOfGoods(); foreach (Good g in goods) { int count = rnd.Next(20, 200); Console.WriteLine($"Requested good | Count:{count} | Good name: {g.name} | Good manufacturer: {g.manufacturer} |"); Pallet[] p = client.retrievePallets(g, count, pickUpStationID); FinishRequest(p, count); } }