internal RoomUser DeployBot(RoomBot Bot, Pet PetData) { RoomUser BotUser = new RoomUser(0, room.RoomId, primaryPrivateUserID++, room, false); int PersonalID = secondaryPrivateUserID++; BotUser.InternalRoomID = PersonalID; //this.UserList[PersonalID] = BotUser; userlist.Add(PersonalID, BotUser); DynamicRoomModel Model = room.GetGameMap().Model; if ((Bot.X > 0 && Bot.Y > 0) && Bot.X < Model.MapSizeX && Bot.Y < Model.MapSizeY) { BotUser.SetPos(Bot.X, Bot.Y, Bot.Z); BotUser.SetRot(Bot.Rot, false); } else { Bot.X = Model.DoorX; Bot.Y = Model.DoorY; BotUser.SetPos(Model.DoorX, Model.DoorY, Model.DoorZ); BotUser.SetRot(Model.DoorOrientation, false); } BotUser.BotData = Bot; BotUser.BotAI = Bot.GenerateBotAI(BotUser.VirtualId); if (BotUser.IsPet) { BotUser.BotAI.Init((int)Bot.BotId, BotUser.VirtualId, room.RoomId, BotUser, room); BotUser.PetData = PetData; BotUser.PetData.VirtualId = BotUser.VirtualId; } else { BotUser.BotAI.Init(-1, BotUser.VirtualId, room.RoomId, BotUser, room); } UpdateUserStatus(BotUser, false); BotUser.UpdateNeeded = true; ServerMessage EnterMessage = new ServerMessage(28); EnterMessage.AppendInt32(1); BotUser.Serialize(EnterMessage, room.GetGameMap().gotPublicPool); room.SendMessage(EnterMessage); BotUser.BotAI.OnSelfEnterRoom(); if (BotUser.BotData.AiType == AIType.Guide) { room.guideBotIsCalled = true; } if (BotUser.IsPet) { if (pets.ContainsKey(BotUser.PetData.PetId)) //Pet allready placed { pets[BotUser.PetData.PetId] = BotUser; } else { pets.Add(BotUser.PetData.PetId, BotUser); } petCount++; } return(BotUser); }
internal List <RoomItem> RemoveAllFurniture(GameClient Session) { List <RoomItem> ReturnList = new List <RoomItem>(); foreach (RoomItem Item in mFloorItems.Values.ToArray()) { Item.Interactor.OnRemove(Session, Item); ServerMessage Message = new ServerMessage(94); Message.AppendRawUInt(Item.Id); Message.AppendStringWithBreak(""); Message.AppendBoolean(false); room.SendMessage(Message); //mFloorItems.Remove(Item.Id); ReturnList.Add(Item); } foreach (RoomItem Item in mWallItems.Values.ToArray()) { Item.Interactor.OnRemove(Session, Item); ServerMessage Message = new ServerMessage(84); Message.AppendRawUInt(Item.Id); Message.AppendStringWithBreak(""); Message.AppendBoolean(false); room.SendMessage(Message); //mWallItems.Remove(Item.Id); ReturnList.Add(Item); } mWallItems.Clear(); mFloorItems.Clear(); mRemovedItems.Clear(); mMovedItems.Clear(); mAddedItems.Clear(); mRollers.QueueDelegate(new onCycleDoneDelegate(ClearRollers)); using (IQueryAdapter dbClient = PiciEnvironment.GetDatabaseManager().getQueryreactor()) { dbClient.runFastQuery("DELETE FROM items_rooms WHERE room_id = " + room.RoomId); } room.GetGameMap().GenerateMaps(); room.GetRoomUserManager().UpdateUserStatusses(); if (room.GotWired()) { room.GetWiredHandler().OnPickall(); } return(ReturnList); }