private void OnEnable() { basicAnimator = (BasicAnimator)target; interval = basicAnimator.Interval; playOnAwake = basicAnimator.PlayOnAwake; pingPong = basicAnimator.PingPong; randomStartFrame = basicAnimator.RandomStartFrame; }
private void OnEnable() { basicAnimator = (BasicAnimator) target; interval = basicAnimator.Interval; playOnAwake = basicAnimator.PlayOnAwake; pingPong = basicAnimator.PingPong; randomStartFrame = basicAnimator.RandomStartFrame; }