public override void OnInspectorGUI() { var roster = target as Roster; _toRemove = null; _toEdit = null; using (new UndoScope(serializedObject)) { EditorGUILayout.PropertyField(_ecosystem); EditorGUILayout.Space(); if (_ecosystem.objectReferenceValue as Ecosystem != roster.Ecosystem) { EcosystemChanged(); } if (roster.Ecosystem) { _creatureList.DrawList(); } } if (_toRemove != null) { Remove(roster, _toRemove); } if (_toEdit != null) { EditorHelper.Edit(_toEdit); } }
public override void OnInspectorGUI() { var zone = target as Zone; var back = GUILayout.Button(EditorHelper.BackContent, GUILayout.Width(60.0f)); using (new UndoScope(serializedObject)) { EditorGUILayout.Space(); EditorGUILayout.PropertyField(_clampBounds); EditorGUILayout.Space(); EditorGUILayout.PropertyField(_scene); EditorGUILayout.Space(); EditorGUILayout.PropertyField(_backgroundMusic); EditorGUILayout.Space(); } using (new UndoScope(target)) { var mapLayer = EditorGUILayout.Popup(_mapLayer, zone.World.MapLayers.IndexOf(zone.MapLayer), _mapLayers); if (mapLayer >= 0) { zone.MapLayer = zone.World.MapLayers[mapLayer]; } EditorGUILayout.Space(); _staticState.Draw(); EditorGUILayout.Space(); _defaultState.Draw(); } if (back) { EditorHelper.Edit(zone.World); } }
public override void OnInspectorGUI() { var world = target as World; _toAdd = null; _toRemove = null; _toEdit = null; _toShow = -1; _toHide = -1; using (new UndoScope(serializedObject)) EditorGUILayout.PropertyField(_backgroundMusic); EditorGUILayout.Space(); using (new UndoScope(serializedObject)) { _uiScenes.DrawList(); EditorGUILayout.Space(); _mapLayers.DrawList(); EditorGUILayout.Space(); _zones.DrawList(); } if (!string.IsNullOrEmpty(_toAdd)) { Add(world, _toAdd); } if (_toRemove) { Remove(world, _toRemove); } if (_toShow >= 0) { ShowLayer(_toShow); } if (_toHide >= 0) { HideLayer(_toHide); } if (_toEdit) { EditorHelper.Edit(_toEdit); } }
public override void OnGUI(Rect position, SerializedProperty property, GUIContent label) { var nameRect = new Rect(position.x, position.y, position.width * 0.8f, EditorGUIUtility.singleLineHeight); var editRect = new Rect(nameRect.xMax + 5, position.y, position.width - nameRect.width - 5, EditorGUIUtility.singleLineHeight); var creature = property.objectReferenceValue as Creature; EditorGUI.LabelField(nameRect, creature.Species.name); if (GUI.Button(editRect, EditorHelper.EditContent)) { EditorHelper.Edit(creature); } }
public override void OnGUI(Rect position, SerializedProperty property, GUIContent label) { label.tooltip = EditorHelper.GetTooltip(fieldInfo); var nameRect = new Rect(position.x, position.y, position.width * 0.8f, EditorGUIUtility.singleLineHeight); var editRect = new Rect(nameRect.xMax + 5, position.y, position.width - nameRect.width - 5, EditorGUIUtility.singleLineHeight); var species = property.objectReferenceValue as Species; EditorGUI.LabelField(nameRect, label, new GUIContent(species.name, "The name of this species")); if (GUI.Button(editRect, EditorHelper.EditContent)) { EditorHelper.Edit(species); } }
public override void OnInspectorGUI() { var back = GUILayout.Button(EditorHelper.BackContent, GUILayout.Width(60.0f)); EditorGUILayout.Space(); using (new UndoScope(target)) { _traits.Draw(); EditorGUILayout.Space(); _skills.Draw(); } if (back) { EditorHelper.Edit((target as Species).Ecosystem); } }
public override void OnInspectorGUI() { var back = GUILayout.Button(EditorHelper.BackContent, GUILayout.Width(60.0f)); using (new UndoScope(serializedObject)) { EditorGUILayout.Space(); EditorGUILayout.PropertyField(_traits); EditorGUILayout.Space(); EditorGUILayout.PropertyField(_worldInstructions); EditorGUILayout.Space(); EditorGUILayout.PropertyField(_battleInstructions); } if (back) { EditorHelper.Edit((target as Ability).Ecosystem); } }
private void Edit(Ability ability) { EditorHelper.Edit(ability); }
private void Edit(Species species) { EditorHelper.Edit(species); }
private static void Show(Object obj) { _skipReset = obj is InstructionSet; EditorHelper.Edit(obj); }