protected override void SetOutputs(IGH_DataAccess da)
 {
     AbstractSettingType env = new BirthDeathSettingType(div_radius, die_radius, div_max, div_min, die_max, die_min);
     da.SetData(0, env);
 }
示例#2
0
        protected override void SetOutputs(IGH_DataAccess da)
        {
            AbstractSettingType env = new BirthDeathSettingType(div_radius, die_radius, div_max, div_min, die_max, die_min);

            da.SetData(0, env);
        }
示例#3
0
 public BirthDeathSettingType(BirthDeathSettingType a)
     : this(a.div_radius, a.die_radius, a.div_max, a.div_min, a.die_max, a.die_min)
 {
 }
 public BirthDeathSettingType(BirthDeathSettingType a)
     : this(a.div_radius, a.die_radius, a.div_max, a.div_min, a.die_max, a.die_min)
 {
 }