public MmoInitialOperationHandler(MmoPeer peer) { this.peer = peer; }
/// <summary> /// Send event RadarUpdate for all registered Items to the peer. /// </summary> public void SendContentToPeer(MmoPeer peer) { this.actionQueue.EnqueueAction(() => this.PublishAll(peer)); }
/// <summary> /// Send event <see cref="RadarUpdate"/> for all registered <see cref="Item">Items</see> to the peer. /// </summary> /// <param name="peer"> /// The client peer. /// </param> public void SendContentToPeer(MmoPeer peer) { this.actionQueue.EnqueueAction(() => this.PublishAll(peer)); }