public TeleUserData(GameClientMessageHandler pHandler, Habbo pUserRefference, uint RoomId, uint TeleId) { this.class17_0 = pHandler; this.class11_0 = pUserRefference; this.uint_0 = RoomId; this.uint_1 = TeleId; }
public void Stop() { if (this.Connection != null) { this.Connection.Dispose(); this.Connection = null; } if (this.GetHabbo() != null) { this.Habbo.OnDisconnect(); this.Habbo = null; } if (this.GetMessageHandler() != null) { this.MessageHandler.Destroy(); this.MessageHandler = null; } }
internal void InitHandler() { MessageHandler = new GameClientMessageHandler(this); }