public override void OnTrigger(GameClient Session, RoomItem Item, int int_0, bool bool_0) { RoomUser roomUserByHabbo = Item.GetRoom().GetRoomUserByHabbo(Session.GetHabbo().Id); if (roomUserByHabbo != null && (Item.SquareBehind.X < Item.GetRoom().Model.MapSizeX && Item.SquareBehind.Y < Item.GetRoom().Model.MapSizeY)) { if ((roomUserByHabbo.Coordinate != Item.SquareInFront) && roomUserByHabbo.CanWalk) { roomUserByHabbo.MoveTo(Item.SquareInFront); } else { if (Item.GetRoom().CanWalk(Item.SquareBehind.X, Item.SquareBehind.Y, Item.GetZ, true, false) && Item.InteractingUser == 0u) { Item.InteractingUser = roomUserByHabbo.HabboId; roomUserByHabbo.CanWalk = false; if (roomUserByHabbo.IsWalking && (roomUserByHabbo.GoalX != Item.SquareInFront.X || roomUserByHabbo.GoalY != Item.SquareInFront.Y)) { roomUserByHabbo.ClearMovement(true); } roomUserByHabbo.AllowOverride = true; roomUserByHabbo.MoveTo(Item.Coordinate); Item.ReqUpdate(3); } } } }
public override void OnTrigger(GameClient Session, RoomItem Item, int Request, bool UserHasRight) { if (UserHasRight) { ServerMessage Message = new ServerMessage(650); Message.AppendInt32(0); Message.AppendInt32(5); Message.AppendInt32(0); Message.AppendInt32(Item.GetBaseItem().SpriteId); Message.AppendUInt(Item.Id); Message.AppendStringWithBreak(""); Message.AppendString("I"); if (Item.Extra2.Length > 0) { Message.AppendString(Item.Extra2); } else { Message.AppendString("RB"); } Message.AppendStringWithBreak("HRAH"); Session.SendMessage(Message); Item.ReqUpdate(1); } }
public override void OnTrigger(GameClient Session, RoomItem RoomItem_0, int int_0, bool bool_0) { if (RoomItem_0.ExtraData != "-1") { RoomItem_0.ExtraData = "-1"; RoomItem_0.UpdateState(false, true); RoomItem_0.ReqUpdate(3); } }
public override void OnTrigger(GameClient Session, RoomItem Item, int Request, bool UserHasRight) { if (UserHasRight && Item.ExtraData == "0") { Item.ExtraData = "1"; Item.UpdateState(false, true); Item.ReqUpdate(4); } }
public override void OnTrigger(GameClient Session, RoomItem Item, int Request, bool UserHasRight) { if (UserHasRight && Item.ExtraData != "-1") { Item.ExtraData = "-1"; Item.UpdateState(); Item.ReqUpdate(10); } }
public override void OnTrigger(GameClient Session, RoomItem Item, int Request, bool UserHasRight) { RoomUser @class = null; if (Session != null) { @class = Item.GetRoom().GetRoomUserByHabbo(Session.GetHabbo().Id); if (@class == null) { return; } } if (Session == null || Item.GetRoom().method_99(Item.GetX, Item.GetY, @class.X, @class.Y)) { if (Item.ExtraData != "-1") { if (Request == -1) { Item.ExtraData = "0"; Item.UpdateState(); } else { Item.InteractingUser = @class.HabboId; Item.ExtraData = "-1"; Item.UpdateState(false, true); Item.ReqUpdate(4); } } } else { if (Session != null && @class != null && @class.CanWalk) { try { @class.MoveTo(Item.SquareInFront); } catch { } } } }
public override void OnTrigger(GameClient Session, RoomItem RoomItem_0, int int_0, bool bool_0) { if (RoomItem_0.ExtraData != "1" && RoomItem_0.GetBaseItem().VendingIds.Count >= 1 && RoomItem_0.InteractingUser == 0u) { if (Session != null) { RoomUser @class = RoomItem_0.GetRoom().GetRoomUserByHabbo(Session.GetHabbo().Id); if (@class == null) { return; } if (!RoomItem_0.GetRoom().method_99(@class.X, @class.Y, RoomItem_0.GetX, RoomItem_0.GetY)) { if ([email protected]) { return; } try { @class.MoveTo(RoomItem_0.SquareInFront); return; } catch { return; } } RoomItem_0.InteractingUser = Session.GetHabbo().Id; @class.CanWalk = false; @class.ClearMovement(true); @class.SetRot(Rotation.Calculate(@class.X, @class.Y, RoomItem_0.GetX, RoomItem_0.GetY)); } RoomItem_0.ReqUpdate(2); RoomItem_0.ExtraData = "1"; RoomItem_0.UpdateState(false, true); } }
public override void OnTrigger(GameClient Session, RoomItem Item, int Request, bool UserHasRight) { if (UserHasRight) { int num = 0; if (Item.ExtraData.Length > 0) { num = int.Parse(Item.ExtraData); } if (Request == 0) { if (num <= -1) { num = 0; } else { if (num >= 0) { num = -1; } } } else { if (Request >= 1) { if (Request == 1) { if (!Item.TimerRunning) { Item.TimerRunning = true; Item.ReqUpdate(1); if (Session != null) { RoomUser RoomUser_ = Session.GetHabbo().CurrentRoom.GetRoomUserByHabbo(Session.GetHabbo().Id); Item.GetRoom().method_14(RoomUser_); } } else { Item.TimerRunning = false; } } else { if (Request == 2) { num += 60; if (num >= 600) { num = 0; } } } } } Item.ExtraData = num.ToString(); Item.UpdateState(true, true); } }
public void method_91(RoomItem RoomItem_0, RoomUser RoomUser_1) { RoomItem_0.ExtraData = "1"; RoomItem_0.UpdateState(false, true); RoomItem_0.ReqUpdate(1); List<RoomItem> list = new List<RoomItem>(); RoomUser_1.ClearMovement(true); foreach (RoomItem @class in this.Hashtable_0.Values) { if (@class != RoomItem_0 && !(@class.GetBaseItem().InteractionType.ToLower() != "bb_teleport")) { list.Add(@class); } } if (list.Count > 0) { Random random = new Random((int)PhoenixEnvironment.GetUnixTimestamp() * (int)RoomUser_1.HabboId); int index = random.Next(0, list.Count); list[index].ExtraData = "1"; list[index].UpdateState(false, true); list[index].ReqUpdate(1); this.byte_0[RoomUser_1.X, RoomUser_1.Y] = 1; this.byte_0[list[index].GetX, list[index].GetY] = 1; RoomUser_1.SetPos(list[index].GetX, list[index].GetY, list[index].GetZ); RoomUser_1.UpdateNeeded = true; } }
public bool method_79(GameClient Session, RoomItem RoomItem_0, int int_17, int int_18, int int_19, bool bool_13, bool bool_14, bool bool_15) { Dictionary<int, AffectedTile> dictionary = this.GetAffectedTiles(RoomItem_0.GetBaseItem().Length, RoomItem_0.GetBaseItem().Width, int_17, int_18, int_19); bool result; if (!this.ValidTile(int_17, int_18)) { result = false; } else { foreach (AffectedTile current in dictionary.Values) { if (!this.ValidTile(current.X, current.Y)) { result = false; return result; } } double num = this.Model.SqFloorHeight[int_17, int_18]; if (!bool_14) { if (RoomItem_0.Rot == int_19 && RoomItem_0.GetX == int_17 && RoomItem_0.GetY == int_18 && RoomItem_0.GetZ != num) { result = false; return result; } if (this.Model.SqState[int_17, int_18] != SquareState.OPEN) { result = false; return result; } foreach (AffectedTile current in dictionary.Values) { if (this.Model.SqState[current.X, current.Y] != SquareState.OPEN) { result = false; return result; } } if (RoomItem_0.GetBaseItem().IsSeat || RoomItem_0.IsRoller) { goto IL_1FE; } if (this.method_97(int_17, int_18)) { result = false; return result; } using (Dictionary<int, AffectedTile>.ValueCollection.Enumerator enumerator = dictionary.Values.GetEnumerator()) { while (enumerator.MoveNext()) { AffectedTile current = enumerator.Current; if (this.method_97(current.X, current.Y)) { result = false; return result; } } goto IL_1FE; } } if (this.Model.SqState[int_17, int_18] != SquareState.OPEN) { result = false; return result; } if (!bool_15 && this.method_97(int_17, int_18)) { result = false; return result; } IL_1FE: List<RoomItem> list = this.method_93(int_17, int_18); List<RoomItem> list2 = new List<RoomItem>(); List<RoomItem> list3 = new List<RoomItem>(); foreach (AffectedTile current in dictionary.Values) { List<RoomItem> list4 = this.method_93(current.X, current.Y); if (list4 != null) { list2.AddRange(list4); } } if (list == null) { list = new List<RoomItem>(); } list3.AddRange(list); list3.AddRange(list2); int num2 = 0; foreach (RoomItem current2 in list3) { if (current2 != null && current2.Id != RoomItem_0.Id && current2.GetBaseItem() != null) { if (!current2.GetBaseItem().Stackable) { result = false; return result; } if (RoomItem_0.GetBaseItem().InteractionType.ToLower() == "wf_trg_timer" && current2.GetBaseItem().InteractionType.ToLower() == "wf_trg_timer") { result = false; return result; } if (RoomItem_0.GetBaseItem().InteractionType.ToLower() == "ball") { if (current2.GetBaseItem().InteractionType.ToLower() == "blue_goal") { num2 = 11; } if (current2.GetBaseItem().InteractionType.ToLower() == "red_goal") { num2 = 5; } if (current2.GetBaseItem().InteractionType.ToLower() == "yellow_goal") { num2 = 14; } if (current2.GetBaseItem().InteractionType.ToLower() == "green_goal") { num2 = 8; } } } } if (num2 > 0) { this.method_89(num2, RoomItem_0, false); } if (!RoomItem_0.IsRoller) { if (RoomItem_0.Rot != int_19 && RoomItem_0.GetX == int_17 && RoomItem_0.GetY == int_18) { num = RoomItem_0.GetZ; } foreach (RoomItem current2 in list3) { if (current2.Id != RoomItem_0.Id && current2.TotalHeight > num) { num = current2.TotalHeight; } } } if (int_19 != 0 && int_19 != 2 && int_19 != 4 && int_19 != 6 && int_19 != 8) { int_19 = 0; } Dictionary<int, AffectedTile> dictionary2 = new Dictionary<int, AffectedTile>(); dictionary2 = this.GetAffectedTiles(RoomItem_0.GetBaseItem().Length, RoomItem_0.GetBaseItem().Width, RoomItem_0.GetX, RoomItem_0.GetY, RoomItem_0.Rot); int num3 = 0; int num4 = 0; if (!bool_13) { num3 = RoomItem_0.GetX; num4 = RoomItem_0.GetY; } RoomItem_0.Rot = int_19; RoomItem_0.method_0(int_17, int_18, num); if (!bool_14 && Session != null) { RoomItem_0.Interactor.OnPlace(Session, RoomItem_0); } if (bool_13) { if (this.mRemovedItems.Contains(RoomItem_0.Id)) { this.mRemovedItems.Remove(RoomItem_0.Id); } if (this.mAddedItems.Contains(RoomItem_0.Id)) { result = false; return result; } this.mAddedItems.Add(RoomItem_0.Id, RoomItem_0); if (RoomItem_0.IsFloorItem) { if (this.mFloorItems.Contains(RoomItem_0.Id)) { this.mFloorItems.Remove(RoomItem_0.Id); } this.mFloorItems.Add(RoomItem_0.Id, RoomItem_0); } else { if (this.mWallItems.Contains(RoomItem_0.Id)) { this.mWallItems.Remove(RoomItem_0.Id); } this.mWallItems.Add(RoomItem_0.Id, RoomItem_0); } ServerMessage Message5_ = new ServerMessage(93u); RoomItem_0.Serialize(Message5_); this.SendMessage(Message5_, null); string text = RoomItem_0.GetBaseItem().InteractionType.ToLower(); switch (text) { case "bb_patch": this.bbTiles.Add(RoomItem_0); if (RoomItem_0.ExtraData == "5") { this.bbrTiles.Add(RoomItem_0); } else { if (RoomItem_0.ExtraData == "8") { this.bbgTiles.Add(RoomItem_0); } else { if (RoomItem_0.ExtraData == "11") { this.bbbTiles.Add(RoomItem_0); } else { if (RoomItem_0.ExtraData == "14") { this.bbyTiles.Add(RoomItem_0); } } } } break; case "blue_score": this.BlueScoreboards.Add(RoomItem_0); break; case "green_score": this.GreenScoreboards.Add(RoomItem_0); break; case "red_score": this.RedScoreboards.Add(RoomItem_0); break; case "yellow_score": this.YellowScoreboards.Add(RoomItem_0); break; case "stickiepole": this.StickiePoles.Add(RoomItem_0); break; case "wf_trg_onsay": case "wf_trg_enterroom": case "wf_trg_furnistate": case "wf_trg_onfurni": case "wf_trg_offfurni": case "wf_trg_gameend": case "wf_trg_gamestart": case "wf_trg_attime": case "wf_trg_atscore": if (!this.WF_Triggers.Contains(RoomItem_0)) { this.WF_Triggers.Add(RoomItem_0); } break; case "wf_trg_timer": if (RoomItem_0.Extra1.Length <= 0) { RoomItem_0.Extra1 = "10"; } if (!this.WF_Triggers.Contains(RoomItem_0)) { this.WF_Triggers.Add(RoomItem_0); } RoomItem_0.TimerRunning = true; RoomItem_0.ReqUpdate(1); break; case "wf_act_saymsg": case "wf_act_moveuser": case "wf_act_togglefurni": case "wf_act_givepoints": case "wf_act_moverotate": case "wf_act_matchfurni": case "wf_act_give_phx": if (!this.WF_Effects.Contains(RoomItem_0)) { this.WF_Effects.Add(RoomItem_0); } break; case "wf_cnd_trggrer_on_frn": case "wf_cnd_furnis_hv_avtrs": case "wf_cnd_has_furni_on": case "wf_cnd_phx": if (!this.WF_Conditions.Contains(RoomItem_0)) { this.WF_Conditions.Add(RoomItem_0); } break; } } else { if (!this.mMovedItems.Contains(RoomItem_0.Id) && !this.mAddedItems.ContainsKey(RoomItem_0.Id)) { this.mMovedItems.Add(RoomItem_0.Id, RoomItem_0); } if (RoomItem_0.GetBaseItem().InteractionType.ToLower() == "wf_act_give_phx" && Session != null) { string text2 = RoomItem_0.Extra1.Split(new char[] { ':' })[0].ToLower(); if (!PhoenixEnvironment.GetGame().GetRoleManager().HasWiredEffectRole(text2, Session)) { RoomItem_0.Extra1 = ""; } } if (RoomItem_0.GetBaseItem().InteractionType.ToLower() == "wf_cnd_phx" && Session != null) { string text2 = RoomItem_0.Extra1.Split(new char[] { ':' })[0].ToLower(); if (!PhoenixEnvironment.GetGame().GetRoleManager().HasWiredConditionRole(text2, Session)) { RoomItem_0.Extra1 = ""; } } ServerMessage Message5_ = new ServerMessage(95u); RoomItem_0.Serialize(Message5_); this.SendMessage(Message5_, null); } this.GenerateMaps(); if (!bool_14) { this.UpdateUserStatus(this.GetUserForSquare(int_17, int_18), true, true); foreach (AffectedTile current in dictionary.Values) { this.UpdateUserStatus(this.GetUserForSquare(current.X, current.Y), true, true); } if (num3 > 0 || num4 > 0) { this.UpdateUserStatus(this.GetUserForSquare(num3, num4), true, true); } foreach (AffectedTile current in dictionary2.Values) { this.UpdateUserStatus(this.GetUserForSquare(current.X, current.Y), true, true); } } result = true; } return result; }
public void LoadFurniture() { this.mFloorItems.Clear(); this.mWallItems.Clear(); DataTable table; using (DatabaseClient client = PhoenixEnvironment.GetDatabase().GetClient()) { table = client.ReadDataTable("SELECT Id, base_item, extra_data, x, y, z, rot, wall_pos FROM items WHERE room_id = '" + this.Id + "' ORDER BY room_id DESC"); } if (table != null) { foreach (DataRow row in table.Rows) { RoomItem item = new RoomItem((uint)row["Id"], this.RoomId, (uint)row["base_item"], (string)row["extra_data"], (int)row["x"], (int)row["y"], (double)row["z"], (int)row["rot"], (string)row["wall_pos"], this); if (item.IsRoller) { this.mGotRollers = true; } if (item.GetBaseItem().InteractionType.ToLower().Contains("wf_") || item.GetBaseItem().InteractionType.ToLower().Contains("fbgate")) { DataRow row2; using (DatabaseClient client2 = PhoenixEnvironment.GetDatabase().GetClient()) { row2 = client2.ReadDataRow("SELECT extra1,extra2,extra3,extra4,extra5 FROM wired_items WHERE item_id = '" + item.Id + "'"); } if (row2 != null) { item.Extra1 = (string)row2["extra1"]; item.Extra2 = (string)row2["extra2"]; item.Extra3 = (string)row2["extra3"]; item.Extra4 = (string)row2["extra4"]; item.Extra5 = (string)row2["extra5"]; } } switch (item.GetBaseItem().InteractionType.ToLower()) { case "dice": if (item.ExtraData == "-1") { item.ExtraData = "0"; } break; case "fbgate": if (item.ExtraData != "" && item.ExtraData.Contains(',')) { item.Extra1 = item.ExtraData.Split(new char[] { ',' })[0]; item.Extra2 = item.ExtraData.Split(new char[] { ',' })[1]; } break; case "dimmer": if (this.MoodlightData == null) { this.MoodlightData = new MoodlightData(item.Id); } break; case "bb_patch": this.bbTiles.Add(item); if (item.ExtraData == "5") { this.bbrTiles.Add(item); } else if (item.ExtraData == "8") { this.bbgTiles.Add(item); } else if (item.ExtraData == "11") { this.bbbTiles.Add(item); } else if (item.ExtraData == "14") { this.bbyTiles.Add(item); } break; case "blue_score": this.BlueScoreboards.Add(item); break; case "green_score": this.GreenScoreboards.Add(item); break; case "red_score": this.RedScoreboards.Add(item); break; case "yellow_score": this.YellowScoreboards.Add(item); break; case "stickiepole": this.StickiePoles.Add(item); break; case "wf_trg_onsay": case "wf_trg_enterroom": case "wf_trg_furnistate": case "wf_trg_onfurni": case "wf_trg_offfurni": case "wf_trg_gameend": case "wf_trg_gamestart": case "wf_trg_attime": case "wf_trg_atscore": if (!this.WF_Triggers.Contains(item)) { this.WF_Triggers.Add(item); } break; case "wf_trg_timer": if (item.Extra1.Length <= 0) { item.Extra1 = "10"; } if (!this.WF_Triggers.Contains(item)) { this.WF_Triggers.Add(item); } item.TimerRunning = true; item.ReqUpdate(1); break; case "wf_act_saymsg": case "wf_act_moveuser": case "wf_act_togglefurni": case "wf_act_givepoints": case "wf_act_moverotate": case "wf_act_matchfurni": case "wf_act_give_phx": if (!this.WF_Effects.Contains(item)) { this.WF_Effects.Add(item); } break; case "wf_cnd_trggrer_on_frn": case "wf_cnd_furnis_hv_avtrs": case "wf_cnd_has_furni_on": case "wf_cnd_phx": if (!this.WF_Conditions.Contains(item)) { this.WF_Conditions.Add(item); } break; case "jukebox": RoomMusicController roomMusicController = this.GetRoomMusicController(); roomMusicController.LinkRoomOutputItemIfNotAlreadyExits(item); break; } if (this.mFloorItems.Contains(item.Id)) { this.mFloorItems.Remove(item.Id); } if (this.mWallItems.Contains(item.Id)) { this.mWallItems.Remove(item.Id); } if (item.IsFloorItem) { this.mFloorItems.Add(item.Id, item); } else { this.mWallItems.Add(item.Id, item); } } } }
public bool method_21(RoomUser RoomUser_1, RoomItem RoomItem_0, string string_10) { bool result; try { if (this.bool_6 || this.bool_7) { result = false; } else { bool flag = false; int num = 0; int num2 = 0; bool flag2 = false; string text = RoomItem_0.GetBaseItem().InteractionType.ToLower(); switch (text) { case "wf_trg_onsay": if (string_10.Contains(RoomItem_0.Extra1.ToLower())) { flag = true; } break; case "wf_trg_enterroom": if (RoomItem_0.Extra1 == "" || RoomItem_0.Extra1 == RoomUser_1.GetClient().GetHabbo().Username) { flag = true; } break; case "wf_trg_furnistate": if (RoomItem_0.Extra2.Length > 0) { string[] collection = RoomItem_0.Extra2.Split(new char[] { ',' }); List<string> list = new List<string>(collection); foreach (string current in list) { if (current == string_10) { flag = true; } } } break; case "wf_trg_onfurni": if (RoomItem_0.Extra2.Length > 0) { string[] collection = RoomItem_0.Extra2.Split(new char[] { ',' }); List<string> list = new List<string>(collection); List<string> list2 = list; foreach (string current in list) { if (!(current != string_10)) { RoomItem @class = this.GetItem(Convert.ToUInt32(string_10)); if (@class != null) { flag = true; } else { list2.Remove(current); } } } RoomItem_0.Extra2 = string.Join(",", list2.ToArray()); } break; case "wf_trg_offfurni": if (RoomItem_0.Extra2.Length > 0) { string[] collection = RoomItem_0.Extra2.Split(new char[] { ',' }); List<string> list = new List<string>(collection); List<string> list2 = list; foreach (string current in list) { if (!(current != string_10)) { RoomItem @class = this.GetItem(Convert.ToUInt32(string_10)); if (@class != null) { flag = true; } else { list2.Remove(current); } } } RoomItem_0.Extra2 = string.Join(",", list2.ToArray()); } break; case "wf_trg_gameend": if (string_10 == "GameEnded") { flag = true; } break; case "wf_trg_gamestart": if (string_10 == "GameBegun") { flag = true; } break; case "wf_trg_timer": if (string_10 == "Timer") { flag = true; } break; case "wf_trg_attime": if (string_10 == "AtTime") { flag = true; } break; case "wf_trg_atscore": if (string_10 == "TheScore") { flag = true; } break; } try { List<RoomItem> list3 = this.method_93(RoomItem_0.GetX, RoomItem_0.GetY); if (list3 == null) { result = false; return result; } foreach (RoomItem current2 in list3) { text = current2.GetBaseItem().InteractionType.ToLower(); if (text != null) { int num4; if (!(text == "wf_cnd_phx")) { if (!(text == "wf_cnd_trggrer_on_frn")) { string[] collection; List<string> list; List<RoomItem> list4; if (!(text == "wf_cnd_furnis_hv_avtrs")) { if (!(text == "wf_cnd_has_furni_on")) { continue; } num4 = num2; num++; current2.ExtraData = "1"; current2.UpdateState(false, true); current2.ReqUpdate(1); current2.method_10(); if (current2.Extra2.Length <= 0) { continue; } collection = current2.Extra2.Split(new char[] { ',' }); list = new List<string>(collection); list4 = new List<RoomItem>(); foreach (string current3 in list) { list4.Add(this.GetItem(Convert.ToUInt32(current3))); } using (List<RoomItem>.Enumerator enumerator3 = list4.GetEnumerator()) { while (enumerator3.MoveNext()) { RoomItem current4 = enumerator3.Current; if (current4 != null) { Dictionary<int, AffectedTile> dictionary = current4.GetAffectedTiles; if (dictionary == null) { dictionary = new Dictionary<int, AffectedTile>(); } List<RoomItem> list5 = new List<RoomItem>(this.method_45(current4.GetX, current4.GetY)); if (list5.Count > 1 && num4 + 1 != num2) { num2++; break; } foreach (AffectedTile current5 in dictionary.Values) { list5 = new List<RoomItem>(this.method_45(current5.X, current5.Y)); if (list5.Count > 1 && num4 + 1 != num2) { num2++; break; } } } } continue; } } num++; current2.ExtraData = "1"; current2.UpdateState(false, true); current2.ReqUpdate(1); current2.method_10(); if (current2.Extra2.Length <= 0) { continue; } collection = current2.Extra2.Split(new char[] { ',' }); list = new List<string>(collection); list4 = new List<RoomItem>(); foreach (string current3 in list) { list4.Add(this.GetItem(Convert.ToUInt32(current3))); } bool flag3 = true; foreach (RoomItem current4 in list4) { if (current4 != null) { bool flag4 = false; Dictionary<int, AffectedTile> dictionary = current4.GetAffectedTiles; if (dictionary == null) { dictionary = new Dictionary<int, AffectedTile>(); } if (this.SquareHasUsers(current4.GetX, current4.GetY)) { flag4 = true; } foreach (AffectedTile current5 in dictionary.Values) { if (this.SquareHasUsers(current5.X, current5.Y)) { flag4 = true; break; } } if (!flag4) { flag3 = false; } } } if (flag3) { num2++; continue; } continue; } else { num4 = num2; num++; current2.ExtraData = "1"; current2.UpdateState(false, true); current2.ReqUpdate(1); current2.method_10(); if (current2.Extra2.Length <= 0) { continue; } string[] collection = current2.Extra2.Split(new char[] { ',' }); List<string> list = new List<string>(collection); List<RoomItem> list4 = new List<RoomItem>(); foreach (string current3 in list) { list4.Add(this.GetItem(Convert.ToUInt32(current3))); } if (RoomUser_1 == null) { continue; } using (List<RoomItem>.Enumerator enumerator3 = list4.GetEnumerator()) { while (enumerator3.MoveNext()) { RoomItem current4 = enumerator3.Current; if (current4 != null) { Dictionary<int, AffectedTile> dictionary = current4.GetAffectedTiles; if (dictionary == null) { dictionary = new Dictionary<int, AffectedTile>(); } if (RoomUser_1.X == current4.GetX && RoomUser_1.Y == current4.GetY && num4 + 1 != num2) { num2++; break; } foreach (AffectedTile current5 in dictionary.Values) { if (RoomUser_1.X == current5.X && RoomUser_1.Y == current5.Y && num4 + 1 != num2) { num2++; break; } } } } continue; } } } num4 = num2; num++; current2.ExtraData = "1"; current2.UpdateState(false, true); current2.ReqUpdate(1); if (current2.Extra1.Length > 0) { string string_11 = current2.Extra1.Split(new char[] { ':' })[0].ToLower(); string string_12 = current2.Extra1.Split(new char[] { ':' })[1]; if (RoomUser_1 != null) { if (!RoomUser_1.IsBot && this.IsPhxMagicAllowed(RoomUser_1, string_11, string_12)) { num2++; } } else { RoomUser[] array = this.UserList; for (int i = 0; i < array.Length; i++) { RoomUser class2 = array[i]; if (class2 != null && !class2.IsBot && this.IsPhxMagicAllowed(class2, string_11, string_12) && num4 + 1 != num2) { num2++; break; } } } } } } if (num != num2) { result = false; return result; } } catch { } if (flag && num == num2) { RoomItem_0.ExtraData = "1"; RoomItem_0.UpdateState(false, true); RoomItem_0.ReqUpdate(1); List<RoomItem> list6 = this.method_93(RoomItem_0.GetX, RoomItem_0.GetY); if (list6 == null) { result = false; return result; } bool flag5 = false; foreach (RoomItem current2 in list6) { if (current2.GetBaseItem().InteractionType.ToLower() == "wf_xtra_random") { flag5 = true; break; } } if (flag5) { List<RoomItem> list7 = new List<RoomItem>(); Random random = new Random(); while (list6.Count != 0) { int index = random.Next(0, list6.Count); list7.Add(list6[index]); list6.RemoveAt(index); } list6 = list7; } foreach (RoomItem current2 in list6) { if (flag5 && flag2) { break; } text = current2.GetBaseItem().InteractionType.ToLower(); switch (text) { case "wf_act_give_phx": current2.ExtraData = "1"; current2.UpdateState(false, true); current2.ReqUpdate(1); if (current2.Extra1.Length > 0) { string string_11 = current2.Extra1.Split(new char[] { ':' })[0].ToLower(); string string_12 = current2.Extra1.Split(new char[] { ':' })[1]; if (RoomUser_1 != null) { if (!RoomUser_1.IsBot) { this.RunPhxMagic(RoomUser_1, string_11, string_12); } } else { RoomUser[] array = this.UserList; for (int i = 0; i < array.Length; i++) { RoomUser class2 = array[i]; if (class2 != null && !class2.IsBot) { this.RunPhxMagic(class2, string_11, string_12); } } } flag2 = true; } break; case "wf_act_saymsg": current2.ExtraData = "1"; current2.UpdateState(false, true); current2.ReqUpdate(1); if (current2.Extra1.Length > 0) { string text2 = current2.Extra1; text2 = ChatCommandHandler.ApplyWordFilter(text2); if (text2.Length > 100) { text2 = text2.Substring(0, 100); } if (RoomUser_1 != null) { if (!RoomUser_1.IsBot) { RoomUser_1.GetClient().GetHabbo().Sendselfwhisper(text2); } } else { RoomUser[] array = this.UserList; for (int i = 0; i < array.Length; i++) { RoomUser class2 = array[i]; if (class2 != null && !class2.IsBot) { class2.GetClient().GetHabbo().Sendselfwhisper(text2); } } } flag2 = true; } break; case "wf_act_moveuser": current2.ExtraData = "1"; current2.UpdateState(false, true); current2.ReqUpdate(1); current2.method_10(); if (current2.Extra2.Length > 0) { string[] collection = current2.Extra2.Split(new char[] { ',' }); List<string> list = new List<string>(collection); Random random2 = new Random(); int num5 = random2.Next(0, list.Count - 1); RoomItem class3 = this.GetItem(Convert.ToUInt32(list[num5])); if (class3 != null) { if (RoomUser_1 != null) { this.byte_0[RoomUser_1.X, RoomUser_1.Y] = 1; this.byte_0[RoomUser_1.SetX, RoomUser_1.SetY] = 1; this.byte_0[class3.GetX, class3.GetY] = 1; RoomUser_1.IsWalking = false; RoomUser_1.SetX = class3.GetX; RoomUser_1.SetY = class3.GetY; RoomUser_1.SetZ = class3.GetZ; RoomUser_1.SetPos(class3.GetX, class3.GetY, class3.GetZ); RoomUser_1.UpdateNeeded = true; if (!current2.dictionary_1.ContainsKey(RoomUser_1)) { current2.dictionary_1.Add(RoomUser_1, 10); } if (RoomUser_1.Riding != null) { RoomUser_1.Riding.Rider = null; RoomUser_1.Target = null; RoomUser_1.Riding = null; } this.UpdateUserStatus(RoomUser_1, true, false); } else { RoomUser[] array = this.UserList; for (int i = 0; i < array.Length; i++) { RoomUser class2 = array[i]; if (class2 != null) { this.byte_0[class2.X, class2.Y] = 1; this.byte_0[class3.GetX, class3.GetY] = 1; class2.SetPos(class3.GetX, class3.GetY, class3.GetZ); class2.UpdateNeeded = true; if (!current2.dictionary_1.ContainsKey(class2)) { current2.dictionary_1.Add(class2, 10); } } } } flag2 = true; } } break; case "wf_act_togglefurni": current2.ExtraData = "1"; current2.UpdateState(false, true); current2.ReqUpdate(1); if (current2.Extra2.Length > 0) { string[] collection = current2.Extra2.Split(new char[] { ',' }); IEnumerable<string> enumerable = new List<string>(collection); List<string> list2 = enumerable.ToList<string>(); foreach (string current in enumerable) { RoomItem class3 = this.GetItem(Convert.ToUInt32(current)); if (class3 != null) { class3.Interactor.OnTrigger(null, class3, 0, true); } else { list2.Remove(current); } } flag2 = true; } break; case "wf_act_givepoints": current2.ExtraData = "1"; current2.UpdateState(false, true); current2.ReqUpdate(1); if (RoomUser_1 != null && current2.Extra1.Length > 0) { this.method_88(RoomUser_1.int_14 + 2, Convert.ToInt32(current2.Extra1), current2); flag2 = true; } break; case "wf_act_moverotate": current2.ExtraData = "1"; current2.UpdateState(false, true); current2.ReqUpdate(1); current2.method_9(); if (current2.Extra3.Length > 0) { string[] collection = current2.Extra3.Split(new char[] { ',' }); IEnumerable<string> enumerable2 = new List<string>(collection); foreach (string current in enumerable2) { RoomItem class3 = this.GetItem(Convert.ToUInt32(current)); if (class3 != null) { if (current2.Extra1 != "0" && current2.Extra1 != "") { Coord gstruct1_ = class3.SquareInFront; int num5 = 0; int num6 = 0; int num7 = 0; if (current2.Extra1 == "1") { Random random3 = new Random(); num5 = random3.Next(1, 5); } else { if (current2.Extra1 == "2") { Random random3 = new Random(); num6 = random3.Next(1, 3); } else { if (current2.Extra1 == "3") { Random random3 = new Random(); num7 = random3.Next(1, 3); } } } if (current2.Extra1 == "4" || num5 == 1 || num7 == 1) { gstruct1_ = class3.method_1(4); } else { if (current2.Extra1 == "5" || num5 == 2 || num6 == 1) { gstruct1_ = class3.method_1(6); } else { if (current2.Extra1 == "6" || num5 == 3 || num7 == 2) { gstruct1_ = class3.method_1(0); } else { if (current2.Extra1 == "7" || num5 == 4 || num6 == 2) { gstruct1_ = class3.method_1(2); } } } } if (this.method_37(gstruct1_.X, gstruct1_.Y, true, true, false, true, false) && class3.GetBaseItem().InteractionType != "wf_trg_timer") { this.method_41(class3, gstruct1_, current2.Id, class3.GetZ); } } if (current2.Extra2.Length > 0 && current2.Extra2 != "0" && current2.Extra2 != "") { int num5 = 0; if (current2.Extra2 == "1") { num5 = class3.Rot + 2; if (num5 > 6) { num5 = 0; } } else { if (current2.Extra2 == "2") { num5 = class3.Rot - 2; if (num5 < 0) { num5 = 6; } } else { if (current2.Extra2 == "3") { Random random3 = new Random(); num5 = random3.Next(1, 5); if (num5 == 1) { num5 = 0; } else { if (num5 == 2) { num5 = 2; } else { if (num5 == 3) { num5 = 4; } else { if (num5 == 4) { num5 = 6; } } } } } } } if (current2.GetRoom().method_79(null, class3, class3.GetX, class3.GetY, num5, false, true, false)) { flag2 = true; } } } } flag2 = true; } break; case "wf_act_matchfurni": current2.ExtraData = "1"; current2.UpdateState(false, true); current2.ReqUpdate(1); current2.method_9(); if (current2.Extra3.Length > 0 && current2.Extra1.Length > 0) { string[] collection = current2.Extra3.Split(new char[] { ',' }); IEnumerable<string> enumerable = new List<string>(collection); string[] collection2 = current2.Extra1.Split(new char[] { ';' }); List<string> list8 = new List<string>(collection2); int num8 = 0; foreach (string current in enumerable) { RoomItem class3 = this.GetItem(Convert.ToUInt32(current)); if (class3 != null && !(class3.GetBaseItem().InteractionType.ToLower() == "dice")) { string[] collection3 = list8[num8].Split(new char[] { ',' }); List<string> list9 = new List<string>(collection3); bool flag6 = false; bool flag7 = false; if (current2.Extra2 != "" && class3 != null) { int int_ = class3.GetX; int int_2 = class3.GetY; if (current2.Extra2.StartsWith("I")) { class3.ExtraData = list9[4]; flag7 = true; } if (current2.Extra2.Substring(1, 1) == "I") { class3.Rot = Convert.ToInt32(list9[3]); flag6 = true; } if (current2.Extra2.EndsWith("I")) { int_ = Convert.ToInt32(list9[0]); int_2 = Convert.ToInt32(list9[1]); flag6 = true; } if (flag6) { this.method_40(class3, int_, int_2, current2.Id, class3.GetZ); } if (flag7) { class3.UpdateState(false, true); } this.GenerateMaps(); } num8++; } } } flag2 = true; break; } } } result = flag2; } } catch { result = false; } return result; }
public override void OnPlace(GameClient Session, RoomItem Item) { Item.ExtraData = "-1"; Item.ReqUpdate(10); }