public void cmd_nodamage(CommandInfo info) { string[] arg = info.commandArgs; CommandSender sender = info.commandSender; if (!CustomInternalCommands.CheckPermissions(sender, arg[0], PlayerPermissions.PlayersManagement)) { return; } List <GameObject> playerList = CustomInternalCommands.GetPlayersFromString(arg[1]); foreach (GameObject player in playerList) { int id = player.GetComponent <RemoteAdmin.QueryProcessor>().PlayerId; if (!nodamageplayers.ContainsKey(id)) { nodamageplayers.Add(id, player); } else { nodamageplayers.Remove(id); } } }
public void cmd_Drop(CommandInfo info) { try { string[] arg = info.commandArgs; if (!CustomInternalCommands.CheckPermissions(info.commandSender, arg[0], PlayerPermissions.PlayersManagement)) { return; } List <GameObject> playerList = CustomInternalCommands.GetPlayersFromString(arg[1]); foreach (GameObject p in playerList) { p.GetComponent <Inventory>().ServerDropAll(); } info.commandSender.RaReply(info.commandName.ToUpper() + $"#Player {(playerList.Count > 1 ? "inventories" : "inventory")} dropped", true, true, ""); } catch (Exception e) { Base.Error(e.ToString()); } }
public void cmd_PBC(CommandInfo info) { string[] arg = info.commandArgs; CommandSender sender = info.commandSender; if (!CustomInternalCommands.CheckPermissions(sender, arg[0], PlayerPermissions.Broadcasting)) { return; } bool success = ushort.TryParse(arg[2], out ushort duration); if (arg.Count() < 4) { sender.RaReply(arg[0].ToUpper() + "#Command expects 3 or more arguments ([Players], [Seconds], [Message])", false, true, ""); return; } else if (!success || duration < 1 || duration > 255) { sender.RaReply(arg[0].ToUpper() + "#Invalid duration given", false, true, ""); return; } List <GameObject> playerList = CustomInternalCommands.GetPlayersFromString(arg[1]); string message = string.Join(" ", arg.Skip(3)); foreach (GameObject player in playerList) { player.GetComponent <Broadcast>().TargetAddElement(player.GetComponent <NetworkConnection>(), message, duration, Broadcast.BroadcastFlags.Normal); } sender.RaReply(arg[0].ToUpper() + "Broadcast sent!", true, true, ""); }
public void cmd_pocket(CommandInfo info) { List <GameObject> playerList = CustomInternalCommands.GetPlayersFromString(info.commandArgs[1]); foreach (GameObject plr in playerList) { plr.GetComponent <PlayerMovementSync>().OverridePosition(Vector3.down * 1998.5f, 0f, true); } info.commandSender.RaReply(info.commandName.ToUpper() + $"#Teleported {playerList.Count} {(playerList.Count == 1 ? "player" : "players")} to the pocket dimension", true, true, ""); }
public void cmd_tower2(CommandInfo info) { List <GameObject> playerList = CustomInternalCommands.GetPlayersFromString(info.commandArgs[1]); foreach (GameObject plr in playerList) { plr.GetComponent <PlayerMovementSync>().OverridePosition(new Vector3(223, 1026, -18), 0); } info.commandSender.RaReply(info.commandName.ToUpper() + $"#Teleported {playerList.Count} {(playerList.Count == 1 ? "player" : "players")} to tower 2", true, true, ""); }
public void cmd_Kill(CommandInfo info) { string[] arg = info.commandArgs; CommandSender sender = info.commandSender; if (!CustomInternalCommands.CheckPermissions(sender, arg[0], PlayerPermissions.PlayersManagement)) { return; } List <GameObject> playerList = CustomInternalCommands.GetPlayersFromString(arg[1]); foreach (GameObject player in playerList) { player.GetComponent <PlayerStats>().HurtPlayer(new PlayerStats.HitInfo(9999f, sender.Nickname, DamageTypes.None, info.gameObject.GetComponent <RemoteAdmin.QueryProcessor>().PlayerId), player); } info.commandSender.RaReply(info.commandName.ToUpper() + $"#Killed {playerList.Count} {(playerList.Count > 1 ? "players" : "player")}", true, true, ""); }