示例#1
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 public static extern SU_RESULT SUFaceRelease(ref SUFaceRef face);
示例#2
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 public static extern SU_RESULT SUTextureWriterGetBackFaceUVCoords(SUTextureWriterRef writer, SUFaceRef face, size_t len, SUPoint3D[] points, SUPoint2D[] uv_coords);
示例#3
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 public static extern SU_RESULT SUTextureWriterLoadEntity(SUTextureWriterRef writer, SUFaceRef face, ref long front_texture_id, ref long back_texture_id);
示例#4
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 public static extern SU_RESULT SUFaceReverse(SUFaceRef face);
示例#5
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 public static extern SU_RESULT SUFaceCreate(ref SUFaceRef face, ref SUPoint3D[] vertices3d, ref SULoopInputRef outer_loop);
示例#6
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 public static extern SU_RESULT SUFaceIsComplex(SUFaceRef face, ref bool is_complex);
示例#7
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 public static extern SU_RESULT SUFaceGetNumAttachedDrawingElements(SUFaceRef face, out size_t count);
示例#8
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 public static extern SU_RESULT SUFaceGetNumInnerLoops(SUFaceRef face, ref size_t count);
示例#9
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 public static extern SU_RESULT SUFaceGetInnerLoops(SUFaceRef face, size_t len, SULoopRef[] loops, ref size_t count);
示例#10
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 public static extern SU_RESULT SUFaceGetVertices(SUFaceRef face, size_t len, SUVertexRef[] vertices, ref size_t count);
示例#11
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 public static extern SU_RESULT SUFaceGetOuterLoop(SUFaceRef face, ref SULoopRef loop);
示例#12
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 public static extern SU_RESULT SUFaceGetNumVertices(SUFaceRef face, ref size_t count);
示例#13
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 public static extern SU_RESULT SUFaceGetPlane(SUFaceRef face, ref SUPlane3D plane);
示例#14
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 public static extern SU_RESULT SUFaceGetEdgeUses(SUFaceRef face, size_t len, SUEdgeUseRef[] edges, ref size_t count);
示例#15
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 public static extern SU_RESULT SUFaceGetArea(SUFaceRef face, ref double area);
示例#16
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 public static extern SU_RESULT SUFaceAddInnerLoop(SUFaceRef face, SUPoint3D[] vertices3d, ref SULoopInputRef loop);
示例#17
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 public static extern SU_RESULT SUFaceGetAreaWithTransform(SUFaceRef face, ref SUTransformation transform, ref double area);
示例#18
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 public static extern SU_RESULT SUFaceGetNumOpenings(SUFaceRef face, out size_t count);
示例#19
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 public static extern SU_RESULT SUFaceGetUVHelperWithTextureHandle(SUFaceRef face, bool front, bool back, SUTextureWriterRef texture_writer, long textureHandle, ref SUUVHelperRef uv_helper);
示例#20
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 public static extern SU_RESULT SUFaceGetOpenings(SUFaceRef face, size_t len, SUOpeningRef[] openings, out size_t count);
示例#21
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 public static extern SU_RESULT SUFaceGetAttachedDrawingElements(SUFaceRef face, size_t len, SUDrawingElementRef[] elems, ref size_t count);
示例#22
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 public static extern SU_RESULT SUFaceGetFrontMaterial(SUFaceRef face, ref SUMaterialRef material);
示例#23
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 public static extern SUDrawingElementRef SUFaceToDrawingElement(SUFaceRef face);
示例#24
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 public static extern SUEntityRef SUFaceToEntity(SUFaceRef face);
示例#25
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 public static extern SU_RESULT SULoopGetFace(SULoopRef loop, ref SUFaceRef face);
示例#26
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 public static extern SU_RESULT SUFaceSetBackMaterial(SUFaceRef face, SUMaterialRef material);
示例#27
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 public static extern SU_RESULT SUTextureWriterGetTextureIdForFace(SUTextureWriterRef writer, SUFaceRef face, bool front, out long texture_id);
示例#28
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 public static extern SU_RESULT SUFaceIsBackMaterialAffine(SUFaceRef face, ref bool is_affine);
示例#29
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 public static extern SU_RESULT SUEdgeUseGetFace(SUEdgeUseRef edgeuse, ref SUFaceRef face);
示例#30
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 public static extern SU_RESULT SUFaceGetNormal(SUFaceRef face, ref SUVector3D normal);