/// <summary> /// Creates a new DocumentChangeEventArgs object. /// </summary> public DocumentChangeEventArgs(int offset, string removedText, string insertedText, OffsetChangeMap offsetChangeMap) : base(offset, removedText, insertedText) { SetOffsetChangeMap(offsetChangeMap); }
void DoReplace(int offset, int length, ITextSource newText, OffsetChangeMap offsetChangeMap) { if (length == 0 && newText.TextLength == 0) { return; } // trying to replace a single character in 'Normal' mode? // for single characters, 'CharacterReplace' mode is equivalent, but more performant // (we don't have to touch the anchorTree at all in 'CharacterReplace' mode) if (length == 1 && newText.TextLength == 1 && offsetChangeMap == null) { offsetChangeMap = OffsetChangeMap.Empty; } ITextSource removedText; if (length == 0) { removedText = StringTextSource.Empty; } else if (length < 100) { removedText = new StringTextSource(rope.ToString(offset, length)); } else { // use a rope if the removed string is long removedText = new RopeTextSource(rope.GetRange(offset, length)); } DocumentChangeEventArgs args = new DocumentChangeEventArgs(offset, removedText, newText, offsetChangeMap); // fire DocumentChanging event if (Changing != null) { Changing(this, args); } if (textChanging != null) { textChanging(this, args); } undoStack.Push(this, args); cachedText = null; // reset cache of complete document text fireTextChanged = true; DelayedEvents delayedEvents = new DelayedEvents(); lock (lockObject) { // create linked list of checkpoints versionProvider.AppendChange(args); // now update the textBuffer and lineTree if (offset == 0 && length == rope.Length) { // optimize replacing the whole document rope.Clear(); var newRopeTextSource = newText as RopeTextSource; if (newRopeTextSource != null) { rope.InsertRange(0, newRopeTextSource.GetRope()); } else { rope.InsertText(0, newText.Text); } lineManager.Rebuild(); } else { rope.RemoveRange(offset, length); lineManager.Remove(offset, length); #if DEBUG lineTree.CheckProperties(); #endif var newRopeTextSource = newText as RopeTextSource; if (newRopeTextSource != null) { rope.InsertRange(offset, newRopeTextSource.GetRope()); } else { rope.InsertText(offset, newText.Text); } lineManager.Insert(offset, newText); #if DEBUG lineTree.CheckProperties(); #endif } } // update text anchors if (offsetChangeMap == null) { anchorTree.HandleTextChange(args.CreateSingleChangeMapEntry(), delayedEvents); } else { foreach (OffsetChangeMapEntry entry in offsetChangeMap) { anchorTree.HandleTextChange(entry, delayedEvents); } } lineManager.ChangeComplete(args); // raise delayed events after our data structures are consistent again delayedEvents.RaiseEvents(); // fire DocumentChanged event if (Changed != null) { Changed(this, args); } if (textChanged != null) { textChanged(this, args); } }
/// <summary> /// Replaces text. /// </summary> /// <param name="offset">The starting offset of the text to be replaced.</param> /// <param name="length">The length of the text to be replaced.</param> /// <param name="text">The new text.</param> /// <param name="offsetChangeMappingType">The offsetChangeMappingType determines how offsets inside the old text are mapped to the new text. /// This affects how the anchors and segments inside the replaced region behave.</param> public void Replace(int offset, int length, ITextSource text, OffsetChangeMappingType offsetChangeMappingType) { if (text == null) { throw new ArgumentNullException("text"); } // Please see OffsetChangeMappingType XML comments for details on how these modes work. switch (offsetChangeMappingType) { case OffsetChangeMappingType.Normal: Replace(offset, length, text, null); break; case OffsetChangeMappingType.KeepAnchorBeforeInsertion: Replace(offset, length, text, OffsetChangeMap.FromSingleElement( new OffsetChangeMapEntry(offset, length, text.TextLength, false, true))); break; case OffsetChangeMappingType.RemoveAndInsert: if (length == 0 || text.TextLength == 0) { // only insertion or only removal? // OffsetChangeMappingType doesn't matter, just use Normal. Replace(offset, length, text, null); } else { OffsetChangeMap map = new OffsetChangeMap(2); map.Add(new OffsetChangeMapEntry(offset, length, 0)); map.Add(new OffsetChangeMapEntry(offset, 0, text.TextLength)); map.Freeze(); Replace(offset, length, text, map); } break; case OffsetChangeMappingType.CharacterReplace: if (length == 0 || text.TextLength == 0) { // only insertion or only removal? // OffsetChangeMappingType doesn't matter, just use Normal. Replace(offset, length, text, null); } else if (text.TextLength > length) { // look at OffsetChangeMappingType.CharacterReplace XML comments on why we need to replace // the last character OffsetChangeMapEntry entry = new OffsetChangeMapEntry(offset + length - 1, 1, 1 + text.TextLength - length); Replace(offset, length, text, OffsetChangeMap.FromSingleElement(entry)); } else if (text.TextLength < length) { OffsetChangeMapEntry entry = new OffsetChangeMapEntry(offset + text.TextLength, length - text.TextLength, 0, true, false); Replace(offset, length, text, OffsetChangeMap.FromSingleElement(entry)); } else { Replace(offset, length, text, OffsetChangeMap.Empty); } break; default: throw new ArgumentOutOfRangeException("offsetChangeMappingType", offsetChangeMappingType, "Invalid enum value"); } }
/// <summary> /// Replaces text. /// </summary> /// <param name="offset">The starting offset of the text to be replaced.</param> /// <param name="length">The length of the text to be replaced.</param> /// <param name="text">The new text.</param> /// <param name="offsetChangeMap">The offsetChangeMap determines how offsets inside the old text are mapped to the new text. /// This affects how the anchors and segments inside the replaced region behave. /// If you pass null (the default when using one of the other overloads), the offsets are changed as /// in OffsetChangeMappingType.Normal mode. /// If you pass OffsetChangeMap.Empty, then everything will stay in its old place (OffsetChangeMappingType.CharacterReplace mode). /// The offsetChangeMap must be a valid 'explanation' for the document change. See <see cref="OffsetChangeMap.IsValidForDocumentChange"/>. /// Passing an OffsetChangeMap to the Replace method will automatically freeze it to ensure the thread safety of the resulting /// DocumentChangeEventArgs instance. /// </param> public void Replace(int offset, int length, string text, OffsetChangeMap offsetChangeMap) { Replace(offset, length, new StringTextSource(text), offsetChangeMap); }
public void Undo() { OffsetChangeMap map = change.OffsetChangeMapOrNull; document.Replace(change.Offset, change.InsertionLength, change.RemovedText, map != null ? map.Invert() : null); }