示例#1
0
        void CheckCourse()
        {
            PopupToolUI.Clear();

            if (CourseBase.Holes.Any(x => x.pins.Count == 0 || x.tees.Count == 0 || x.flyBys.Count == 0))
            {
                PopupToolUI.Add("Course doesn't have 18 pins/tees/flybys.");
            }
            if (CourseBase.Info.Splash == null || CourseBase.Info.Cameo == null)
            {
                PopupToolUI.Add("Course doesn't have Course Images.");
            }
            if (CourseBase.Hazards.Any(x => x.Layer.name == Utility.GetName(HazardBase.Type.Out_of_Bounds)) == false)
            {
                PopupToolUI.Add("Course doesn't have 'Out Of Bounds' hazard.");
            }
        }
示例#2
0
        public override void OnUI(bool selected)
        {
            if (selected == false)
            {
                return;
            }

            BeginUI();
            Move(1, 0);

            Background(4);

            if (MainToolUI.InfoPanel)
            {
                SetColor(Green);
            }
            if (Button(courseInfoTexture))
            {
                MainToolUI.InfoPanel = !MainToolUI.InfoPanel;
            }
            SetColor();
            Move(1, 0);

            if (Button(helpTexture))
            {
                Application.OpenURL("http://perfectparallel.com/documentation");
            }

            #region Version
            Move(0, 0.47f);

            SetColor(Black);
            MovePixels(1, 1);
            Label(CourseBase.version, 1, 1, EditorStyles.boldLabel);
            MovePixels(-1, -1);

            SetColor();
            Label(CourseBase.version, 1, 1, EditorStyles.boldLabel);

            Move(0, -0.47f);
            #endregion

            SetColor();
            Move(1, 0);

            if (Button(androidTexture))
            {
                MainToolUI.AndroidPanel = !MainToolUI.AndroidPanel;
            }
            Move(1, 0);

            EditorGUI.BeginDisabledGroup(!PlatformBase.IO.IsEditor);
            if (PopupToolUI.Count() != 0)
            {
                SetColor(Yellow);
            }
            if (Button(new GUIContent(buildTexture, (PopupToolUI.Count() != 0 ? "Click to build it anyway" : null))))
            {
                if (PopupToolUI.Count() == 0)
                {
                    CheckCourse();
                    if (PopupToolUI.Count() == 0)
                    {
                        CourseBase.BuildCourse((int)Utility.FromName <UnityEditor.BuildTarget>(BuildTarget));
                    }
                }
                else
                {
                    CourseBase.BuildCourse((int)Utility.FromName <UnityEditor.BuildTarget>(BuildTarget));
                }
            }
            EditorGUI.EndDisabledGroup();

            EditorGUI.BeginDisabledGroup(MainToolUI.NormalMode);
            if (!MainToolUI.NormalMode || BuildTarget != UnityEditor.BuildTarget.WebPlayerStreamed.ToString())
            {
                Move(1.3f, 0.35f);
                Background(2.0f, 0.35f);
                Background(2.0f, 0.35f);
                BuildTarget = EditorGUI.EnumPopup(GetRect(2.0f, 1.0f), Utility.FromName <UnityEditor.BuildTarget>(BuildTarget)).ToString();

                Color color = GUI.color;
                SetColor(Black);
                Move(-0.45f, -0.15f);
                MovePixels(1, 1);
                Label("►", 3, 3, EditorStyles.largeLabel);
                MovePixels(-1, -1);
                SetColor();
                GUI.color = color;

                Move(-0.01f, 0.01f);
                Label("►", 3, 3, EditorStyles.largeLabel);
                Move(-0.05f, -0.6f);
            }
            EditorGUI.EndDisabledGroup();

            SetColor();
            Move(1, 0);

            Move(3, 0);

            EditorGUI.BeginDisabledGroup(!PlatformBase.IO.IsEditor);
            if (!MainToolUI.CommunityMode)
            {
                Background(2);

                if (Button(importTexture))
                {
                    string path = PlatformBase.Editor.OpenFileDialog("Load .geojson", PlatformBase.IO.CoursesPath, "geojson");
                    if (!string.IsNullOrEmpty(path))
                    {
                        GeoJSON.ImportSplines(path);
                    }
                }
                Move(1, 0);

                if (Button(exportTexture))
                {
                    string path = PlatformBase.Editor.SaveFileDialog("Save .geojson", PlatformBase.IO.CoursesPath, "", "geojson");
                    if (!string.IsNullOrEmpty(path))
                    {
                        GeoJSON.ExportSplines(path);
                    }
                }
                Move(1, 0);

                Background(4);

                Label("Export Terrain Step", 2.7f);
                Move(0, 0.35f);
                ExportTerrainStep = FloatSlider(ExportTerrainStep, 0.01f, 10.0f, 3.0f, 0.6f);
                Move(0, -0.35f);
                Move(3, 0);

                if (Button(terrainTexture))
                {
                    string path = PlatformBase.Editor.SaveFileDialog("Save .bil", PlatformBase.IO.CoursesPath, "", "bil");
                    if (!string.IsNullOrEmpty(path))
                    {
                        GeoJSON.ExportTerrain(path, ExportTerrainStep);
                    }
                }
                Move(1, 0);
            }
            EditorGUI.EndDisabledGroup();

            EndUI();
        }
示例#3
0
        public override void OnUI(bool selected)
        {
            #region Key Events
            if (Event.current.keyCode == KeyCode.Tab && Event.current.type == EventType.keyDown)
            {
                if (EULA == false)
                {
                    EULA = true;
                }
                else if (SceneView.lastActiveSceneView.orthographic)
                {
                    SceneView.lastActiveSceneView.orthographic = false;
                }
                else if (Tools.current != UnityEditor.Tool.View)
                {
                    Tools.current = UnityEditor.Tool.View;
                }
                else if (PlatformBase.IO.IsEditor)
                {
                    if (PlatformBase.Editor.ActiveTransform == null)
                    {
                        PlatformBase.Editor.ActiveTransform = CourseBase.Terrain.transform;
                    }
                    else
                    {
                        PlatformBase.Editor.ActiveTransform = null;
                    }
                }

                Event.current.Use();
            }
            #endregion

            BeginUI();

            MoveToRight();
            Move(-3, 0);
            Background();
            if (Button(xTexture))
            {
                DisablePerform();
            }
            MoveToLeft();

            Background();
            if (!ToolLocked)
            {
                Move(0, 1);
                Background(1, Screen.height / BoxSize - 1);
                Move(0, -1);
            }

            Move(1, 0);
            if (SelectedTool != Tool.None)
            {
                Background(Screen.width / BoxSize - 3);
            }
            Move(-1, 0);

            #region Banner Messages
            if (EULA == false)
            {
                if (Button(wwwTexture))
                {
                    SelectedTool = SelectedTool;
                }

                Move(1, 0);
                SetColor(HalfGreen);
                if (Button("End User License Agreement - Press TAB to agree", 8))
                {
                    EULA = true;
                }
                SetColor();
                Move(-1, 0);

                Move(0, 1);
                Background(Screen.width / BoxSize - 2, Screen.height / BoxSize - 1);
                Background(Screen.width / BoxSize - 2, Screen.height / BoxSize - 1);

                GUIStyle labelStyle = new GUIStyle(GUI.skin.label);
                labelStyle.wordWrap         = true;
                labelStyle.normal.textColor = Color.white;

                Rect scrollViewRect = GetRect(Screen.width / BoxSize - 2, (Screen.height - TopBoxHeight) / BoxSize - 1);

                float textHeight = 0;
                for (int i = 0; i < eulaText.Length; i += 4096)
                {
                    string text = eulaText.Substring(i, Mathf.Min(eulaText.Length - i, 4096));
                    if (text.Contains("\n") && text.Length == 4096)
                    {
                        int index = text.LastIndexOf("\n");
                        text = eulaText.Substring(i, index);
                        i   += index;
                        i   -= 4096;
                    }

                    textHeight += labelStyle.CalcHeight(new GUIContent(text), scrollViewRect.width - 20);
                }

                Rect textRect = new Rect(0, 0, scrollViewRect.width - 20, textHeight);
                eulaScrollPos = GUI.BeginScrollView(scrollViewRect, eulaScrollPos, textRect);

                for (int i = 0; i < eulaText.Length; i += 4096)
                {
                    string text = eulaText.Substring(i, Mathf.Min(eulaText.Length - i, 4096));
                    if (text.Contains("\n") && text.Length == 4096)
                    {
                        int index = text.LastIndexOf("\n");
                        text = eulaText.Substring(i, index);
                        i   += index;
                        i   -= 4096;
                    }

                    textRect.height = labelStyle.CalcHeight(new GUIContent(text), scrollViewRect.width - 20);

                    SetColor(Black);
                    GUI.Label(new Rect(textRect.x + 1, textRect.y + 1, textRect.width, textRect.height), text, labelStyle);
                    SetColor();
                    GUI.Label(textRect, text, labelStyle);

                    textRect.y += textRect.height;
                }

                GUI.EndScrollView();
                Move(0, -1);

                EndUI();
                return;
            }
            else if (SceneView.lastActiveSceneView.orthographic)
            {
                if (Button(wwwTexture))
                {
                    SelectedTool = SelectedTool;
                }

                Move(1, 0);
                SetColor(HalfGreen);
                if (Button("CourseForge has limited functionality in ISO mode, press TAB to switch back", 14))
                {
                    SceneView.lastActiveSceneView.orthographic = false;
                }
                SetColor();
                Move(-1, 0);

                EndUI();
                return;
            }
            else if (Tools.current != UnityEditor.Tool.View)
            {
                if (Button(wwwTexture))
                {
                    SelectedTool = SelectedTool;
                }

                Move(1, 0);
                SetColor(HalfGreen);
                if (Button("CourseForge has limited functionality in this view mode, press TAB to switch back", 14))
                {
                    Tools.current = UnityEditor.Tool.View;
                }
                SetColor();
                Move(-1, 0);

                EndUI();
                return;
            }
            else if (CourseBase.TerrainSelected)
            {
                if (Button(wwwTexture))
                {
                    SelectedTool = SelectedTool;
                }

                Move(1, 0);
                SetColor(HalfGreen);
                if (Button("Terrain Mode - Press TAB to exit", 6))
                {
                    PlatformBase.Editor.ActiveTransform = null;
                }
                SetColor();
                Move(-1, 0);

                EndUI();
                return;
            }
            else if (selected)
            {
                if (ToolButton(Tool.FileTool, wwwTexture))
                {
                    OnCleanup();
                }

                Move(1, 0);
                if (SelectedTool > Tool.FileTool && Button((ToolName.Length > 8 ? ToolName.Substring(0, 8) + "..." : ToolName), 2))
                {
                    GameObject toolObject = GameObject.Find(ToolName);
                    if (toolObject != null)
                    {
                        EditorGUIUtility.PingObject(toolObject);
                        Selection.activeGameObject = toolObject;
                    }
                }
                Move(-1, 0);
            }
            Move(0, 1);
            #endregion

            #region Top
            if (ToolButton(Tool.SplineTool, freehandTexture))
            {
                OnCleanup();
                if (CourseBase.TerrainLowered)
                {
                    CourseBase.RestoreTerrain();
                }
            }
            Move(0, 1);

            if (ToolButton(Tool.PlantTool, plantTexture))
            {
                OnCleanup();
                if (CourseBase.TerrainLowered)
                {
                    CourseBase.RestoreTerrain();
                }
            }
            Move(0, 1);

            if (Button(terrainTexture))
            {
                SelectedTool = Tool.None;
                OnCleanup();

                if (PlatformBase.IO.IsEditor)
                {
                    PlatformBase.Editor.ActiveTransform = CourseBase.Terrain.transform;
                }
            }
            Move(0, 1);

            if (CourseBase.TerrainLowered)
            {
                SetColor(Red);
            }
            if (Button(terrainLoweredTexture))
            {
                SelectedTool = Tool.None;
                OnCleanup();

                if (!CourseBase.TerrainLowered)
                {
                    CourseBase.SaveTerrain();
                    CourseBase.LowerTerrain();
                }
                else
                {
                    CourseBase.RestoreTerrain();
                }
            }
            SetColor();
            Move(0, 1);

            if (Button(updateTexture))
            {
                if (CourseBase.TerrainLowered)
                {
                    CourseBase.RestoreTerrain();
                }
                CourseBase.RefreshCourse();
            }
            Move(0, 1);

            if (Button(buildSplinesTexture))
            {
                if (CourseBase.TerrainLowered)
                {
                    CourseBase.RestoreTerrain();
                }
                PopupToolUI.Clear();
                CourseBase.BakeSplines(true);
            }
            Move(0, 1);
            #endregion

            #region Bottom
            MoveToBottom();
            Move(0, -1);

            if (HideLines)
            {
                SetColor(HalfGrey);
            }
            if (Button(splineEyeTexture))
            {
                HideLines = !HideLines;
            }
            SetColor();
            Move(0, -1);

            if (AutoHide)
            {
                SetColor(HalfGrey);
            }
            if (Button(autoEyeTexture))
            {
                AutoHide = !AutoHide;
            }
            SetColor();
            Move(0, -1);

            if (HideMeshes)
            {
                SetColor(HalfGrey);
            }
            if (Button(eyeTexture))
            {
                AutoHide   = false;
                HideMeshes = !HideMeshes;

                List <SplineBase> splines = CourseBase.Splines;
                for (int i = 0; i < splines.Count; ++i)
                {
                    splines[i].Renderer.UpdateVisibility(splines[i], !HideMeshes);
                }
            }
            SetColor();
            Move(0, -1);

            if (MainToolUI.NormalMode)
            {
                EditorGUI.BeginDisabledGroup(true);
                LayerPanel = false;
            }

            if (LayerPanel)
            {
                SetColor(Green);
            }
            if (Button(layersTexture))
            {
                LayerPanel = !LayerPanel;
            }
            SetColor();
            Move(0, -1);

            if (MainToolUI.NormalMode)
            {
                EditorGUI.EndDisabledGroup();
            }
            #endregion

            EndUI();
        }
示例#4
0
        public override void OnScene(bool selected)
        {
            #region ProgressBar
            if (CourseBase.BuildSplinesCount != 0)
            {
                float count          = CourseBase.BuildSplinesCount;
                float buildLineCount = CourseBase.BuildLineSplines.Count;
                float buildCount     = CourseBase.BuildSplines.Count;

                float  progress = buildLineCount / count * 0.5f + buildCount / count * 0.5f;
                string text     = "Done";
                if (buildLineCount != 0)
                {
                    text = "Updating " + CourseBase.BuildLineSplines[0].name;
                }
                else if (buildCount != 0)
                {
                    text = "Building " + CourseBase.BuildSplines[0].name;
                }

                if (EditorUtility.DisplayCancelableProgressBar("Build progress bar", text, 1.0f - progress))
                {
                    CourseBase.BuildLineSplines.Clear();
                    CourseBase.BuildSplines.Clear();
                    CourseBase.BuildSplinesCount = 0;
                }
                else
                {
                    SplineBase spline = null;
                    if (CourseBase.BuildLineSplines.Count != 0)
                    {
                        spline = CourseBase.BuildLineSplines[0];
                    }
                    else if (CourseBase.BuildSplines.Count != 0)
                    {
                        spline = CourseBase.BuildSplines[0];
                    }

                    Exception exception = CourseBase.DoSplineBakeStep();
                    if (exception != null)
                    {
                        string message = exception.Message;

                        if (exception.StackTrace.Contains("Poly2Tri.DTSweep.FinalizationPolygon (Poly2Tri.DTSweepContext tcx)"))
                        {
                            message = "Too big extra/shrink.";
                        }
                        if (exception.StackTrace.Contains("New points from triangulation."))
                        {
                            message = "Wrong spline shape or/and lines are crossed.";
                        }
                        if (exception.Message.Contains("stack overflow"))
                        {
                            message = "Too many vertices in one mesh.";
                        }

                        Debug.LogException(exception);
                        if (spline && !string.IsNullOrEmpty(message))
                        {
                            PopupToolUI.Add(message, "Focus", spline.name);
                        }
                    }
                }
                progressBar = true;
            }
            else if (GeoJSON.Exporting)
            {
                float  progress = GeoJSON.Progress;
                string text     = "Done";
                if (progress != 1)
                {
                    text = "Exporting " + (progress * 100).ToString("F2") + "%";
                }

                if (EditorUtility.DisplayCancelableProgressBar("Export progress bar", text, progress))
                {
                    GeoJSON.CancelExport();
                }
                else
                {
                    for (int i = 0; i < 10000; ++i)
                    {
                        GeoJSON.DoExportTerrainStep();
                    }
                }
                progressBar = true;
            }
            else
            {
                if (progressBar)
                {
                    EditorUtility.ClearProgressBar();
                    progressBar = false;
                }
            }
            #endregion

            if (selected)
            {
                OnAutoHide();
                OnAutoTerrain();
                Update();
                if (!HideLines)
                {
                    splineTool.OnScene(SelectedTool == Tool.SplineTool);
                }
                if (!HideLines)
                {
                    plantTool.OnScene(SelectedTool == Tool.PlantTool);
                }
            }

            OnUI(selected);

            if (selected)
            {
                if (!ToolLocked)
                {
                    if (LayerPanel)
                    {
                        layerTool.OnUI(true);
                    }
                    if (InfoPanel)
                    {
                        infoTool.OnUI(true);
                    }
                    if (WarningPanel)
                    {
                        popupTool.OnUI(true);
                    }
                    if (AndroidPanel)
                    {
                        androidTool.OnUI(true);
                    }
                    fileTool.OnUI(SelectedTool == Tool.FileTool);
                    plantTool.OnUI(SelectedTool == Tool.PlantTool);
                    splineTool.OnUI(SelectedTool == Tool.SplineTool);
                }
                HandleUtility.Repaint();
            }

            #region Touch
            BeginUI();
            if (!ToolLocked)
            {
                Touch(1, Screen.height / BoxSize);
            }
            if (SelectedTool != Tool.None)
            {
                Touch(Screen.width / BoxSize - 2, 1);
            }
            EndUI();
            #endregion

            #region Tooltip
            if (!string.IsNullOrEmpty(GUI.tooltip))
            {
                string text = GUI.tooltip;

                Rect rect = new Rect();
                rect.x      = Event.current.mousePosition.x;
                rect.y      = Event.current.mousePosition.y;
                rect.width  = GUI.skin.label.CalcSize(new GUIContent(text)).x;
                rect.height = GUI.skin.label.CalcSize(new GUIContent(text)).y;

                BeginUI();
                MoveToPixels((int)rect.x, (int)rect.y);
                SetBoxSize((int)rect.width, (int)rect.height);
                Background(1, 1, 0.9f);
                LabelNoOffset(text);
                EndUI();
            }
            #endregion
        }