示例#1
0
文件: Program.cs 项目: vladar21/Code
        static void Main(string[] args)
        {
            var harry = new Person {
                Name = "Harry"
            };
            var mary = new Person {
                Name = "Mary"
            };
            var jill = new Person {
                Name = "Jill"
            };
            // метод вызова экземпляра
            var baby1 = mary.ProcreateWith(harry);
            // метод статического вызова
            var baby2 = Person.Procreate(harry, jill);

            WriteLine($"{mary.Name} has {mary.Children.Count} children.");
            WriteLine($"{harry.Name} has {harry.Children.Count} children.");
            WriteLine($"{jill.Name} has {jill.Children.Count} children.");
            WriteLine($"{mary.Name}'s first child is named\"{mary.Children[0].Name}\".");

            string s1 = "Hello ";
            string s2 = "World!";
            string s3 = string.Concat(s1, s2);

            WriteLine(s3); // => Hello World!

            // вызов оператора
            var baby3 = harry * mary;

            WriteLine($"{harry.Name} has {harry.Children.Count} children.");
            WriteLine($"{harry.Name}'s first child is named\"{harry.Children[0].Name}\".");

            WriteLine($"5! is {Person.Factorial(5)}");

            harry.Shout += Harry_Shout;
            harry.Poke();
            harry.Poke();
            harry.Poke();
            harry.Poke();

            Person[] people =
            {
                new Person {
                    Name = "Simon"
                },
                new Person {
                    Name = "Jenny"
                },
                new Person {
                    Name = "Adam"
                },
                new Person {
                    Name = "Richard"
                }
            };
            WriteLine("Initial list of people:");
            foreach (var person in people)
            {
                WriteLine($"{person.Name}");
            }
            WriteLine("Use Person's IComparable implementation to sort:");
            Array.Sort(people);
            foreach (var person in people)
            {
                WriteLine($"{person.Name}");
            }

            WriteLine("Use PersonComparer's IComparer implementation to sort:");
            Array.Sort(people, new PersonComparer());
            foreach (var person in people)
            {
                WriteLine($"{person.Name}");
            }

            var t = new Thing();

            t.Data = 42;
            WriteLine($"Thing: {t.Process("42")}");

            var gt = new GenericThing <int>();

            gt.Data = 42;
            WriteLine($"GenericThing: {gt.Process("42")}");

            string number1 = "4";

            WriteLine($"{number1} squared is {Squarer.Square<string>(number1)}");
            byte number2 = 3;

            WriteLine($"{number2} squared is {Squarer.Square<byte>(number2)}");

            var dv1 = new DisplacementVector(3, 5);
            var dv2 = new DisplacementVector(-2, 7);
            var dv3 = dv1 + dv2;

            WriteLine($"({dv1.X}, {dv1.Y}) + ({dv2.X}, {dv2.Y}) = ({dv3.X},{dv3.Y})");

            Employee e1 = new Employee
            {
                Name        = "John Jones",
                DateOfBirth = new DateTime(1990, 7, 28)
            };

            e1.WriteToConsole();

            e1.EmployeeCode = "JJ001";
            e1.HireDate     = new DateTime(2014, 11, 23);
            WriteLine($"{e1.Name} was hired on {e1.HireDate:dd/MM/yy}");

            WriteLine(e1.ToString());

            Employee aliceInEmployee = new Employee {
                Name = "Alice", EmployeeCode = "AA123"
            };
            Person aliceInPerson = aliceInEmployee;

            aliceInEmployee.WriteToConsole();
            aliceInPerson.WriteToConsole();
            WriteLine(aliceInEmployee.ToString());
            WriteLine(aliceInPerson.ToString());

            //Employee e2 = (Employee)aliceInPerson;
            if (aliceInPerson is Employee)
            {
                WriteLine($"{nameof(aliceInPerson)} IS an Employee");
                Employee e2 = (Employee)aliceInPerson;
                // действия с e2
            }

            Employee e3 = aliceInPerson as Employee;

            if (e3 != null)
            {
                WriteLine($"{nameof(aliceInPerson)} AS an Employee");
                // действия с e3
            }

            try
            {
                e1.TimeTravel(new DateTime(1999, 12, 31));
                e1.TimeTravel(new DateTime(1950, 12, 25));
            }
            catch (PersonException ex)
            {
                WriteLine(ex.Message);
            }

            string email1 = "*****@*****.**";
            string email2 = "ian&test.com";

            WriteLine($"{email1} is a valid e-mail address: {StringExtensions.IsValidEmail(email1)}.");
            WriteLine($"{email2} is a valid e-mail address: {StringExtensions.IsValidEmail(email2)}.");

            WriteLine($"{email1} is a valid e-mail address:{email1.IsValidEmail()}.");
            WriteLine($"{email2} is a valid e-mail address:{email2.IsValidEmail()}.");
        }
示例#2
0
        static void Main(string[] args)
        {
            // Test Casting
            // Person(base) casting to Employee(sub Class) is not ok
            int a = 100;

            WriteLine("INT type:{0}", a.GetType().Name);
            Person edwardInPerson = new Person {
                Name = "Edward"
            };

            if (edwardInPerson is Employee)
            {
                Employee edwardInEmployee = (Employee)edwardInPerson;
            }
            else
            {
                WriteLine("EdwardInPerson is Not Employee, is {0}", edwardInPerson.GetType());
            }
            Employee YvonneInEmployee = new Employee {
                Name = "Alice", EmployeeCode = "AA123"
            };

            if (YvonneInEmployee is Employee)
            {
                Person YvonneInPerson = YvonneInEmployee; // Employee casting to Person is ok
                WriteLine("YvonneInPerson is {0}", YvonneInPerson.GetType());
                WriteLine("YvonneInEmployee is {0}", YvonneInEmployee.GetType());
                if (YvonneInPerson is Employee)
                {
                    WriteLine("YvonneInPerson is actually Employee!");
                    Employee explicitYvonneInPersonToEmployee = (Employee)YvonneInPerson;
                }
            }
            else
            {
                WriteLine("YvonneInEmployee is Not Employee, is {0}", edwardInPerson.ToString());
            }


            var harry = new Person {
                Name = "Harry"
            };
            var mary = new Person {
                Name = "Mary"
            };
            var jill = new Person {
                Name = "Jill"
            };
            var may = new Person {
                Name = "May"
            };
            // call instance method
            var baby1 = mary.ProcreateWith(harry);

            baby1.Name = "Gary";
            // call static method
            var baby2 = Person.Procreate(harry, jill);

            WriteLine($"{harry.Name} has {harry.Children.Count} children.");
            WriteLine($"{mary.Name} has {mary.Children.Count} children.");
            WriteLine($"{jill.Name} has {jill.Children.Count} children.");
            for (int i = 0; i < harry.Children.Count; i++)
            {
                WriteLine(
                    format: "{0}'s {1} child is named \"{2}\".",
                    harry.Name, i, harry.Children[i].Name);
            }
            var baby3 = may * jill;

            WriteLine($"{may.Name} has {may.Children.Count} children.");
            for (int i = 0; i < jill.Children.Count; i++)
            {
                WriteLine(
                    format: "{0}'s {1} child is named \"{2}\".",
                    jill.Name, i, jill.Children[i].Name);
            }
            WriteLine($"Person Factorial 5: {may.Factorial(5)}");
            // event handler: assign Event Listener
            // When assigning a method to a delegate field, you should not use the simple assignment operator as we did in the preceding example, and as shown in the following code:
            // harry.Shout = Harry_Shout;
            //  If the Shout delegate field was already referencing one or more methods, by assigning a method, it would replace all the others. With delegates that are used for events
            // we usuallywant to make sure that a programmer only ever uses either the += operator or the -= operator to assign and remove methods:
            harry.Shout += Harry_Shout;
            harry.Shout += Harry_Shout;
            harry.Shout += Harry_Shout;
            harry.Shout -= Harry_Shout;
            harry.Poke();
            harry.Poke();
            harry.Poke();
            harry.Poke();
            // -----------------------------------
            // test coommon interface[Icomparable/Icompare] by Array.Sort
            // -----------------------------------
            Person[] people =
            {
                new Person {
                    Name = "Simon"
                },
                new Person {
                    Name = "Jenny"
                },
                new Person {
                    Name = "Adam"
                },
                new Person {
                    Name = "Richard"
                }
            };
            WriteLine("Initial list of people:");
            foreach (var person in people)
            {
                WriteLine($" {person.Name}");
            }
            WriteLine("Use Person's IComparable implementation to sort:");
            Array.Sort(people);
            foreach (var person in people)
            {
                WriteLine($" {person.Name}");
            }
            for (int idx = 0; idx < people.Length; idx++)
            {
                WriteLine($" {people[idx].Name}");
            }
            WriteLine("Use PersonComparer's IComparer implementation to sort:");
            Array.Sort(people, new PersonComparer());
            foreach (var person in people)
            {
                WriteLine($" {person.Name}");
            }
            // Defining interfaces with default implementations
            var dvdplayer = new DvdPlayer();

            dvdplayer.Play();
            dvdplayer.Pause();
            dvdplayer.Stop();
            dvdplayer.Error();
            dvdplayer.Error2();
            var odvdplayer = new DvdPlayerOld();

            odvdplayer.Play();
            odvdplayer.Pause();
            odvdplayer.Stop();
            odvdplayer.Error();
            // ----------------------------
            // test generics Type:
            // ----------------------------
            // Note the following:
            // • When instantiating an instance of a generic type, the developer must pass a
            // type parameter. In this example, we pass int as the type parameter for gt1 and
            // string as the type parameter for gt2, so wherever T appears in the GenericThing
            // class, it is replaced with int and string.
            // • When setting the Data field and passing the input parameter, the compiler
            // enforces the use of an int value, such as 42, for
            // ----------------------------
            var gt1 = new GenericThing <int> {
                Data = 42
            };

            WriteLine($"GenericThing with an integer: {gt1.Process(42)}");
            var gt2 = new GenericThing <string>();

            gt2.Data = "apple";
            WriteLine($"GenericThing with a string: {gt2.Process("apple")}");

            string number1 = "4.5";

            WriteLine("{0} squared is {1}",
                      arg0: number1,
                      arg1: Squarer.Square <string>(number1));
            byte number2 = 3;

            WriteLine("{0} squared is {1}",
                      arg0: number2,
                      arg1: Squarer.Square(number2));
            // ----------------------------------
            // test struct
            // ----------------------------------
            var dv1 = new DisplacementVector(3, 5);
            var dv2 = new DisplacementVector(-2, 7);
            var dv3 = dv1 + dv2;

            WriteLine($"({dv1.X}, {dv1.Y}) + ({dv2.X}, {dv2.Y}) = ({dv3.X},{dv3.Y})");
            // ----------------------------------
            // test  Inheriting from classes
            // ----------------------------------
            Employee john = new Employee {
                Name        = "John Jones",
                DateOfBirth = new DateTime(1990, 7, 28)
            };

            WriteLine(format: "employee {0}'s birthdate is {1:dddd,dd/MM/yy}", john.Name, john.DateOfBirth);
            john.EmployeeCode = "JJ001";
            john.HireDate     = new DateTime(2014, 11, 23);
            WriteLine($"{john.Name} was hired on {john.HireDate:dd/MM/yy}");
            john.WriteToConsole();

            WriteLine("==============================");
            WriteLine("Testing polymorphic");
            WriteLine("==============================");
            Person   pMike           = new Person();
            Employee aliceInEmployee = new Employee {
                Name = "Alice", EmployeeCode = "AA123"
            };

            // implicit casting
            Person aliceInPerson = aliceInEmployee;

            // When a method is hidden with new, the compiler is not smart enough to know that the object is an Employee, so it calls the WriteToConsole method in Person.
            aliceInEmployee.WriteToConsole();
            aliceInPerson.WriteToConsole();
            // When a method is overridden with virtual and override, the compiler is smart enough to know that although the variable is declared as a Person class, the object itself is an Employee class and, therefore, the Employee implementation of ToString is called.
            WriteLine($"Person ToString():{pMike.ToString()}");
            WriteLine($"aliceInEmployee ToString():{aliceInEmployee.ToString()}");
            WriteLine($"aliceInPerson ToString():{aliceInPerson.ToString()}");
            WriteLine("==============================");
            WriteLine("Testing casting");
            WriteLine("==============================");
            // checking type before casting using "is"
            if (aliceInPerson is Employee)
            {
                WriteLine($"{nameof(aliceInPerson)} IS an Employee");
                Employee explicitAlice = (Employee)aliceInPerson;
                explicitAlice.WriteToConsole();
            }
            else
            {
                WriteLine($"{nameof(pMike)} is NOT an Employee");
            }
            // checking type before casting  using "is"
            if (pMike is Employee)
            {
                WriteLine($"{nameof(pMike)} IS an Employee");
                Employee explicitMike = (Employee)pMike;
                explicitMike.WriteToConsole();
            }
            else
            {
                WriteLine($"{nameof(pMike)} is NOT an Employee");
            }
            // checking type before casting  using "as"
            WriteLine("*** checking type before casting  using 'is'");

            Employee aliceAsEmployee = aliceInPerson as Employee;

            if (aliceAsEmployee != null)
            {
                WriteLine($"{nameof(aliceInPerson)} AS an Employee");
            }
            else
            {
                WriteLine($"{nameof(aliceInPerson)} NOT as an Employee");
            }
            // checking type before casting  using "as"
            WriteLine("*** checking type before casting  using 'as'");
            Employee mikeAsEmployee = pMike as Employee;

            if (mikeAsEmployee != null)
            {
                WriteLine($"{nameof(pMike)} AS an Employee");
            }
            else
            {
                WriteLine($"{nameof(pMike)} NOT as an Employee");
            }
            try
            {
                john.TimeTravel(new DateTime(1999, 12, 31));
                john.TimeTravel(new DateTime(1950, 12, 25));
            }
            catch (PersonException ex)
            {
                WriteLine(ex.Message);
            }
            try
            {
                john.TimeTravel2(new DateTime(1999, 12, 31));
                john.TimeTravel2(new DateTime(1950, 12, 25));
            }
            catch (Exception ex)
            {
                WriteLine(ex.Message);
            }
            WriteLine("===================================");
            WriteLine("Testing Extending types when you can't inherit");
            WriteLine("===================================");
            string email1 = "*****@*****.**";
            string email2 = "ian&test.com";

            WriteLine("*** Using static methods to reuse functionality");
            WriteLine(format: "{0} is a valid e-mail address: {1}",
                      arg0: email1,
                      arg1: StringExtensions.IsValidEmail(email1));
            WriteLine(format: "{0} is a valid e-mail address: {1}",
                      arg0: email2,
                      arg1: StringExtensions.IsValidEmail(email2));
            WriteLine("*** Using extension methods to reuse functionality");
            WriteLine(format: "{0} is a valid e-mail address: {1}",
                      arg0: email1,
                      arg1: email1.IsValidEmail());
            WriteLine(format: "{0} is a valid e-mail address: {1}",
                      arg0: email2,
                      arg1: email2.IsValidEmail());
        }
        static void Main(string[] args)
        {
            var harry = new Person("Harry");
            var mary  = new Person("Mary");
            var jill  = new Person("Jill");

            var baby1 = mary.ProcreateWith(harry);
            var baby2 = Person.Procreate(harry, jill);
            // multiply operator overloaded with the Person class:
            var baby3 = harry * mary;

            WriteLine($"{harry.Name} has {harry.Children.Count} children.");
            WriteLine($"{mary.Name} has {mary.Children.Count} children.");
            WriteLine($"{jill.Name} has {jill.Children.Count} children.");
            WriteLine(
                format: "{0}'s first child is called {1}",
                arg0: harry.Name,
                arg1: harry.Children[0].Name
                );

            WriteLine($"5! is {Person.Factorial(5)}");


            // assign the method defined in this program to the delegate field
            // note: delegates are multicast so can assign multiple delegates to a single delegate field although no control as to order called
            // so could have used += operator instead of just the = assignment operator (book page 189)
            harry.Shout += Harry_Shout;

            harry.Poke();
            harry.Poke();
            harry.Poke();
            harry.Poke();

            // BOOK: page 192 INTERFACES
            Person[] people =
            {
                new Person("Simon"),
                new Person("Jenny"),
                new Person("Adam"),
                new Person("Richard")
            };

            WriteLine("People unsorted: ");
            foreach (var person in people)
            {
                Write($"{person.Name} ");
            }
            WriteLine();

            WriteLine("People sorted - uses IComparable implementation to sort: ");
            Array.Sort(people);
            foreach (var person in people)
            {
                Write($"{person.Name} ");
            }
            WriteLine();


            WriteLine("People sorted - uses PersonComparer (implements IComparer) class sort: ");
            Array.Sort(people, new PersonComparer());
            foreach (var person in people)
            {
                Write($"{person.Name} ");
            }
            WriteLine();

            // BOOK: page 198 making types safely reusable with GENERICS
            var t1 = new Thing();

            t1.Data = 42;
            WriteLine($"Thing with an integer: {t1.Process(42)}");

            var t2 = new Thing();

            t2.Data = "apple";
            WriteLine($"Thing with an string: {t2.Process("apple")}");

            // on instantiating instance of generic type, must pass a type parameter
            var gt1 = new GenericThing <int>();

            gt1.Data = 42;
            WriteLine($"GenericThing with an integer: {gt1.Process(42)}");

            var gt2 = new GenericThing <string>();

            gt2.Data = "apple";
            WriteLine($"GenericThing with an string: {gt2.Process("apple")}");

            string number1 = "4";

            WriteLine("{0} squared is {1}",
                      arg0: number1,
                      arg1: Squarer.Square <string>(number1));

            byte number2 = 3;

            WriteLine("{0} squared is {1}",
                      arg0: number1,
                      arg1: Squarer.Square <byte>(number2));

            var vector1 = new DisplacementVector(3, 4);
            var vector2 = new DisplacementVector(-2, 1);
            var vector3 = vector1 + vector2;

            WriteLine($"vector3: {vector3.X}, {vector3.Y}");

            Employee john = new Employee
            {
                Name        = "John Jones",
                DateOfBirth = new DateTime(1990, 7, 28)
            };

            john.WriteToConsole();
            john.EmployeeCode = "JJ001";
            john.HireDate     = new DateTime(2014, 11, 23);
            WriteLine($"{john.Name} was hired on {john.HireDate:dd/MM/yy} with code {john.EmployeeCode}");

            WriteLine(john.ToString());
            WriteLine();

            // BOOK: page 212 Understanding polymorphism ---------------------------------------------------------------------

            // implicit casting section ****
            // an instance of a derived type (Employee) can be stored in a variable of the base type (Person) - IMPLICIT CASTING
            Employee aliceEmployee = new Employee {
                Name = "Alice", EmployeeCode = "AA123"
            };
            Person alicePerson = aliceEmployee;  // IMPLICIT casting

            WriteLine("Understanding Polymorphism section: ");
            WriteLine("alicePerson has just been assigned to aliceEmployee i.e. alicePerson = aliceEmployee");
            WriteLine();
            WriteLine("Now calling aliceEmployee.WriteToConsole(), then alicePerson.WriteToConsole()");
            aliceEmployee.WriteToConsole();                                             // Employee.WriteToConsole(): Alice was born on 01/01/01 and hired on 01/01/01
            alicePerson.WriteToConsole();                                               // Person.WriteToConsole(): Alice was born on a Monday
            WriteLine("Calling aliceEmployee.ToString(): " + aliceEmployee.ToString()); // Employee.ToString(): Alice's code is AA123
            WriteLine("Calling alicePerson.ToString(): " + alicePerson.ToString());     // Employee.ToString(): Alice's code is AA123

            // explicit casting section - and avoiding Casting Exceptions two options: use 'is' or 'as' keywords ****

            // use keyword 'is'
            if (alicePerson is Employee)
            {
                WriteLine($"{nameof(alicePerson)} IS an Employee - because of earlier assignment: alicePerson = aliceEmployee");
                // safe to cast
                Employee explicitAlice = (Employee)alicePerson;
            }

            Employee aliceAsEmployee = alicePerson as Employee; // keyword 'as' used to explicity cast --> need to check for null though

            if (aliceAsEmployee != null)
            {
                WriteLine($"{nameof(alicePerson)} AS an Employee - because of earlier assignment: Employee aliceAsEmployee = alicePerson as Employee");
            }



            // BOOK: page 216 Inheriting exceptions  ---------------------------------------------------------------------
            try
            {
                john.TimeTravel(new DateTime(1999, 12, 31));
                john.TimeTravel(new DateTime(1950, 12, 25));
            }
            catch (PersonException ex)
            {
                WriteLine(ex.Message);
            }



            // BOOK: page 218 Extending types when you cannot inherit (sealed)   ---------------------------------------------------------------------
            string email1 = "*****@*****.**";
            string email2 = "test&test.com";

            WriteLine("{0} is a valid email address: {1}",
                      arg0: email1,
                      arg1: StringExtensions.IsValidEmail(email1));

            WriteLine("{0} is a valid email address: {1}",
                      arg0: email2,
                      arg1: StringExtensions.IsValidEmail(email2));

            WriteLine("{0} is a valid email address: {1}",
                      arg0: email1,
                      arg1: email1.IsValidEmail());

            WriteLine("{0} is a valid email address: {1}",
                      arg0: email2,
                      arg1: email2.IsValidEmail());
        }
        static void Main(string[] args)
        {
            var harry = new Person {
                Name = "Harry"
            };
            var mary = new Person {
                Name = "Mary"
            };
            var jill = new Person {
                Name = "Jill"
            };

            // Implementing functionality using methods and operators

            // call instance method
            var baby1 = mary.ProcreateWith(harry);

            baby1.Name = "Gary";

            // call static method
            var baby2 = Person.Procreate(harry, jill);

            // call an operator
            var baby3 = harry * mary;

            WriteLine($"{harry.Name} has {harry.Children.Count} children.");
            WriteLine($"{mary.Name} has {mary.Children.Count} children.");
            WriteLine($"{jill.Name} has {jill.Children.Count} children.");

            WriteLine(
                format: "{0}'s first child is named \"{1}\".",
                arg0: harry.Name,
                arg1: harry.Children[0].Name);

            // Implementing functionality using local functions

            WriteLine($"5! is {Person.Factorial(5)}");

            // Raising and handling events

            harry.Shout += Harry_Shout;

            harry.Poke();
            harry.Poke();
            harry.Poke();
            harry.Poke();

            // Comparing objects when sorting

            Person[] people =
            {
                new Person {
                    Name = "Simon"
                },
                new Person {
                    Name = "Jenny"
                },
                new Person {
                    Name = "Adam"
                },
                new Person {
                    Name = "Richard"
                }
            };

            WriteLine("Initial list of people:");
            foreach (var person in people)
            {
                WriteLine($"  {person.Name}");
            }

            WriteLine("Use Person's IComparable implementation to sort:");
            Array.Sort(people);
            foreach (var person in people)
            {
                WriteLine($"  {person.Name}");
            }

            // Comparing objects using a separate class

            WriteLine("Use PersonComparer's IComparer implementation to sort:");
            Array.Sort(people, new PersonComparer());
            foreach (var person in people)
            {
                WriteLine($"{person.Name}");
            }

            // Working with generic types

            var t1 = new Thing();

            t1.Data = 42;
            WriteLine($"Thing with an integer: {t1.Process(42)}");

            var t2 = new Thing();

            t2.Data = "apple";
            WriteLine($"Thing with a string: {t2.Process("apple")}");

            var gt1 = new GenericThing <int>();

            gt1.Data = 42;
            WriteLine($"GenericThing with an integer: {gt1.Process(42)}");

            var gt2 = new GenericThing <string>();

            gt2.Data = "apple";
            WriteLine($"GenericThing with a string: {gt2.Process("apple")}");

            // Working with generic methods

            string number1 = "4";

            WriteLine("{0} squared is {1}",
                      arg0: number1,
                      arg1: Squarer.Square <string>(number1));

            byte number2 = 3;

            WriteLine("{0} squared is {1}",
                      arg0: number2,
                      arg1: Squarer.Square(number2));

            // Working with struct types

            var dv1 = new DisplacementVector(3, 5);
            var dv2 = new DisplacementVector(-2, 7);
            var dv3 = dv1 + dv2;

            WriteLine($"({dv1.X}, {dv1.Y}) + ({dv2.X}, {dv2.Y}) = ({dv3.X}, {dv3.Y})");

            // Inheriting from classes

            Employee john = new Employee
            {
                Name        = "John Jones",
                DateOfBirth = new DateTime(1990, 7, 28)
            };

            john.WriteToConsole();

            // Extending classes

            john.EmployeeCode = "JJ001";
            john.HireDate     = new DateTime(2014, 11, 23);
            WriteLine($"{john.Name} was hired on {john.HireDate:dd/MM/yy}");

            // Overriding  members

            WriteLine(john.ToString());

            // Understanding polymorphism

            Employee aliceInEmployee = new Employee
            {
                Name = "Alice", EmployeeCode = "AA123"
            };

            Person aliceInPerson = aliceInEmployee;

            aliceInEmployee.WriteToConsole();

            aliceInPerson.WriteToConsole();

            WriteLine(aliceInEmployee.ToString());

            WriteLine(aliceInPerson.ToString());

            // Explicit casting

            if (aliceInPerson is Employee)
            {
                WriteLine($"{nameof(aliceInPerson)} IS an Employee");

                Employee explicitAlice = (Employee)aliceInPerson;
                // safely do something with explicitAlice
            }

            Employee aliceAsEmployee = aliceInPerson as Employee;

            if (aliceAsEmployee != null)
            {
                WriteLine($"{nameof(aliceInPerson)} AS an Employee");
                // do something with aliceInEmployee
            }

            // Inheriting exceptions

            try
            {
                john.TimeTravel(new DateTime(1999, 12, 31));
                john.TimeTravel(new DateTime(1950, 12, 25));
            }
            catch (PersonException ex)
            {
                WriteLine(ex.Message);
            }

            // Using static methods to reuse functionality

            string email1 = "*****@*****.**";
            string email2 = "ian&test.com";

            WriteLine(
                "{0} is a valid e-mail address: {1}",
                arg0: email1,
                arg1: StringExtensions.IsValidEmail(email1));

            WriteLine(
                "{0} is a valid e-mail address: {1}",
                arg0: email2,
                arg1: StringExtensions.IsValidEmail(email2));

            WriteLine(
                "{0} is a valid e-mail address: {1}",
                arg0: email1,
                arg1: email1.IsValidEmail());

            WriteLine(
                "{0} is a valid e-mail address: {1}",
                arg0: email2,
                arg1: email2.IsValidEmail());
        }
示例#5
0
        static void Main(string[] args)
        {
            var harry = new Person {
                Name = "Harry"
            };
            var mary = new Person {
                Name = "Mary"
            };
            var jill = new Person {
                Name = "Jill"
            };
            //call instance method
            var baby1 = mary.ProcreateWith(harry);
            // call static method
            var baby2 = Person.Procreate(harry, jill);

            WriteLine($"{harry.Name} has {harry.Children.Count} children");
            WriteLine($"{mary.Name} has {mary.Children.Count} children");
            WriteLine($"{jill.Name} has {jill.Children.Count} children");
            WriteLine(format: "{0}'s first child is named \"{1}\".", arg0: harry.Name, arg1: harry.Children[0].Name);
            // call an operator
            var baby3 = harry * mary;

            // call method with internal local function
            WriteLine($"5! is {Person.Factorial(5)}");
            harry.Shout += Harry_Shout;
            harry.Poke();
            harry.Poke();
            harry.Poke();
            harry.Poke();

            harry.Start += Receive_Call;
            harry.ReceiveCall();
            harry.ReceiveCall();
            harry.ReceiveCall();
            harry.ReceiveCall();
            // Interfaces IComparable (allows arrays and collection to be sorted)
            Person[] people =
            {
                new Person {
                    Name = "Simon"
                },
                new Person {
                    Name = "Jenny"
                },
                new Person {
                    Name = "Adam"
                },
                new Person {
                    Name = "Richard"
                }
            };
            WriteLine("Initial list of people:");
            foreach (var person in people)
            {
                WriteLine($"{person.Name}");
            }
            WriteLine("Use person's IComparable implementation to sort:");
            Array.Sort(people);
            foreach (var person in people)
            {
                WriteLine($"{person.Name}");
            }

            // Compare Names using IComparer Interfaces
            WriteLine("Use PersonComparer's IComparer implementation to sort:");
            Array.Sort(people, new PersonComparer());
            foreach (var person in people)
            {
                WriteLine($"{person.Name}");
            }

            // Generics
            var t1 = new Thing();

            t1.Data = 42;
            WriteLine($"Thing with an integer: {t1.Process(42)}");
            var t2 = new Thing();

            t2.Data = "apple";
            WriteLine($"Thing with a string: {t2.Process("apple")}");

            var gt1 = new GenericThing <int>();

            gt1.Data = 42;
            WriteLine($"GenericThing with an integer: {gt1.Process(42)}");
            var gt2 = new GenericThing <string>();

            gt2.Data = "apple";
            WriteLine($"GenericThing with a string: {gt2.Process("apple")}");

            // Working with generic methods
            string number1 = "4";

            WriteLine("{0} squared is {1}", arg0: number1, arg1: Squarer.Square <string>(number1));
            byte number2 = 3;

            WriteLine("{0} squared is {1}", arg0: number2, arg1: Squarer.Square(number2));

            // Memory Management
            var dv1 = new DisplacementVector(3, 5);
            var dv2 = new DisplacementVector(-2, 7);
            var dv3 = dv1 + dv2;

            WriteLine($"({dv1.X}, {dv1.Y}) + ({dv2.X}, {dv2.Y}) = ({dv3.X}, {dv3.Y})");


            // Inheriting from classes
            Employee john = new Employee {
                Name = "John Jones", DateOfBirth = new DateTime(1990, 7, 28)
            };

            john.WriteToConsole();
            john.EmployeeCode = "JJ001";
            john.HireDate     = new DateTime(2014, 11, 23);
            WriteLine($"{john.Name} was hired on {john.HireDate:dd/MM/yy}");
            WriteLine(john.ToString());

            // Overriding methods
            Employee aliceInEmployee = new Employee
            {
                Name         = "Alice",
                EmployeeCode = "AA123"
            };
            Person aliceInPerson = aliceInEmployee;

            aliceInEmployee.WriteToConsole();
            aliceInPerson.WriteToConsole();
            WriteLine(aliceInEmployee.ToString());
            WriteLine(aliceInPerson.ToString());

            // Casting
            // Not Safe an Invalid Cast exception could appear
            // Employee explicitAlice = (Employee)aliceInPerson;
            // is keyword
            if (aliceInPerson is Employee)
            {
                WriteLine($"{nameof(aliceInPerson)} IS an Employee");

                Employee explicitAlice = (Employee)aliceInPerson;
                // safetily do something with explicitAlice
            }

            // as keyword
            Employee aliceAsEmployee = aliceInPerson as Employee;

            if (aliceAsEmployee != null)
            {
                WriteLine($"{nameof(aliceInPerson)} AS an employee");
                // do something with aliceAsEmployee
            }

            // Custom Exception
            try
            {
                john.TimeTravel(new DateTime(1999, 12, 31));
                john.TimeTravel(new DateTime(1950, 12, 25));
            }
            catch (PersonException ex)
            {
                WriteLine(ex.Message);
            }

            // Extension Methods

            string email1 = "*****@*****.**";

            email1.ExtensionParameter("Test");
            string email2 = "ian&test.com";

            WriteLine("{0} is a valid e-mail address: {1}", arg0: email1, arg1: StringExtensions.IsValidEmail(email1));
            WriteLine("{0} is a valid e-mail address: {1}", arg0: email2, arg1: StringExtensions.IsValidEmail(email2));

            // statements to use extension methods
            WriteLine("{0} is a valid e-mail address: {1}", arg0: email1, arg1: email1.IsValidEmail());
            WriteLine("{0} is a valid e-mail address: {1}", arg0: email1, arg1: email2.IsValidEmail());
        }
        static void Main(string[] args)
        {
            #region POO Stuff

            var baltazar = new Person();
            baltazar.Name = "Baltazar";
            WriteLine(baltazar.ToString());

            var leo = new Person();
            leo.Name        = "Leonardo";
            leo.DateOfBirth = new DateTime(1990, 12, 22);
            WriteLine($"{leo.Name} was born in {leo.DateOfBirth: d MMMM yyyy}");

            var layla = new Person
            {
                Name           = "Layla",
                DateOfBirth    = new DateTime(1980, 3, 7),
                FavoriteWonder = WondersOfTheWorld.ColossusOfRhodes
            };
            WriteLine($"{layla.Name} was born in {layla.DateOfBirth: d MMMM yyyy}");
            baltazar.FavoriteWonder = WondersOfTheWorld.HangingGardensOfBabylon;

            baltazar.Children.Add(new Person
            {
                Name = "Alfred"
            });
            baltazar.Children.Add(new Person
            {
                Name = "Sakura Kinomot Desu"
            });

            WriteLine($"{baltazar.Name} has {baltazar.Children.Count} children :");
            for (int child = 0; child < baltazar.Children.Count; child++)
            {
                WriteLine($"{baltazar.Children[child].Name}");
            }

            BankAccount.InterestRate = 0.012M;
            var leoAccount = new BankAccount();
            leoAccount.AccountName = "Mister Leo";
            leoAccount.Balance     = 3400;
            WriteLine($"{leoAccount.AccountName} earned {leoAccount.Balance * BankAccount.InterestRate:C} interest");

            var laylaAccount = new BankAccount();
            laylaAccount.AccountName = "Miss Layla";
            laylaAccount.Balance     = 3400;
            WriteLine($"{laylaAccount.AccountName} earned {laylaAccount.Balance * BankAccount.InterestRate:C} interest");

            var blankPerson = new Person();
            WriteLine($"{blankPerson.Name} of {blankPerson.HomePlanet} was created {blankPerson.Instantiated}");

            var martian = new Person("Marvin", "Mars");
            WriteLine($"{martian.Name} of {martian.HomePlanet} was created {martian.Instantiated}");
            #endregion

            #region Procreate
            var ana = new Person {
                Name = "Ana"
            };
            var tiberio = new Person {
                Name = "Tiberio"
            };
            var vicente = new Person {
                Name = "Vicente"
            };
            // call instance method
            var baby1 = ana.ProceateWith(tiberio);
            baby1.Name = "NoPalindromo";
            // static call
            var baby2 = Person.Procreate(vicente, ana);

            // ussing overload operator
            var baby3 = ana * tiberio;
            WriteLine($"{ana.Name} has {ana.Children.Count} children");
            WriteLine($"{tiberio.Name} has {tiberio.Children.Count} children");
            WriteLine($"{vicente.Name} has {vicente.Children.Count} children");
            WriteLine($"{ana.Name}'s first child is named \"{ana.Children[1].Name}\".");
            #endregion

            #region TestLocal Functions
            WriteLine($"5! is {Person.Factorial(5)}");
            #endregion

            #region Delegates
            var p1     = new Person();
            int answer = p1.MethodICall("Something");

            // Instance the delegate
            var d = new DelegateWithMatch(p1.MethodICall);
            // call the instance
            int answer2 = d("Tuple");
            WriteLine(answer);
            WriteLine(answer2);


            ana.Shout += Ana_Shout;
            ana.Shout += Tiberio_Shout;
            ana.Shout += Luis_Shout;
            ana.Poke();
            ana.Poke();
            ana.Poke();
            ana.Poke();
            ana.Poke();
            #endregion

            #region IComparable
            Person[] people =
            {
                new Person {
                    Name = "Juan"
                },
                new Person {
                    Name = "Ana"
                },
                new Person {
                    Name = "Tiberio"
                },
                new Person {
                    Name = "Estela"
                },
                new Person {
                    Name = "Diego"
                },
            };

            WriteLine("Initial List");
            foreach (var person in people)
            {
                WriteLine($"{person.Name}");
            }

            WriteLine("Using IComparable Interface");
            Array.Sort(people);
            foreach (var person in people)
            {
                WriteLine($"{person.Name}");
            }

            #endregion

            #region IComparer
            WriteLine("Use IComparer implementation to sort:");
            Array.Sort(people, new PersonComparer());
            foreach (var person in people)
            {
                WriteLine($"{person.Name}");
            }
            #endregion

            #region Using Generics
            var t1 = new Thing();
            t1.Data = 42;
            WriteLine($"Thing with an integer : {t1.Process(42)}");
            var t2 = new Thing();
            t2.Data = "apple";
            WriteLine($"Thing with a string : {t1.Process("apple")}");

            var gt1 = new GenericThing <int>();
            gt1.Data = 42;
            WriteLine($"Generic Thing with an integer : {gt1.Process(42)}");
            var gt2 = new GenericThing <string>();
            gt2.Data = "apple";
            WriteLine($"Generic Thing with an integer : {gt2.Process("apple")}");

            string number1 = "4";
            WriteLine($"{number1} squared is {Squarer.Square<string>(number1)}");
            byte number2 = 3;
            WriteLine($"{number2} squared is {Squarer.Square<byte>(number2)}");
            #endregion

            #region Using struct
            var dv1 = new DisplacementVector(3, 5);
            var dv2 = new DisplacementVector(-2, 7);
            var dv3 = dv1 + dv2;
            WriteLine($"{dv3.X} , {dv3.Y}");
            #endregion

            /*
             * using (Animal a = new Animal())
             * {
             *  // code Animal
             * }
             *
             * .... compiler converts previous code into something like this ...
             * Animal a = new Animal();
             * try
             * {
             *  // code Animal
             * }
             * finally
             * {
             *  if (a != null ) a.Dispose();
             * }
             */


            #region Using inheritance
            Employee luis = new Employee
            {
                Name        = "Luis Adrian",
                DateOfBirth = new DateTime(1990, 12, 12)
            };
            luis.WriteToConsole();
            luis.EmployeeCode = "1300851";
            luis.HireDate     = new DateTime(2011, 11, 23);
            WriteLine($"{luis.Name} was hired in {luis.HireDate:dd/MM/yy}");

            WriteLine(luis.ToString());

            #endregion

            #region catching own PersonExceptions
            try
            {
                luis.TimeTravel(new DateTime(1999, 12, 31));
                luis.TimeTravel(new DateTime(1950, 12, 25));
            }
            catch (PersonException ex)
            {
                WriteLine(ex.Message);
            }
            #endregion
        }
        static void Chapter06()
        {
            var harry = new Person {
                Name = "Harry"
            };
            var mary = new Person {
                Name = "Mary"
            };
            var jill = new Person {
                Name = "Jill"
            };

            // call instance method
            var baby1 = mary.ProcreateWith(harry);

            // call static method
            var baby2 = Person.Procreate(harry, jill);

            var baby3 = harry * mary;

            WriteLine($"{mary.Name} has {mary.Children.Count} children");
            WriteLine($"{harry.Name} has {harry.Children.Count} children");
            WriteLine($"{jill.Name} has {jill.Children.Count} children");
            WriteLine($"{mary.Name}'s first child is named \"{mary.Children[0].Name}\".");

            // factorial with local function
            WriteLine($"5! is {Person.Factorial(5)}");

            // Delegate example code
            var p1 = new Person("Delegate");

            // normal way
            int answer = p1.MethodIWantToCall(p1.Name);

            // assign defined delegate function to variable
            var d = new DelegateWithMatchingSignature(p1.MethodIWantToCall);
            int delegatedAnswer = d("Frog");

            WriteLine($"Delegated Answer: {delegatedAnswer}");

            // delegate example
            harry.Shout += Harry_Shout;
            harry.Poke();
            harry.Poke();
            harry.Poke();
            harry.Poke();

            // Demonstrating Interfaces
            Person[] people =
            {
                new Person {
                    Name = "Simon"
                },
                new Person {
                    Name = "Jenny"
                },
                new Person {
                    Name = "Adam"
                },
                new Person {
                    Name = "Richard"
                }
            };

            WriteLine("Initial List of people:");
            foreach (var person in people)
            {
                WriteLine($"{person.Name}");
            }

            WriteLine("Use Person's IComparable implementation to sort:");
            Array.Sort(people);
            foreach (var person in people)
            {
                WriteLine($"{person.Name}");
            }

            // Using Custom IComparer implementation
            WriteLine("Use PersonComparers IComparer implementation to sort:");
            Array.Sort(people, new PersonComparer());
            foreach (var person in people)
            {
                WriteLine($"{person.Name}");
            }

            // not using generics - generates warning - comparison not valid
            var t = new Thing();

            t.Data = 42;
            WriteLine($"Thing: {t.Process("42")}");

            // using generics - define type in <brackets>
            var gt = new GenericThing <int>();

            gt.Data = 42;
            WriteLine($"GenericThing: {gt.Process("42")}");

            // using generic methods in non-generic class
            string number1 = "4";

            WriteLine($"{number1} squared is {Squarer.Square<string>(number1)}");

            byte number2 = 3;

            WriteLine($"{number2} squared is {Squarer.Square<byte>(number2)}");

            // Using Structs
            var dv1 = new DisplacementVector(3, 5);
            var dv2 = new DisplacementVector(-2, 7);
            var dv3 = dv1 + dv2;

            WriteLine($"({dv1.X}, {dv1.Y}) + ({dv2.X}, {dv2.Y}) = ({dv3.X}, {dv3.Y})");

            // Using Employee (inheriting from Person)
            Employee e1 = new Employee
            {
                Name        = "John Jones",
                DateOfBirth = new DateTime(1990, 7, 28)
            };

            e1.WriteToConsole();

            e1.EmployeeCode = "JJ001";
            e1.HireDate     = new DateTime(2014, 11, 23);
            WriteLine($"{e1.Name} was hired on {e1.HireDate:dd/MM/yy}");

            // uses System.Object.ToString() until overriden.
            WriteLine(e1.ToString());

            // demonstrate difference between polymorphism and non-polymorphism
            // "<blank> new" = non-polymorhpic
            // "virtual override" = polymorphic
            Employee aliceInEmployee = new Employee {
                Name = "Alice", EmployeeCode = "AA123"
            };
            Person aliceInPerson = aliceInEmployee;

            aliceInEmployee.WriteToConsole();
            // doesn't use the WriteToConsole override
            aliceInPerson.WriteToConsole();
            WriteLine(aliceInEmployee.ToString());
            // still uses overriden method in Employee Class
            WriteLine(aliceInPerson.ToString());

            // checking class is type we expect it to be.
            if (aliceInPerson is Employee)
            {
                WriteLine($"{nameof(aliceInPerson)} IS an employee");
                Employee e2 = (Employee)aliceInPerson;
                // do something with e2
            }

            // or, convert is possible, if unavailable as returns null
            Employee e3 = aliceInPerson as Employee;

            if (e3 != null)
            {
                WriteLine($"{nameof(aliceInPerson)} AS an Employee");
            }

            // use custom exception
            try
            {
                e1.TimeTravel(new DateTime(1999, 12, 31));
                e1.TimeTravel(new DateTime(1950, 12, 25));
            }
            catch (PersonException ex)
            {
                WriteLine(ex.Message);
            }

            // adding methods to string
            string email1 = "*****@*****.**";
            string email2 = "pamela&test.com";

            WriteLine($"{email1} is a valid e-mail address: {email2.IsValidEmail()}");
            WriteLine($"{email2} is a valid e-mail address: {email1.IsValidEmail()}");
        }
        void prevCodeExamples()
        {
            Person [] people =
            {
                new Person {
                    Name = "Simon"
                },
                new Person {
                    Name = "Jenny"
                },
                new Person {
                    Name = "Adam"
                },
                new Person {
                    Name = "Richard"
                }
            };

            WriteLine("Initial list of people:");
            foreach (var person in people)
            {
                WriteLine($"{person.Name}");
            }

            /* WriteLine("Use Person's IComparable implementation to sort:");
             * Array.Sort ( people );
             *
             * foreach ( var person in people )
             * {
             *      WriteLine($"{person.Name}");
             * } */
            WriteLine("Use PersonComparer's IComparer implementation to sort:");
            Array.Sort(people, new PersonComparer());
            foreach (var person in people)
            {
                WriteLine($"{person.Name}");
            }

            // var t = new Thing();
            // t.Data = 42;
            // WriteLine($"Thing: {t.Process("42")}");

            var gt = new GenericThing <int>();

            gt.Data = 42;
            WriteLine($"GenericThing: {gt.Process("42")}");

            string number1 = "4";

            WriteLine($"{number1} squared is {Squarer.Square<string>(number1)}");

            byte number2 = 3;

            WriteLine($"{number2} squared is {Squarer.Square<byte>(number2)}");

            // Using structures.
            WriteLine("\nWorking with structures...");

            var dv1 = new DisplacementVector(3, 5);
            var dv2 = new DisplacementVector(-2, 7);
            var dv3 = dv1 + dv2;

            WriteLine($"({dv1.X}, {dv1.Y}) + ({dv2.X}, {dv2.Y}) = ({dv3.X}, {dv3.Y})");
        }
示例#9
0
        static void Main(string[] args)
        {
            var harry = new Person {
                Name = "Harry"
            };
            var mary = new Person {
                Name = "Mary"
            };
            var jill = new Person {
                Name = "Jill"
            };

            // call instance method
            var baby1 = mary.ProcreateWith(harry);
            // call static method
            var baby2 = Person.Procreate(harry, jill);

            WriteLine($"{harry.Name} has {harry.Children.Count} children.");
            WriteLine($"{mary.Name} has {mary.Children.Count} children.");
            WriteLine($"{jill.Name} has {jill.Children.Count} children.");

            WriteLine(
                format: "{0}'s first child is named \"{1}\".",
                arg0: harry.Name,
                arg1: harry.Children[0].Name);

            string s1 = "Hello ";
            string s2 = "World!";
            // string s3 = string.Concat(s1, s2);
            string s3 = s1 + s2;

            WriteLine(s3);

            WriteLine($"5! is {Person.Factorial(5)}");
            var p1      = new Person();
            var answer1 = p1.MethodIWantToCall("Frog");
            var d       = new DelegateWithMatchingSignature(new Person().MethodIWantToCall);
            var answer2 = d("Frog");

            harry.Shout += Harry_Shout;
            harry.Poke();
            harry.Poke();
            harry.Poke();
            harry.Poke();

            Person[] people =
            {
                new Person {
                    Name = "Simon"
                },
                new Person {
                    Name = "Jenny"
                },
                new Person {
                    Name = "Adam"
                },
                new Person {
                    Name = "Richard"
                }
            };

            WriteLine("Initial list of people:");
            foreach (var person in people)
            {
                WriteLine($"{person.Name}");
            }

            WriteLine("Use Person's IComparable implementation to sort:");
            Array.Sort(people);
            foreach (var person in people)
            {
                WriteLine($"{person.Name}");
            }

            WriteLine("Use PersonComparer's IComparer implementation to sort: ");
            Array.Sort(people, new PersonComparer());
            foreach (var person in people)
            {
                WriteLine($"{person.Name}");
            }

            var gt1 = new GenericThing <int>();

            gt1.Data = 42;
            WriteLine($"GenericThing with an integer: {gt1.Process(42)}");

            var gt2 = new GenericThing <string>();

            gt2.Data = "apple";
            WriteLine($"GenericThing with a string: {gt2.Process("apple")}");

            string number1 = "4";

            WriteLine("{0} squared is {1}",
                      arg0: number1,
                      arg1: Squarer.Square <string>(number1));
            byte number2 = 3;

            WriteLine("{0} squared is {1}",
                      arg0: number2,
                      arg1: Squarer.Square(number2));

            var dv1 = new DisplacementVector(3, 5);
            var dv2 = new DisplacementVector(-2, 7);
            var dv3 = dv1 + dv2;

            WriteLine($"({dv1.X}, {dv1.Y}) + ({dv2.X}, {dv2.Y}) = ({ dv3.X}, { dv3.Y})");

            Employee john = new Employee
            {
                Name        = "John Jones",
                DateOfBirth = new DateTime(1990, 7, 28)
            };

            john.WriteToConsole();

            john.EmployeeCode = "JJ001";
            john.HireDate     = new DateTime(2014, 11, 23);
            WriteLine($"{john.Name} was hired on {john.HireDate:dd / MM / yy}");

            string email1 = "*****@*****.**";
            string email2 = "ian&test.com";

            WriteLine(
                "{0} is a valid e-mail address: {1}",
                arg0: email1,
                arg1: email1.IsValidEmail());
            WriteLine(
                "{0} is a valid e-mail address: {1}",
                arg0: email2,
                arg1: email2.IsValidEmail());
        }
示例#10
0
        // --------------- Event Examples ---------------
        // private static void Harry_Shout(object sender, EventArgs e)
        // {
        //     Person p = (Person)sender;
        //     System.Console.WriteLine($"{p.Name} is angry level {p.AngerLevel}");
        // }
        // private static void Harry_Shout2(object sender, EventArgs e)
        // {
        //     System.Console.WriteLine($"Blub");
        // }


        static void Main()
        {
            // --------------- Generics Examples ---------------
            var t1 = new Thing();

            t1.Data = 42;
            System.Console.WriteLine(t1.Process(42));

            var t2 = new Thing();

            t2.Data = "blub";
            System.Console.WriteLine(t1.Process("blub"));

            var gt1 = new GenericThing <int>();

            gt1.Data = 42;
            System.Console.WriteLine(gt1.Process(42));

            var gt2 = new GenericThing <string>();

            gt2.Data = "blub";
            System.Console.WriteLine(gt2.Process("blub"));

            byte number = (byte)3;

            System.Console.WriteLine(Squarer.Square(number));



            // --------------- Interfaces Examples ---------------
            // Person[] people =
            // {
            //     new Person{ Name = "Olli"},
            //     new Person{ Name = "Lena"},
            //     new Person{ Name = "Zwu"},
            //     new Person{ Name = "Sigi"}
            // };

            // Array.Sort(people);
            // foreach (var person in people)
            // {
            //     WriteLine(person.Name);
            // }

            // Array.Sort(people, new PersonComparer());
            // foreach (var person in people)
            // {
            //     WriteLine(person.Name);
            // }


            // --------------- Event Examples ---------------
            //     var harry = new Person { Name = "Harry" };
            //     harry.Shout += Harry_Shout;
            //     harry.Shout += Harry_Shout2;
            //     harry.Poke();
            //     harry.Poke();
            //     harry.Poke();
            //     harry.Poke();
            //     harry.Poke();


            // var res = Person.Factorial(3);
            // System.Console.WriteLine(res);


            // Person Olli = new Person { Name = "Olli", DateOfBirth = new DateTime(1983, 12, 17) };
            // Person Lena = new Person { Name = "Lena", DateOfBirth = new DateTime(1986, 09, 07) };
            // var zwu = Person.Procreate(Olli, Lena);
            // var zwu2 = Olli * Lena;
            // System.Console.WriteLine($"{Olli.Children.Count} children: {zwu.Name} and {zwu2.Name}");
        }
示例#11
0
        static void Main(string[] args)
        {
            var harry = new Person {
                Name = "Harry"
            };
            var mary = new Person {
                Name = "Mary"
            };
            var jill = new Person {
                Name = "Jill"
            };
            // метод вызова экземпляра
            var baby1 = mary.ProcreateWith(harry);
            // метод статического вызова
            var baby2 = Person.Procreate(harry, jill);
            // вызов оператора
            var baby3 = harry * mary;

            WriteLine($"{mary.Name} has {mary.Children.Count} children.");
            WriteLine($"{harry.Name} has {harry.Children.Count} children.");
            WriteLine($"{jill.Name} has {jill.Children.Count} children.");
            WriteLine($"{mary.Name}'s first child is named \"{mary.Children[0].Name}\".");

            WriteLine($"5! is {Person.Factorial(5)}");

            //TODO FAILED DELEGATE
            var p1 = new Person {
                Name = "Crybaby"
            };
            var d       = new DelegateWithMatchingSignature(p1.MethodIWantToCall);
            int answer2 = d("Frog");

            // Crate an instance of the delegate, pointing to the logging function.
            // This delegate will then be passed to the Process() function.
            LogHandler myLogger = new LogHandler(Logger);

            Person.Process(myLogger);

            //TODO EVENT HANDLER
            harry.Shout += Harry_Shout;
            harry.Poke();
            harry.Poke();
            harry.Poke();
            harry.Poke();

            // INTERFACES
            Person[] people =
            {
                new Person {
                    Name = "Simon"
                },
                new Person {
                    Name = "Jenny"
                },
                new Person {
                    Name = "Adam"
                },
                new Person {
                    Name = "Richard"
                }
            };

            WriteLine("Initial list of people:");
            foreach (var person in people)
            {
                WriteLine($"{person.Name}");
            }

            WriteLine("Use Person's IComparable implementation to sort:");
            Array.Sort(people);
            foreach (var person in people)
            {
                WriteLine($"{person.Name}");
            }

            //TODO Arrat.Sort принимать компаратор вторым параметром
            // который реализует интерфейс IComparer?
            WriteLine("Use PersonComparer's IComparer implementation to sort:");
            Array.Sort(people, new PersonComparer());
            foreach (var person in people)
            {
                WriteLine($"{person.Name}");
            }

            //TODO Создание универсальных типов
            var t = new Thing();

            t.Data = 42;
            WriteLine($"Thing: {t.Process("42")}");

            var gt = new GenericThing <int>();

            gt.Data = 42;
            WriteLine($"GenericThing: {gt.Process("42")}");

            //TODO Создание универсального метода
            string number1 = "4";

            WriteLine($"{number1} squared is {Squarer.Square<string>(number1)}");
            byte number2 = 3;

            WriteLine($"{number2} squared is {Squarer.Square<byte>(number2)}");

            //TODO Определение структур
            var dv1 = new DisplacementVector(3, 5);
            var dv2 = new DisplacementVector(-2, 7);
            var dv3 = dv1 + dv2;

            WriteLine($"({dv1.X}, {dv1.Y}) + ({dv2.X}, {dv2.Y}) = ({dv3.X},{dv3.Y})");

            // Наследование классов
            Employee e1 = new Employee
            {
                Name        = "John Jones",
                DateOfBirth = new DateTime(1990, 7, 28)
            };

            e1.WriteToConsole();

            e1.EmployeeCode = "JJ001";
            e1.HireDate     = new DateTime(2014, 11, 23);
            WriteLine($"{e1.Name} was hired on {e1.HireDate:dd/MM/yy}");

            WriteLine(e1.ToString());

            //TODO Что происходит на при определении Person aliceInPerson?
            //TODO а если object aliceInEmployee = new Employee { Name = "Alice"};
            Employee aliceInEmployee = new Employee {
                Name = "Alice", EmployeeCode = "AA123"
            };
            Person aliceInPerson = aliceInEmployee;

            aliceInEmployee.WriteToConsole();
            aliceInPerson.WriteToConsole();
            WriteLine(aliceInEmployee.ToString());
            WriteLine(aliceInPerson.ToString());

            //Явное приведение
            if (aliceInPerson is Employee)
            {
                WriteLine($"{nameof(aliceInPerson)} IS an Employee");
                Employee e2 = (Employee)aliceInPerson;
                // действия с e2
            }

            Employee e3 = aliceInPerson as Employee;

            if (e3 != null)
            {
                WriteLine($"{nameof(aliceInPerson)} AS an Employee");
                // действия с e3
            }

            //Наследование исключений
            try
            {
                e1.TimeTravel(new DateTime(1999, 12, 31));
                e1.TimeTravel(new DateTime(1950, 12, 25));
            }
            catch (PersonException ex)
            {
                WriteLine(ex.Message);
            }

            //Расширение типов при невозможности наследования
            string email1 = "*****@*****.**";
            string email2 = "ian&test.com";

            WriteLine($"{email1} is a valid e-mail address: {StringExtensions.IsValidEmail(email1)}.");
            WriteLine($"{email2} is a valid e-mail address: {StringExtensions.IsValidEmail(email2)}.");

            //Extension methods
            WriteLine($"{email1} is a valid e-mail address: {email1.IsValidEmail()}.");
            WriteLine($"{email2} is a valid e-mail address: {email2.IsValidEmail()}.");
        }
示例#12
0
        static void Main(string[] args)
        {
            Console.WriteLine("Hello Smart!");
            var smart = new Person {
                Name = "Smart"
            };
            var mobbby = new Person {
                Name = "Mobby"
            };
            var baShane = new Person {
                Name = "baShane"
            };

            var shane = smart.ProCreateWith(mobbby);
            var baby2 = Person.ProCreate(baShane, mobbby);

            var baby3 = baShane * mobbby;


            WriteLine($"{smart.Name} has {smart.Children.Count} children");
            WriteLine($"{mobbby.Name} has {mobbby.Children.Count} children");
            WriteLine($"{baShane.Name} has {baShane.Children.Count} children");
            WriteLine($"{smart.Name}' is named {smart.Children[0].Name }");

            WriteLine($"5! is {Person.Factorial(0)}");

            smart.Shout += Smart_Shout;
            smart.Poke();
            smart.Poke();
            smart.Poke();
            smart.Poke();

            Person[] people =
            {
                new Person {
                    Name = "Munashe"
                },
                new Person {
                    Name = "Chipo"
                },
                new Person {
                    Name = "Simba"
                }
            };

            WriteLine($"initial lis of people :");

            foreach (var person in people)
            {
                WriteLine($"{person.Name}");
            }

            WriteLine($"Use Person's Icomparable Implementation to sort");
            Array.Sort(people);

            foreach (var person in people)
            {
                WriteLine($"{person.Name}");
            }

            WriteLine($"use PersonICOmparer's IComparer implementation to sort:");

            Array.Sort(people, new PersonComparer());
            foreach (var person in people)
            {
                WriteLine($"{person.Name}");
            }

            var t = new Thing();

            t.Data = 42;
            WriteLine($"Thing: {t.Process("42")}");


            var gt = new GenericThing <int>();

            gt.Data = 42;
            WriteLine($"Thing: {gt.Process("42")}");

            string number1 = "4";

            WriteLine($"{number1} sqaured is {Squarer.Sqaure(number1)}");
            byte number2 = 10;

            WriteLine($"{number2} sqaured is {Squarer.Sqaure<byte>(number2)}");

            var dv1 = new DisplacementVector(3, 5);
            var dv2 = new DisplacementVector(-2, 7);
            var dv3 = dv1 + dv2;

            WriteLine($"({dv1.X},{dv1.Y}) + ({dv2.X},{dv2.Y}) = ({dv3.X}, {dv3.Y})");

            WriteLine(dv1.X);

            var e1 = new Employee {
                Name = "Marujata", DateOfBirth = new DateTime(1989, 02, 17)
            };

            WriteLine($"{e1.Name} was born in {e1.DateOfBirth:dddd,d MMMM yyyy}");

            e1.WriteToConsole();
            e1.Empcode  = "sg01";
            e1.Hiredate = new DateTime(2016, 08, 01);
            WriteLine(e1.Name + "was hired on" + e1.Hiredate + "his code is " + e1.Empcode);
            WriteLine(e1.ToString());

            var e2 = new Employee {
                Name = "Nomra", Empcode = "aax01"
            };
            Person persone = e2;
            var    e3      = new Person {
                Name = "Thina"
            };

            e3.WriteToConsole();
            persone.WriteToConsole();
            WriteLine(e2.ToString());
            WriteLine(persone.ToString());
            WriteLine(e3.ToString());
        }
示例#13
0
        private static void Main(string[] args)
        {
            var harry = new Person {
                Name = "Harry"
            };
            var mary = new Person {
                Name = "Mary"
            };
            var jill = new Person {
                Name = "Jill"
            };

            // call instance method
            var baby1 = mary.ProcreateWith(harry);

            baby1.Name = "Gary";

            // call static method
            var baby2 = Person.Procreate(harry, jill);

            WriteLine($"{harry.Name} has {harry.Children.Count} children.");
            WriteLine($"{mary.Name} has {mary.Children.Count} children.");
            WriteLine($"{jill.Name} has {jill.Children.Count} children.");
            WriteLine(
                "{0}'s first child is named \"{1}\".",
                harry.Name,
                harry.Children[0].Name);

            // call static method
            var baby3 = Person.Procreate(harry, jill);
            // call an operator
            var baby4 = harry * mary;

            WriteLine($"5! is {Person.Factorial(5)}");

            harry.Shout += Harry_Shout; //add method to delegate field
            harry.Poke();
            harry.Poke();
            harry.Poke(); //trigger event handler
            harry.Poke();

            Person[] people =
            {
                new() { Name = "Simon"   },
                new() { Name = "Jenny"   },
                new() { Name = "Adam"    },
                new() { Name = "Richard" }
            };
            WriteLine("Initial list of people:");
            foreach (var person in people)
            {
                WriteLine($" {person.Name}");
            }

            WriteLine("Use Person's IComparable implementation to sort:");
            Array.Sort(people); //now C# will use our custom compare function from Person class
            foreach (var person in people)
            {
                WriteLine($" {person.Name}");
            }

            //sorting using PersonComparer.cs
            WriteLine("Use PersonComparer's IComparer implementation to sort:");
            Array.Sort(people, new PersonComparer());
            foreach (var person in people)
            {
                WriteLine($" {person.Name}");
            }

            var gt1 = new GenericThing <int>();

            gt1.Data = 42;
            WriteLine($"GenericThing with an integer: {gt1.Process(42)}");
            var gt2 = new GenericThing <string>();

            gt2.Data = "apple";
            WriteLine($"GenericThing with a string: {gt2.Process("apple")}");

            //with our generic method, we can use any valid type
            var number1 = "4";

            WriteLine("{0} squared is {1}",
                      number1,
                      Squarer.Square(number1));

            byte number2 = 3;

            WriteLine("{0} squared is {1}",
                      number2,
                      Squarer.Square(number2));

            var dv1 = new DisplacementVector(3, 5);
            var dv2 = new DisplacementVector(-2, 7);
            var dv3 = dv1 + dv2;

            WriteLine($"({dv1.X}, {dv1.Y}) + ({dv2.X}, {dv2.Y}) = ({dv3.X}, {dv3.Y})");

            var john = new Employee
            {
                Name        = "John Jones",
                DateOfBirth = new DateTime(1990, 7, 28)
            };

            john.WriteToConsole();

            john.EmployeeCode = "JJ001";
            john.HireDate     = new DateTime(2014, 11, 23);

            WriteLine($"{john.Name} was hired on {john.HireDate:dd/MM/yy}");

            //overriden to string method
            WriteLine(john.ToString());

            //now were gonna compare non polymorphic inheritance vs polymorphic inheritance
            var aliceInEmployee = new Employee //implicit casting
            {
                Name = "Alice", EmployeeCode = "AA123"
            };
            Person aliceInPerson = aliceInEmployee;

            aliceInEmployee.WriteToConsole();
            aliceInPerson.WriteToConsole(); //calls person function despite being employee
            //its better to use the virtual and override keyword tha new keyword, this allows the compiler to use the proper methods

            WriteLine(aliceInEmployee.ToString());
            WriteLine(aliceInPerson.ToString());

            var explicitAlice = (Employee)aliceInPerson;  //explicit casting

            try
            {
                john.TimeTravel(new DateTime(1999, 12, 31));
                john.TimeTravel(new DateTime(1950, 12, 25));
            }
            catch (PersonException ex)
            {
                WriteLine(ex.Message);
            }

            var email1 = "*****@*****.**";
            var email2 = "ian&test.com";

            WriteLine(
                "{0} is a valid e-mail address: {1}",
                email1,
                email1.IsValidEmail());
            WriteLine(
                "{0} is a valid e-mail address: {1}",
                email2,
                email2.IsValidEmail());
            //the isValidEmail method appears in intellisense, since the class and method are setup as an extension for strings
        }
示例#14
0
        static void Main(string[] args)
        {
            var p1 = new Person();

            p1.Name        = "Bob Smith";
            p1.DateOfBirth = new System.DateTime(1965, 12, 22);
            WriteLine($"{p1.Name} was born on {p1.DateOfBirth:dddd, d MMMM yyyy}");

            var p2 = new Person
            {
                Name        = "Alice Jones",
                DateOfBirth = new DateTime(1998, 3, 17)
            };

            WriteLine($"{p2.Name} was born on {p2.DateOfBirth:d MMM yy}");

            p1.BucketList = WondersOfTheAncientWorld.HangingGardenOfBabylon |
                            WondersOfTheAncientWorld.MausoleumAtHalicarnassus;
            // p1.BucketList = (WondersOfTheAncientWorld)18;
            WriteLine($"{p1.Name}'s bucket list is {p1.BucketList}");

            p1.Children.Add(new Person {
                Name = "Alfred"
            });
            p1.Children.Add(new Person {
                Name = "Zoe"
            });

            WriteLine(
                $"{p1.Name} has {p1.Children.Count} children:"
                );
            for (int child = 0; child < p1.Children.Count; child++)
            {
                WriteLine($"  {p1.Children[child].Name}");
            }

            BankAccount.InterestRate = 0.012M;
            var ba1 = new BankAccount();

            ba1.AccountName = "Mrs. Jones";
            ba1.Balance     = 2400;
            WriteLine($"{ba1.AccountName} earned {ba1.Balance * BankAccount.InterestRate:C} interest.");

            var ba2 = new BankAccount();

            ba2.AccountName = "Ms. Gerrier";
            ba2.Balance     = 98;
            WriteLine($"{ba2.AccountName} earned {ba2.Balance * BankAccount.InterestRate:C} interest.");

            WriteLine($"{p1.Name} is a {Person.Species}");
            // WriteLine($"{p1.Name} is a {p1.Species}");
            WriteLine($"{p1.Name} was born on {p1.HomePlanet}");

            var p3 = new Person();

            WriteLine($"{p3.Name} was instantiated at {p3.Instantiated:hh:mm:ss} on {p3.Instantiated:dddd, d MMMM yyyy}");

            var p4 = new Person("Aziz");

            WriteLine($"{p4.Name} was instantiated at {p4.Instantiated:hh:mm:ss} on {p4.Instantiated:dddd, d MMMM yyyy}");

            p1.WriteToConsole();
            WriteLine(p1.GetOrigin());

            Tuple <string, int> fruit4 = p1.GetFruitCS4();

            WriteLine($"There are {fruit4.Item2} {fruit4.Item1}.");
            (string, int)fruit7 = p1.GetFruitCS7();
            WriteLine($"{fruit7.Item1}, {fruit7.Item2} there are.");

            var fruitNamed = p1.GetNamedFruit();

            WriteLine($"Are there {fruitNamed.Number} {fruitNamed.Name}?");

            var thing1 = ("Neville", 4);

            WriteLine(
                $"{thing1.Item1} has {thing1.Item2} children."
                );

            var thing2 = (p1.Name, p1.Children.Count);

            WriteLine(
                $"{thing2.Name} has {thing2.Count} children."
                );

            (string fruitName, int fruitNumber) = p1.GetFruitCS7();
            WriteLine($"Deconstructed: {fruitName}, {fruitNumber}");

            WriteLine(p1.SayHello());
            WriteLine(p1.SayHello("Emily"));

            WriteLine(p1.OptionalParameters());
            WriteLine(p1.OptionalParameters("Jump!", 98.5));
            WriteLine(p1.OptionalParameters(number: 52.7, command: "Hide!"));
            WriteLine(p1.OptionalParameters("Poke!", active: false));

            int a = 10;
            int b = 20;
            int c = 30;

            WriteLine($"Before: a = {a}, b = {b}, c = {c}");
            p1.PassingParameters(a, ref b, out c);
            WriteLine($"After: a = {a}, b = {b}, c = {c}");

            // simplified C# 7 syntax for out parameters
            int d = 10;
            int e = 20;

            WriteLine($"Before: d = {d}, e = {e}, f doesn't exist yet!");
            p1.PassingParameters(d, ref e, out int f);
            WriteLine($"After: d = {d}, e = {e}, f = {f}");

            var sam = new Person
            {
                Name        = "Sam",
                DateOfBirth = new DateTime(1972, 1, 27)
            };

            WriteLine(sam.Origin);
            WriteLine(sam.Greeting);
            WriteLine(sam.Age);
            sam.FavoriteIceCream = "Chocolate Fudge";
            WriteLine($"Sam's favorite ice-cream flavor is {sam.FavoriteIceCream}.");
            sam.FavoritePrimaryColor = "Red";
            WriteLine($"Sam's favorite primary color is {sam.FavoritePrimaryColor}.");

            sam.Children.Add(new Person {
                Name = "Charlie"
            });
            sam.Children.Add(new Person {
                Name = "Ella"
            });
            WriteLine($"Sam's first child is {sam.Children[0].Name}");
            WriteLine($"Sam's second child is {sam.Children[1].Name}");
            WriteLine($"Sam's first child is {sam[0].Name}");
            WriteLine($"Sam's second child is {sam[1].Name}");

            var harry = new Person {
                Name = "Harry"
            };
            var mary = new Person {
                Name = "Mary"
            };
            var jill = new Person {
                Name = "Jill"
            };

            // call instance method
            var baby1 = mary.ProcreateWith(harry);

            // call static method
            var baby2 = Person.Procreate(harry, jill);

            // call an operator
            var baby3 = harry * mary;

            WriteLine($"{mary.Name} has {mary.Children.Count} children.");
            WriteLine($"{harry.Name} has {harry.Children.Count} children.");
            WriteLine($"{jill.Name} has {jill.Children.Count} children.");
            WriteLine($"{mary.Name}'s first child is named \"{mary.Children[0].Name}\".");

            WriteLine($"5! is {Person.Factorial(5)}");

            harry.Shout += Harry_Shout;
            harry.Poke();
            harry.Poke();
            harry.Poke();
            harry.Poke();

            Person[] people =
            {
                new Person {
                    Name = "Simon"
                },
                new Person {
                    Name = "Jenny"
                },
                new Person {
                    Name = "Adam"
                },
                new Person {
                    Name = "Richard"
                }
            };

            WriteLine("Initial list of people:");
            foreach (var person in people)
            {
                WriteLine($"{person.Name}");
            }
            WriteLine("Use Person's IComparable implementation to sort:");
            Array.Sort(people);
            foreach (var person in people)
            {
                WriteLine($"{person.Name}");
            }

            WriteLine("use PersonComparer's IComparer implementation to sort:");
            Array.Sort(people, new PersonComparer());
            foreach (var person in people)
            {
                WriteLine($"{person.Name}");
            }

            var t = new Thing();

            t.Data = 42;
            WriteLine($"Thing: {t.Process("42")}");

            var gt = new GenericThing <int>();

            gt.Data = 42;
            WriteLine($"GenericThing: {gt.Process("42")}");

            string number1 = "4";

            WriteLine($"{number1} squared is {Squarer.Square<string>(number1)}");

            byte number2 = 3;

            WriteLine($"{number2} squared is {Squarer.Square<byte>(number2)}");

            var dv1 = new DisplacementVector(3, 5);
            var dv2 = new DisplacementVector(-2, 7);
            var dv3 = dv1 + dv2;

            WriteLine($"({dv1.X}, {dv1.Y}) + ({dv2.X}, {dv2.Y}) = ({dv3.X}, {dv3.Y})");

            Employee e1 = new Employee
            {
                Name        = "John Jones",
                DateOfBirth = new DateTime(1990, 7, 28)
            };

            e1.WriteToConsole();

            e1.EmployeeCode = "JJ001";
            e1.HireDate     = new DateTime(2014, 11, 23);
            WriteLine($"{e1.Name} was hired on {e1.HireDate:dd/MM/yy}");

            WriteLine(e1.ToString());

            Employee aliceInEmployee = new Employee {
                Name = "Alice", EmployeeCode = "AA123"
            };
            Person aliceInPerson = aliceInEmployee;

            aliceInEmployee.WriteToConsole();
            aliceInPerson.WriteToConsole();
            WriteLine(aliceInEmployee.ToString());
            WriteLine(aliceInPerson.ToString());

            if (aliceInPerson is Employee)
            {
                WriteLine($"{nameof(aliceInPerson)} IS an Employee");
                Employee e2 = (Employee)aliceInPerson;
                // do something with e2
            }

            Employee e3 = aliceInPerson as Employee;

            if (e3 != null)
            {
                WriteLine($"{nameof(aliceInPerson)} AS an Employee");
                // do something with e3
            }
            try
            {
                e1.TimeTravel(new DateTime(1999, 12, 31));
                e1.TimeTravel(new DateTime(1950, 12, 25));
            }
            catch (PersonException ex)
            {
                WriteLine(ex.Message);
            }

            string email1 = "*****@*****.**";
            string email2 = "ian&test.com";

            WriteLine($"{email1} is a valid e-mail address: {email1.isValidEmail()}.");
            WriteLine($"{email2} is a valid e-mail address: {email2.isValidEmail()}.");
        }
示例#15
0
        static void Main(string[] args)
        {
            var harry = new Person {
                Name = "Harry"
            };
            var jill = new Person {
                Name = "Jill"
            };
            var mary = new Person {
                Name = "Mary"
            };

            // call instance method
            var baby1 = mary.ProcreateWith(harry);

            // call static method
            var baby2 = Person.Procreate(harry, jill);

            // call an operator
            var baby3 = harry * mary;

            WriteLine($"{harry.Name} has {harry.Children.Count} children.");
            WriteLine($"{mary.Name} has {mary.Children.Count} children.");
            WriteLine($"{jill.Name} has {jill.Children.Count} children.");

            WriteLine(
                format: "{0}'s first child is named \"{1}\".",
                arg0: harry.Name,
                arg1: harry.Children[0].Name);

            // using local function method
            WriteLine($"5! is {Person.Factorial(5)}");

            // using delegates
            WriteLine("harry shouts");
            harry.Shout += Harry_Shout;
            for (int i = 0; i < 4; i++)
            {
                harry.Poke();
            }

            // using interfaces
            Person[] people =
            {
                new Person {
                    Name = "Simon"
                },
                new Person {
                    Name = "George"
                },
                new Person {
                    Name = "Adam"
                },
                new Person {
                    Name = "Richard"
                }
            };

            WriteLine("Initial list of people:");
            foreach (var person in people)
            {
                WriteLine($"{person.Name}");
            }

            WriteLine("Use Person's IComparable implementatin to sort: ");
            Array.Sort(people);
            foreach (var person in people)
            {
                WriteLine($"{person.Name}");
            }

            // using PersonComparer.cs
            WriteLine("Use PersonComparer's IComparer implementatin to sort:");
            Array.Sort(people, new PersonComparer());
            foreach (var person in people)
            {
                WriteLine($"{person.Name}");
            }

            // Utilizing Thing.cs class for genetics
            var t1 = new Thing();

            t1.Data = 42;
            WriteLine($"Thing with an integer {t1.Process(42)}");

            var t2 = new Thing();

            t2.Data = "apple";
            WriteLine($"Thing with a string: {t2.Process("apple")}");

            // thing is currently flexible because any type can be set for Data and input parameters.
            // We can fix that using Generics. See GenericThing class.
            var gt1 = new GenericThing <int>();

            gt1.Data = 42;
            WriteLine($"GenericThing with an integer {gt1.Process(42)}");

            var gt2 = new GenericThing <string>();

            gt2.Data = "Banana";
            WriteLine($"GeneticThing with a string: {gt2.Process("Banana")}");

            // working with generic methods
            string number1 = "4";

            WriteLine("{0} squared is {1}.",
                      arg0: number1,
                      arg1: Squarer.Square <string>(number1));

            byte number2 = 3;

            WriteLine("{0} squared is {1}",
                      arg0: number2,
                      arg1: Squarer.Square(number2));


            // Working with Struct types
            var dv1 = new DisplacementVector(3, 5);
            var dv2 = new DisplacementVector(-2, 7);
            var dv3 = dv1 + dv2;

            WriteLine($"({dv1.X}, {dv1.Y}) + ({dv2.X},{dv2.Y}) = ({dv3.X},{dv3.Y})");


            // using class inherittance
            Employee john = new Employee
            {
                Name        = "John Jones",
                DateOfBirth = new DateTime(1996, 10, 1)
            };

            john.WriteToConsole(); // using new WriteToConsole from Employee.cs
            john.EmployeeCode = "JJ1001";
            john.HireDate     = new DateTime(2015, 11, 23);
            WriteLine($"{john.Name} was hired on: {john.HireDate:dd/MM/yy}.");

            WriteLine(john.ToString());

            Employee aliceInEmployee = new Employee {
                Name = "Alice", EmployeeCode = "AA332"
            };

            Person aliceInPerson = aliceInEmployee;

            aliceInEmployee.WriteToConsole();
            aliceInPerson.WriteToConsole();

            WriteLine(aliceInEmployee.ToString());
            WriteLine(aliceInPerson.ToString());


            // explicit casting
            // Employee explicitAlice = aliceInPerson; // fails as we cannot cast Person as Employee
            // Employee explicitAlice = (Employee)aliceInPerson; // this could lead to InvalidCastException
            // instead use a if statement
            if (aliceInPerson is Employee)
            {
                WriteLine($"{nameof(aliceInPerson)} IS an Employee");

                Employee explicitAlice = (Employee)aliceInPerson;
                // safely do someting with explicitAlice
            }

            // you may also use AS to explicitly cast
            Employee aliceAsEmployee = aliceInPerson as Employee;

            if (aliceAsEmployee != null)
            {
                WriteLine($"{nameof(aliceInPerson)} AS an Employee");
                // do something with aliceAsEmployee
            }

            // in person class, we created our own exception PersonException which has a message
            try
            {
                john.TimeTravel(new DateTime(1999, 12, 31));
                john.TimeTravel(new DateTime(1950, 12, 25));
            }
            catch (PersonException ex)
            {
                WriteLine(ex.Message);
            }


            // using StringExtensions
            string email1 = "*****@*****.**";
            string email2 = "not$email.com";

            WriteLine(
                "{0} is a valid e-mail address: {1}",
                arg0: email1,
                arg1: email1.IsValidEmail());

            WriteLine(
                "{0} is a valid e-mail address: {1}",
                arg0: email2,
                arg1: email2.IsValidEmail());
        }
        static void Main(string[] args)
        {
            var harry = new Person {
                Name = "Harry"
            };
            var mary = new Person {
                Name = "Mary"
            };
            var jill = new Person {
                Name = "Jill"
            };

            // call instance method
            var baby1 = mary.ProcreateWith(harry);

            // call static method
            var baby2 = Person.Procreate(harry, jill);

            // call an operator
            var baby3 = harry * mary;

            WriteLine($"{harry.Name} has {harry.Children.Count} children");
            WriteLine($"{mary.Name} has {mary.Children.Count} children");
            WriteLine($"{jill.Name} has {jill.Children.Count} children");

            WriteLine(
                format: "{0}'s first child is named \"{1}\".",
                arg0: harry.Name,
                arg1: harry.Children[0].Name
                );

            // calling the local function
            WriteLine($"5! is {Person.Factorial(5)}");

            harry.Shout += Harry_Shout;
            int count = 0;

            do
            {
                harry.Poke();
                count++;
            }while (count < 4);

            // Comparing objects when sorting

            Person[] people =
            {
                new Person {
                    Name = "Simon"
                },
                new Person {
                    Name = "Jenny"
                },
                new Person {
                    Name = "Adam"
                },
                new Person {
                    Name = "Richard"
                },
            };

            WriteLine("Initial list of people:");
            foreach (var person in people)
            {
                WriteLine($"{person.Name}");
            }

            WriteLine("User Person's IComparable implementation to sort:");
            Array.Sort(people);
            foreach (var person in people)
            {
                WriteLine($"{person.Name}");
            }

            WriteLine("Use PersonComparer's IComparer implementation to sort:");
            Array.Sort(people, new PersonComparer());
            foreach (var person in people)
            {
                WriteLine($"{person.Name}");
            }

            var t1 = new Thing();

            t1.Data = 42;
            WriteLine($"Thing with integer: {t1.Process(42)}");

            var t2 = new Thing();

            t2.Data = "apple";
            WriteLine($"Thing with a string {t2.Process("apple")}");

            var gt1 = new GenericThing <int>();

            gt1.Data = 42;
            WriteLine($"GenericThing with an integer: {gt1.Process(42)}");

            var gt2 = new GenericThing <string>();

            gt2.Data = "apple";
            WriteLine($"GenericThing with a string: {gt2.Process("apple")}");

            string number1 = "4";

            WriteLine("{0} squared is {1}", arg0: number1, arg1: Squarer.Square <string>(number1));

            byte number2 = 3;

            WriteLine("{0} squared is {1}", arg0: number1, arg1: Squarer.Square(number2));

            var dv1 = new DisplacementVector(3, 5);
            var dv2 = new DisplacementVector(-2, 7);
            var dv3 = dv1 + dv2;

            WriteLine($"({dv1.X}, {dv1.Y}) + ({dv2.X}, {dv2.Y}) = ({dv3.X}, {dv3.Y})");

            Employee john = new Employee
            {
                Name        = "John Jones",
                DateOfBirth = new DateTime(1990, 7, 28)
            };

            john.WriteToConsole();

            john.HireDate     = new DateTime(2014, 11, 23);
            john.EmployeeCode = "JJ001";
            WriteLine($"{john.Name} was hired on {john.HireDate:dd/MM/yy}");

            WriteLine(john.ToString());

            Employee aliceInEmployee = new Employee {
                Name = "Alice", EmployeeCode = "AA123", DateOfBirth = new DateTime(1970, 12, 12)
            };
            Person aliceInPerson = aliceInEmployee;

            aliceInEmployee.WriteToConsole();
            aliceInPerson.WriteToConsole();
            WriteLine(aliceInEmployee.ToString());
            WriteLine(aliceInPerson.ToString());

            /*
             * When a method is overridden with virtual and override, the compiler is smart
             * enough to know that although the variable is declared as a Person class, the object
             * itself is an Employee class and, therefore, the Employee implementation of ToString
             * is called.
             */

            // Explicit casting (safely)
            if (aliceInPerson is Employee)
            {
                WriteLine($"{nameof(aliceInPerson)} IS an Employee");
                Employee explicitAlice = (Employee)aliceInPerson;
            }
            // can also use `as` keyword and check for null
            Employee aliceAsEmployee = aliceInPerson as Employee;

            if (aliceAsEmployee != null)
            {
                // we can do something with aliceAsEmployee
                WriteLine($"{nameof(aliceInPerson)} AS an Employee");
            }

            try
            {
                aliceInEmployee.TimeTravel(new DateTime(1999, 12, 31));
                aliceInEmployee.TimeTravel(new DateTime(1950, 12, 25));
            }
            catch (PersonException ex)
            {
                WriteLine(ex.Message);
            }

            string email1 = "*****@*****.**";
            string email2 = "ian&test.com";

            WriteLine(
                "{0} is a valid e-mail address: {1}",
                arg0: email1,
                arg1: StringExtensions.IsValidEmail(email1)
                );
            WriteLine(
                "{0} is a valid e-mail address: {1}",
                arg0: email2,
                arg1: StringExtensions.IsValidEmail(email2)
                );
        }
示例#17
0
        static void Main(string[] args)
        {
            var harry = new Person {
                Name = "Harry"
            };
            var mary = new Person {
                Name = "Mary"
            };
            var jill = new Person {
                Name = "Jill"
            };

            // call the instance method
            var baby1 = mary.ProcreateWith(harry);

            // call the static method
            var baby2 = Person.Procreate(harry, jill);

            // call an operator
            var baby3 = harry * mary;

            WriteLine($"{harry.Name} has {harry.Children.Count} children. ");
            WriteLine($"{mary.Name} has {mary.Children.Count} children. ");
            WriteLine($"{jill.Name} has {jill.Children.Count} children. ");

            WriteLine(
                format: "{0}'s first child is named \"{1}\".",
                arg0: harry.Name,
                arg1: harry.Children[0].Name
                );

            WriteLine($"5! is {Person.Factorial(5)}");

            // defining and hanlding delegates
            harry.Shout = Harry_Shout;
            harry.Poke();
            harry.Poke();
            harry.Poke();
            harry.Poke();

            Person[] people =
            {
                new Person {
                    Name = "Simon"
                },
                new Person {
                    Name = "Jenny"
                },
                new Person {
                    Name = "Adam"
                },
                new Person {
                    Name = "Richard"
                },
            };
            foreach (var person in people)
            {
                WriteLine($"{person.Name}");
            }
            // Use Person's IComparable implmentation to sort:
            WriteLine("Use Person's IComparable implementatjoin to sort:");
            Array.Sort(people);
            foreach (var person in people)
            {
                WriteLine($"{person.Name}");
            }

            WriteLine("use PersonComparer's IComparer implementation to sort:");
            Array.Sort(people, new PersonComparer());
            foreach (var person in people)
            {
                WriteLine($"{person.Name}");
            }

            // working with generic types
            // pre C# 2.0
            var t1 = new Thing();

            t1.Data = 42;
            WriteLine($"Thing with an integer: {t1.Process(42)}");

            var t2 = new Thing();

            t2.Data = "apple";
            WriteLine($"Thing with a string: {t2.Process("apple")}");

            // C# 2.0
            var gt1 = new GenericThing <int>();

            gt1.Data = 42;
            WriteLine($"GenericThing with an integer: {gt1.Process(42)}");

            var gt2 = new GenericThing <string>();

            gt2.Data = "apple";
            WriteLine($"GenericThing with a string: {gt2.Process("apple")}");

            // working with generic methods
            string number1 = "4";

            WriteLine(
                format: "{0} squared is {1}",
                arg0: number1,
                arg1: Squarer.Square <string>(number1)
                );

            byte number2 = 3;

            WriteLine(
                format: "{0} squared is {1}",
                arg0: number2,
                arg1: Squarer.Square <byte>(number2)
                );

            // working with struct types
            var dv1 = new DisplacementVector(3, 5);
            var dv2 = new DisplacementVector(-2, 7);
            var dv3 = dv1 + dv2;

            WriteLine($"({dv1.X}, {dv1.Y}) + ({dv2.X}, {dv2.Y}) = ({dv3.X}, {dv3.Y})");

            // Inheriting from classes
            Employee john = new Employee
            {
                Name        = "John Jones",
                DateOfBirth = new DateTime(1990, 7, 28)
            };

            john.EmployeeCode = "JJ001";
            john.HireDate     = new DateTime(2014, 11, 23);
            john.WriteToConsole();
            WriteLine($"{john.Name} was hired on {john.HireDate:dd/MM/yyyy}");
            WriteLine(john.ToString());

            // understanding polymorphism
            Employee aliceInEmployee = new Employee
            {
                Name         = "Alice",
                EmployeeCode = "AA123"
            };
            Person aliceInPerson = aliceInEmployee;

            aliceInEmployee.WriteToConsole();                 // Employee.WriteToConsole()
            aliceInPerson.WriteToConsole();                   // Person.WriteToConsole()
            WriteLine(aliceInEmployee.ToString());            // Employee ToString()
            WriteLine(aliceInPerson.ToString());              // Employee override ToString()
            Employee explicitAlice = (Employee)aliceInPerson; // same as below

            //Employee aliceAsEmployee = aliceInPerson as Employee; // same as above
            if (aliceInPerson is Employee)
            {
                WriteLine($"{nameof(aliceInPerson)} IS an Employee");
            }

            // inheriting expceptions
            try
            {
                john.TimeTravel(new DateTime(1999, 12, 31));
                john.TimeTravel(new DateTime(1950, 12, 25));
            }
            catch (PersonException ex)
            {
                WriteLine(ex.Message);
            }

            // using static methods to reuse functionality
            // public bool IsValidEmail(this string input)
            //public static bool IsValidEmail(this string input)
            string email1 = "*****@*****.**";
            string email2 = "ian&test.com";

            WriteLine(
                format: "{0} is a valid e-mail address: {1}",
                arg0: email1,
                arg1: StringExtensions.IsValidEmail(email1)
                );
            WriteLine(
                format: "{0} is a valid e-mail address: {1}",
                arg0: email2,
                arg1: StringExtensions.IsValidEmail(email2)
                );
            // using extension methods to reuse functionality (see LINQ for powerful uses of extensions)
            //public static bool IsValidEmail(this string input)
            WriteLine(
                format: "{0} is a valid e-mail address: {1}",
                arg0: email1,
                arg1: email1.IsValidEmail()
                );
            WriteLine(
                format: "{0} is a valid e-mail address: {1}",
                arg0: email2,
                arg1: email2.IsValidEmail()
                );
        }
示例#18
0
        static void Main(string[] args)
        {
            var harry = new Person {
                Name = "Harry"
            };
            var mary = new Person {
                Name = "Mary"
            };
            var jill = new Person {
                Name = "Jill"
            };

            // call instance method
            var baby1 = mary.ProcreateWith(harry);

            // call static method
            // call static method
            var baby2 = Person.Procreate(harry, jill);

            // call an operator
            var baby3 = harry * mary;

            WriteLine($"{harry.Name} has {harry.Children.Count} children.");
            WriteLine($"{mary.Name} has {mary.Children.Count} children.");
            WriteLine($"{jill.Name} has {jill.Children.Count} children.");
            WriteLine(
                format: "{0}'s first child is named \"{1}\".",
                arg0: harry.Name,
                arg1: harry.Children[0].Name);

            WriteLine($"5! is {Person.Factorial(5)}");

            harry.Shout += Harry_Shout;
            harry.Poke();
            harry.Poke();
            harry.Poke();
            harry.Poke();

            Person[] people =
            {
                new Person {
                    Name = "Simon"
                },
                new Person {
                    Name = "Jenny"
                },
                new Person {
                    Name = "Adam"
                },
                new Person {
                    Name = "Richard"
                }
            };
            WriteLine("Initial list of people:");
            foreach (var person in people)
            {
                WriteLine($"{person.Name}");
            }
            WriteLine("Use Person's IComparable implementation to sort:");

            Array.Sort(people);
            foreach (var person in people)
            {
                WriteLine($"{person.Name}");
            }

            WriteLine("Use PersonComparer's IComparer implementation to sort:");

            Array.Sort(people, new PersonComparer());
            foreach (var person in people)
            {
                WriteLine($"{person.Name}");
            }

            var t1 = new Thing();

            t1.Data = 42;

            WriteLine($"Thing with an integer: {t1.Process(42)}");

            var t2 = new Thing();

            t2.Data = "apple";

            WriteLine($"Thing with a string: {t2.Process("apple")}");

            var gt1 = new GenericThing <int>();

            gt1.Data = 42;

            WriteLine($"GenericThing with an integer: {gt1.Process(42)}");

            var gt2 = new GenericThing <string>();

            gt2.Data = "apple";

            WriteLine($"GenericThing with a string: {gt2.Process("apple")}");

            // Working with generic methods
            string number1 = "4";

            WriteLine("{0} squared is {1}",
                      arg0: number1,
                      arg1: Squarer.Square <string>(number1));

            byte number2 = 3;

            WriteLine("{0} squared is {1}",
                      arg0: number2,
                      arg1: Squarer.Square(number2));

            var dv1 = new DisplacementVector(3, 5);
            var dv2 = new DisplacementVector(-2, 7);
            var dv3 = dv1 + dv2;

            WriteLine($"({dv1.X}, {dv1.Y}) + ({dv2.X}, {dv2.Y}) = ({dv3.X}, {dv3.Y})");

            Employee john = new Employee
            {
                Name        = "John Jones",
                DateOfBirth = new DateTime(1990, 7, 28)
            };

            john.WriteToConsole();
        }
示例#19
0
        static void Main(string[] args)
        {
            var harry = new Person {
                Name = "Harry"
            };
            var mary = new Person {
                Name = "Mary"
            };
            var jill = new Person {
                Name = "Jill"
            };

            //call instance method
            var baby1 = mary.ProcreateWith(harry);

            //call static method
            var baby2 = Person.Procreate(harry, jill);

            //call an operator
            var baby3 = harry * mary;


            WriteLine($"{harry.Name} has {harry.Children.Count} children.");
            WriteLine($"{mary.Name} has {mary.Children.Count} children.");
            WriteLine($"{jill.Name} has {jill.Children.Count} children.");

            WriteLine(
                format: "{0}'s first child is named \"{1}\".",
                arg0: harry.Name,
                arg1: harry.Children[0].Name);

            WriteLine($"5! is {Person.Factorial(5)}");

            var p1 = new Person {
                Name = "Joe"
            };
            int answer = p1.MethodIWantToCall("Frog");

            WriteLine($"instance->{answer}");

            var d = new DelegateWithMatchingSignature(p1.MethodIWantToCall);

            int answer2 = d("Frog");

            WriteLine($"delegate->{answer2}");

            harry.Shout += Harry_Shout;
            harry.Poked();
            harry.Poked();
            harry.Poked();
            harry.Poked();

            Person[] people =
            {
                new Person {
                    Name = "Simon"
                },
                new Person {
                    Name = "Cathy"
                },
                new Person {
                    Name = "Judy"
                },
                new Person {
                    Name = "Adam"
                }
            };

            WriteLine("initial list of people:");
            foreach (var person in people)
            {
                WriteLine($"{person.Name}");
            }

            WriteLine("Use Person's IComparable to implementation to sort:");
            Array.Sort(people);
            foreach (var person in people)
            {
                WriteLine($"{person.Name}");
            }

            WriteLine("Use PersonComparer's IComparer to implementation to sort:");
            Array.Sort(people, new PersonComparer());
            foreach (var person in people)
            {
                WriteLine($"{person.Name}");
            }

            var t1 = new Thing();

            t1.Data = 42;
            WriteLine($"Thing with an integer: {t1.Process(42)}");

            var t2 = new Thing();

            t2.Data = "apple";
            WriteLine($"Thing with a string: {t2.Process("apple")}");

            var gt1 = new GenericThing <int>();

            WriteLine($"{gt1.ToString()}");
            gt1.Data = 42;
            WriteLine($"GenericThing with an integer: {gt1.Process(42)}");

            var gt2 = new GenericThing <string>();

            gt2.Data = "apple";
            WriteLine($"GenericThing with a string: {gt2.Process("apple")}");

            string number1 = "4";

            WriteLine("{0} squuared is {1}", arg0: number1, arg1: Squarer.Square <string>(number1));

            byte number2 = 3;

            WriteLine("{0} squared is {1}", arg0: number2, arg1: Squarer.Square(number2));

            var dv1 = new DisplacementVector(2, 5);
            var dv2 = new DisplacementVector(-1, 7);
            var dv3 = dv1 + dv2;

            WriteLine($"({dv1.X},{dv1.Y}) + ({dv2.X},{dv2.Y}) = ({dv3.X},{dv3.Y})");

            Employee john = new Employee {
                Name        = "John Jones",
                DateOfBirth = new DateTime(1990, 7, 28)
            };

            john.WriteToConsole();
            john.EmployeeCode = "JJ001";
            john.HireDate     = new DateTime(2014, 11, 23);
            WriteLine($"{john.Name} was hired on {john.HireDate:yyyy/MMM/dd}");
            john.WriteToConsole();
            WriteLine(john.ToString());

            Employee aliceInEmployee = new Employee {
                Name = "Alice", EmployeeCode = "AA123"
            };
            Person aliceInPerson = aliceInEmployee;

            aliceInEmployee.WriteToConsole();
            aliceInPerson.WriteToConsole();
            WriteLine(aliceInEmployee.ToString());
            WriteLine(aliceInPerson.ToString());


            if (aliceInPerson is Employee)
            {
                WriteLine($"{nameof(aliceInPerson)} is an Employee");
                Employee explicitAlice = (Employee)aliceInPerson;
            }

            Employee aliceAsEmployee = aliceInPerson as Employee;

            if (aliceAsEmployee != null)
            {
                WriteLine($"{nameof(aliceAsEmployee)} as an Employee");
            }

            try{
                john.TimeTravel(new DateTime(1999, 12, 31));
                john.TimeTravel(new DateTime(1950, 12, 20));
            }catch (PersonException ex) {
                WriteLine(ex.Message);
            }

            string email1 = "*****@*****.**";
            string email2 = "inst&test.com";

            WriteLine("{0} is a valid e-mail address: {1}",
                      arg0: email1, arg1: StringExtension.IsValidEmail(email1));
            WriteLine("{0} is a valid e-mail address: {1}",
                      arg0: email2, arg1: StringExtension.IsValidEmail(email2));
            WriteLine("{0} is a valid e-mail address: {1}",
                      arg0: email1, arg1: email1.IsValidEmail());
            WriteLine("{0} is a valid e-mail address: {1}",
                      arg0: email2, arg1: email2.IsValidEmail());
        }
示例#20
0
        static void Main(string[] args)
        {
            var p1 = new Person();

            p1.Name        = "Bob Smith";
            p1.DateOfBirth = new System.DateTime(1965, 12, 22);
            //var harry = new Person { Name = "Harry" };
            //var mary = new Person { Name = "Mary" };
            //var jill = new Person { Name = "Jill" };

            //// call instance method
            //var baby1 = mary.ProcreateWith(harry);

            //// call static method
            //var baby2 = Person.Procreate(harry, jill);
            //// call an operator
            //var baby3 = harry * mary;

            //WriteLine($"{mary.Name} has {mary.Children.Count} children.");
            //WriteLine($"{harry.Name} has {harry.Children.Count} children.");
            //WriteLine($"{jill.Name} has {jill.Children.Count} children.");
            //WriteLine($"{mary.Name}'s first child is named \"{mary.Children[0].Name}\".");

            //WriteLine($"5! is {Person.Factorial(5)}");

            //harry.Shout += Harry_Shout;
            //harry.Poke();
            //harry.Poke();
            //harry.Poke();
            //harry.Poke();

            Person[] people =
            {
                new Person {
                    Name = "Simon"
                },
                new Person {
                    Name = "Jenny"
                },
                new Person {
                    Name = "Adam"
                },
                new Person {
                    Name = "Richard"
                }
            };

            //WriteLine("Initial list of people:");
            //foreach (var person in people)
            //{
            //    WriteLine($"{person.Name}");
            //}

            //WriteLine("Use Person's IComparable implementation to sort:");
            //Array.Sort(people);
            //foreach (var person in people)
            //{
            //    WriteLine($"{person.Name}");
            //}

            //WriteLine("Use PersonComparer's IComparer implementation to sort:");
            //Array.Sort(people, new PersonComparer());
            //foreach (var person in people)
            //{
            //    WriteLine($"{person.Name}");
            //}


            var t = new Thing();

            t.Data = 42;
            WriteLine($"Thing: {t.Process("42")}");

            var gt = new GenericThing <int>();

            gt.Data = 42;
            WriteLine($"GenericThing: {gt.Process("42")}");


            //string number1 = "4";
            //WriteLine($"{number1} squared is {Squarer.Square<string>(number1)}");

            //byte number2 = 3;
            //WriteLine($"{number2} squared is {Squarer.Square<byte>(number2)}");

            //var dv1 = new DisplacementVector(3, 5);
            //var dv2 = new DisplacementVector(-2, 7);
            //var dv3 = dv1 + dv2;
            //WriteLine($"({dv1.X}, {dv1.Y}) + ({dv2.X}, {dv2.Y}) = ({dv3.X},{dv3.Y})");

            Employee e1 = new Employee
            {
                Name        = "John Jones",
                DateOfBirth = new DateTime(1990, 7, 28)
            };

            e1.WriteToConsole();
            e1.EmployeeCode = "JJ001";
            e1.HireDate     = new DateTime(2014, 11, 23);
            WriteLine($"{e1.Name} was hired on {e1.HireDate:dd/MM/yy}");
            WriteLine(e1.ToString());

            //Employee aliceInEmployee = new Employee { Name = "Alice", EmployeeCode = "AA123" };
            //Person aliceInPerson = aliceInEmployee;
            //aliceInEmployee.WriteToConsole();
            //aliceInPerson.WriteToConsole();
            //WriteLine(aliceInEmployee.ToString());
            //WriteLine(aliceInPerson.ToString());

            //if (aliceInPerson is Employee)
            //{
            //    WriteLine($"{nameof(aliceInPerson)} IS an Employee");
            //    Employee e2 = (Employee)aliceInPerson;
            //    // do something with e2
            //}

            //Employee e3 = aliceInPerson as Employee;
            //if (e3 != null)
            //{
            //    WriteLine($"{nameof(aliceInPerson)} AS an Employee");
            //    // do something with e3
            //}

            try
            {
                e1.TimeTravel(new DateTime(1999, 12, 31));
                e1.TimeTravel(new DateTime(1950, 12, 25));
            }
            catch (PersonException ex)
            {
                WriteLine(ex.Message);
            }

            string email1 = "*****@*****.**";
            string email2 = "ian&test.com";

            //WriteLine($"{email1} is a valid e-mail address: {StringExtensions.IsValidEmail(email1)}.");
            //WriteLine($"{email2} is a valid e-mail address: {StringExtensions.IsValidEmail(email2)}.");

            WriteLine($"{email1} is a valid e-mail address:{email1.IsValidEmail()}.");
            WriteLine($"{email2} is a valid e-mail address:{email2.IsValidEmail()}.");
        }
示例#21
0
        static void Main(string[] args)
        {
            var harry = new Person {
                Name = "Harry"
            };
            var mary = new Person {
                Name = "Mary"
            };
            var jill = new Person {
                Name = "Jill"
            };

            var baby1 = mary.ProcreateWith(harry);
            var baby2 = Person.Procreate(harry, jill);

            // call operator
            var baby3 = harry * mary;

            WriteLine($"{mary.Name} has {mary.Children.Count} children.");
            WriteLine($"{harry.Name} has {harry.Children.Count} children.");
            WriteLine($"{jill.Name} has {jill.Children.Count} children.");
            WriteLine($"{mary.Name}'s first child is named \"{mary.Children[0].Name}\"");

            WriteLine(new string('-', 50));
            WriteLine($"5! is {Person.Factorial(5)}");

            // delegates
            WriteLine(new string('-', 50));
            var p1     = new Person();
            int answer = p1.MethodIWantToCall("Frog");

            WriteLine(answer);

            var d       = new DelegateWithMatchingSignature(p1.MethodIWantToCall);
            int answer2 = d("Frog");

            WriteLine(answer2);

            WriteLine(new string('-', 50));
            harry.Shout += Harry_Shout;
            harry.Poke();
            harry.Poke();
            harry.Poke();
            harry.Poke();

            WriteLine(new string('-', 50));
            Person[] people =
            {
                new Person {
                    Name = "Simon"
                },
                new Person {
                    Name = "Jenny"
                },
                new Person {
                    Name = "Adam"
                },
                new Person {
                    Name = "Richard"
                }
            };

            WriteLine("Initial list for people");
            foreach (var person in people)
            {
                WriteLine($"{person.Name}");
            }

            WriteLine("Use Person's IComparable implementation to sort:");
            Array.Sort(people);
            foreach (var person in people)
            {
                WriteLine($"{person.Name}");
            }

            WriteLine("Use PersonComparer's IComparer implementation to sort");
            Array.Sort(people, new PersonComparer());
            foreach (var person in people)
            {
                WriteLine($"{person.Name}");
            }

            WriteLine(new string('-', 50));

            var t = new Thing();

            t.Data = 42;
            WriteLine($"Thing : {t.Process("42")}");

            // generic
            var gt = new GenericThing <int>();

            gt.Data = 42;
            WriteLine($"Generic thing: {gt.Process("42")}");

            WriteLine(new string('-', 50));
            Employee e1 = new Employee
            {
                Name     = "John Jones",
                HireDate = new DateTime(1990, 7, 28)
            };

            e1.WriteToConsole();

            WriteLine(new string('-', 50));
            WriteLine(e1.ToString());


            WriteLine(new string('-', 50));
            Employee aliceInEmployee = new Employee
            {
                Name         = "Alice",
                EmployeeCode = "AA123"
            };
            Person aliceInPerson = aliceInEmployee;

            aliceInEmployee.WriteToConsole();
            aliceInPerson.WriteToConsole();
            WriteLine(aliceInEmployee.ToString());
            WriteLine(aliceInPerson.ToString());

            if (aliceInPerson is Employee)
            {
                WriteLine($"{nameof(aliceInPerson)} IS an Employee");
                Employee e2 = (Employee)aliceInPerson;
            }

            Employee e3 = aliceInPerson as Employee;

            if (e3 != null)
            {
                WriteLine($"{nameof(aliceInPerson)} IS an Employee");
            }

            WriteLine(new string('-', 50));
            try
            {
                e1.TimeTravel(new DateTime(1999, 12, 31));
                e1.TimeTravel(new DateTime(1950, 12, 25));
            }
            catch (PersonException ex)
            {
                WriteLine(ex.Message);
            }
            WriteLine(new string('-', 50));
            string email1 = "*****@*****.**";
            string email2 = "ian&test.com";

            WriteLine($"{email1} is a valid e-mail address: " +
                      $"{email1.IsValidEmail()}");
            WriteLine($"{email2} is a valid e-mail address: " +
                      $"{email2.IsValidEmail()}");
        }
示例#22
0
        static void Main(string[] args)
        {
            var harry = new Person {
                Name = "Harry"
            };
            var mary = new Person {
                Name = "Mary"
            };
            var jill = new Person {
                Name = "Jill"
            };

            // call instance method
            var baby1 = mary.ProcreateWith(harry);

            // call static method
            var baby2 = Person.Procreate(harry, jill);

            // call an operator
            var baby3 = harry * mary;

            WriteLine($"{harry.Name} has {harry.Children.Count} children.");
            WriteLine($"{mary.Name} has {mary.Children.Count} children.");
            WriteLine($"{jill.Name} has {jill.Children.Count} children.");

            WriteLine($"{harry.Name}'s first child is named \"{harry.Children[0].Name}\".");

            WriteLine($"5! is {Person.Factorial(5)}");

            harry.Shout += Harry_Shout;

            harry.Poke();
            harry.Poke();
            harry.Poke();
            harry.Poke();

            Person[] people =
            {
                new Person {
                    Name = "Simon"
                },
                new Person {
                    Name = "Jenny"
                },
                new Person {
                    Name = "Adam"
                },
                new Person {
                    Name = "Richard"
                }
            };

            WriteLine("Initial list of people:");
            foreach (var person in people)
            {
                WriteLine($"{person.Name}");
            }

            WriteLine("Use Person's IComparable implementation to sort:");
            Array.Sort(people);
            foreach (var person in people)
            {
                WriteLine($"{person.Name}");
            }

            WriteLine("Use PersonComparer's IComparer implementation to sort:");
            Array.Sort(people, new PersonComparer());
            foreach (var person in people)
            {
                WriteLine($"{person.Name}");
            }

            var t1 = new Thing();

            t1.Data = 42;
            WriteLine($"Thing with an integer: {t1.Process(42)}");

            var t2 = new Thing();

            t2.Data = "apple";
            WriteLine($"Thing with a string: {t2.Process("apple")}");

            var gt1 = new GenericThing <int>();

            gt1.Data = 42;
            WriteLine($"GenericThing with an integer: {gt1.Process(42)}");

            var gt2 = new GenericThing <string>();

            gt2.Data = "apple";
            WriteLine($"GenericThing with a string: {gt2.Process("apple")}");

            string number1 = "4";

            WriteLine($"{number1} squared is {Squarer.Square<string>(number1)}");

            byte number2 = 3;

            WriteLine($"{number2} squared is {Squarer.Square(number2)}");

            var dv1 = new DisplacementVector(3, 5);
            var dv2 = new DisplacementVector(-2, 7);
            var dv3 = dv1 + dv2;

            WriteLine($"({dv1.X}, {dv1.Y}) + ({dv2.X}, {dv2.Y}) = ({dv3.X}, {dv3.Y})");

            Employee john = new Employee
            {
                Name        = "John Jones",
                DateOfBirth = new DateTime(1990, 7, 28)
            };

            john.WriteToConsole();

            john.EmployeeCode = "JJ001";
            john.HireDate     = new DateTime(2014, 11, 23);
            WriteLine($"{john.Name} was hired on {john.HireDate:dd/MM/yy}");

            WriteLine(john.ToString());

            Employee aliceInEmployee = new Employee
            {
                Name         = "Alice",
                EmployeeCode = "AA123"
            };

            Person aliceInPerson = aliceInEmployee;

            aliceInEmployee.WriteToConsole();
            aliceInPerson.WriteToConsole();
            WriteLine(aliceInEmployee.ToString());
            WriteLine(aliceInPerson.ToString());

            if (aliceInPerson is Employee)
            {
                WriteLine($"{nameof(aliceInPerson)} IS an Employee");
                Employee explicitAlice = (Employee)aliceInPerson;
                // safely do something with explicitAlice
            }

            Employee aliceAsEmployee = aliceInPerson as Employee;

            if (aliceAsEmployee != null)
            {
                WriteLine($"{nameof(aliceInPerson)} AS an Employee");
                // do something with aliceAsEmployee
            }

            try
            {
                john.TimeTravel(new DateTime(1999, 12, 31));
                john.TimeTravel(new DateTime(1950, 12, 25));
            }
            catch (PersonException ex)
            {
                WriteLine(ex.Message);
            }

            string email1 = "*****@*****.**";
            string email2 = "ian&test.com";

            WriteLine($"{email1} is a valid e-mail address: {StringExtensions.isValidEmail(email1)}");
            WriteLine($"{email2} is a valid e-mail address: {StringExtensions.isValidEmail(email2)}");

            WriteLine($"{email1} is a valid e-mail address: {email1.isValidEmail()}");
            WriteLine($"{email2} is a valid e-mail address: {email2.isValidEmail()}");
        }
示例#23
0
        static void Main(string[] args)
        {
            /* Ch05 Commented for clarity while working through Chapter 06
             * var bob = new Person();
             * bob.Name = "Bob Smith";
             * bob.DateOfBirth = new DateTime(1965, 12, 22);
             * bob.FavoriteAncientWonder = WondersOfTheAncientWorld.StatusOfZeusAtOlympia;
             * var alice = new Person
             * {
             *  Name = "Alice Jones",
             *  DateOfBirth = new DateTime(1998, 3, 7)
             * };
             *
             * WriteLine(format: "{0} was born on {1: dddd, d MMMM yyyy}",
             * arg0: bob.Name,
             * arg1: bob.DateOfBirth);
             *
             * WriteLine(format: "{0} was born on {1:dd MMM yy}", arg0: alice.Name,
             * arg1: alice.DateOfBirth);
             * WriteLine(format: "{0}'s favorite wonder is {1}. Its integer is {2}.", arg0: bob.Name, arg1: bob.FavoriteAncientWonder, arg2: (int)bob.FavoriteAncientWonder);
             *
             * bob.BucketList = WondersOfTheAncientWorld.HangingGardensOfBabylon | WondersOfTheAncientWorld.MausoleumAtHalicarnassus;
             * // Another option is to set the value by casting 18 to the enum type, but this is more difficult to read
             * // bob.BucketList = (WondersOfTheAncientWorld)18;
             * WriteLine($"{bob.Name}'s bucket list is {bob.BucketList}");
             *
             * bob.Children.Add(new Person { Name = "Alfred" });
             * bob.Children.Add(new Person { Name = "Zoe" });
             * WriteLine($"{bob.Name} has {bob.Children.Count} children:");
             * for (int child = 0; child < bob.Children.Count; child++)
             * {
             *  WriteLine($"{bob.Children[child].Name}");
             * }
             * // as a bonus, use a foreach statement
             * foreach (var children in bob.Children)
             * {
             *  WriteLine($"{children.Name}");
             * }
             *
             * BankAccount.InterestRate = 0.012M; // store a shared value
             * var jonesAccount = new BankAccount();
             * jonesAccount.AccountName = "Mrs. Jones";
             * jonesAccount.Balance = 2400;
             *
             * WriteLine(format: "{0} earned {1:C} interest.", arg0: jonesAccount.AccountName, arg1: jonesAccount.Balance * BankAccount.InterestRate);
             * var gerrierAccount = new BankAccount();
             * gerrierAccount.AccountName = "Ms. Gerrier";
             * gerrierAccount.Balance = 98;
             *
             * WriteLine(format: "{0} earned {1:C} interest", arg0: gerrierAccount.AccountName, arg1: gerrierAccount.Balance * BankAccount.InterestRate);
             * WriteLine($"{bob.Name} is a {Person.Species}");
             * WriteLine($"{bob.Name} was born on {bob.HomePlanet}");
             * var blankPerson = new Person();
             * WriteLine(format:
             * "{0} of {1} was created at {2:hh:mm:ss} on a {2:dddd}.",
             * arg0: blankPerson.Name,
             * arg1: blankPerson.HomePlanet,
             * arg2: blankPerson.Instantiated);
             *
             * var gunny = new Person("Gunny", "Mars");
             * WriteLine(format:
             * "{0} of {1} was created at {2:hh:mm:ss} on a {2:dddd}.",
             * arg0: gunny.Name,
             * arg1: gunny.HomePlanet,
             * arg2: gunny.Instantiated);
             *
             * // methods
             * bob.WriteToConsole();
             * WriteLine(bob.GetOrigin());
             *
             * // using tuples
             * (string, int) fruit = bob.GetFruit();
             * WriteLine($"{fruit.Item1}, {fruit.Item2} there are");
             *
             * // named tuples
             * var fruitNamed = bob.GetNamedFruit();
             * WriteLine($"There are {fruitNamed.Number} {fruitNamed.Name}.");
             * var thing1 = ("Neville", 4);
             *
             * // inferring tuple names
             * WriteLine($"{thing1.Item1} has {thing1.Item2} children.");
             * var thing2 = (bob.Name, bob.Children.Count);
             * WriteLine($"{thing2.Name} has {thing2.Count} children.");
             *
             * // deconstructed
             * (string fruitName, int fruitNumber) = bob.GetFruit();
             * WriteLine($"Deconstructed: {fruitName}, {fruitNumber}");
             *
             * // passing parameters to methods + overloading methods
             * WriteLine(bob.SayHello());
             * WriteLine(bob.SayHello("Emily"));
             *
             * // optional parameters
             * WriteLine(bob.OptionalParameters());
             * // inferred by position
             * WriteLine(bob.OptionalParameters("Jump!", 98.5));
             * // select using named params
             * WriteLine(bob.OptionalParameters(number: 52.7, command: "Hide!"));
             * // use named parameters to skip over optional params
             * WriteLine(bob.OptionalParameters("Poke!", active: false));
             *
             * // controlling how parameters are passed
             * int a = 10;
             * int b = 20;
             * int c = 30;
             *
             * WriteLine($"Before a = {a}, b = {b}, c = {c}");
             * bob.PassingParameters(a, ref b, out c);
             * WriteLine($"After: a = {a}, {b} = b, c = {c}");
             * int d = 10;
             * int e = 20;
             * WriteLine($"Before d = {d}, e = {e}, f doesn't exist yet!");
             * // simplified C# 7.0 syntax for out parameter
             * bob.PassingParameters(d, ref e, out int f);
             * WriteLine($"After: d = {d}, e = {e}, f = {f}");
             * var sam = new Person
             * {
             *  Name = "Sam",
             *  DateOfBirth = new DateTime(1972, 1, 27)
             * };
             * WriteLine(sam.Origin);
             * WriteLine(sam.Greeting);
             * WriteLine(sam.Age);
             * sam.FavoriteIceCream = "Chocolate Fudge";
             * WriteLine($"Sam's favorite ice-cream flavor is {sam.FavoriteIceCream}.");
             * sam.FavoritePrimaryColor = "Red";
             * WriteLine($"Sam's favorite primary color is {sam.FavoritePrimaryColor}.");
             *
             * // indexers
             * sam.Children.Add(new Person { Name = "Charlie" });
             * sam.Children.Add(new Person { Name = "Ella" });
             * WriteLine($"Sam's first child is {sam.Children[0].Name}");
             * WriteLine($"Sam's second child is {sam.Children[1].Name}");
             * WriteLine($"Sam's first child is {sam[0].Name}");
             * WriteLine($"Sam's second child is {sam[1].Name}");
             ***END BLOCK COMMENT *** END BLOCK COMMENT */

            var harry = new Person {
                Name = "Harry"
            };
            var mary = new Person {
                Name = "Mary"
            };
            var jill = new Person {
                Name = "Jill"
            };

            // call instance method
            var baby1 = mary.ProcreateWith(harry);

            // call static method
            var baby2 = Person.Procreate(harry, jill);
            // call an operator
            var baby3 = harry * mary;

            WriteLine($"{harry.Name} has {harry.Children.Count} children.");
            WriteLine($"{mary.Name} has {mary.Children.Count} children.");
            WriteLine($"{jill.Name} has {jill.Children.Count} children");
            WriteLine(format: "{0}'s first child is named \"{1}\".", arg0: harry.Name, arg1: harry.Children[0].Name);
            WriteLine($"5! is {Person.Factorial(5)}");

            harry.Shout += Harry_Shout; // "By assigning a method, () would replace
            harry.Poke();
            harry.Poke();
            harry.Poke();
            harry.Poke();

            Person[] people =
            {
                new Person {
                    Name = "Simon"
                },
                new Person {
                    Name = "Jimmy"
                },
                new Person {
                    Name = "Richard"
                },
                new Person {
                    Name = "Adam"
                },
            };
            WriteLine("Initial list of people:");
            foreach (var person in people)
            {
                WriteLine($"{person.Name}");
            }
            WriteLine("Use Person's IComparable implementation to sort:");
            Array.Sort(people);
            foreach (var person in people)
            {
                WriteLine($"{person.Name}");
            }
            WriteLine("Use PersonComparer's IComparer implementation to sort:");
            Array.Sort(people, new PersonComparer());
            foreach (var person in people)
            {
                WriteLine($"{person.Name}");
            }

            var t1 = new Thing();

            t1.Data = 42;
            WriteLine($"Thing with an integer: {t1.Process(42)}");

            var t2 = new Thing();

            t2.Data = "apple";
            WriteLine($"Thing with a string: {t2.Process("apple")}");

            var gt1 = new GenericThing <int>();

            gt1.Data = 42;
            WriteLine($"GenericThing with an integer: {gt1.Process(42)}");

            var gt2 = new GenericThing <string>();

            gt2.Data = "Apple";
            WriteLine($"GenericThing with an string: {gt2.Process("Apple")}");

            string number1 = "4";

            WriteLine($"{number1} squared is {Squarer.Square<string>(number1)}");

            byte number2 = 3;

            WriteLine($"{number2} squared is {Squarer.Square(number2)}");

            var dv1 = new DisplacementVector(3, 5);
            var dv2 = new DisplacementVector(-2, 7);
            var dv3 = dv1 + dv2;

            WriteLine($"({dv1.X}, {dv1.Y}) + ({dv2.X}, {dv2.Y}) = ({dv3.X}, {dv3.Y})");

            Employee john = new Employee
            {
                Name        = "John Jones",
                DateOfBirth = new DateTime(1990, 7, 28)
            };

            john.WriteToConsole();

            john.EmployeeCode = "JJ001";
            john.HireDate     = new DateTime(2014, 11, 23);
            WriteLine($"{john.Name} was hired on {john.HireDate:dd/MM/yy}");
            // Writes Packt.Shared.Employee
            WriteLine(john.ToString());


            Employee aliceInEmployee = new Employee
            {
                Name         = "Alice",
                EmployeeCode = "AA123"
            };

            Person aliceInPerson = aliceInEmployee;

            aliceInEmployee.WriteToConsole();
            aliceInPerson.WriteToConsole();
            WriteLine(aliceInEmployee.ToString());
            WriteLine(aliceInPerson.ToString());
            // explicit casting
            // Employee explicitAlice = (Employee)aliceInPerson;

            if (aliceInPerson is Employee)
            {
                WriteLine($"{nameof(aliceInPerson)} IS an Employee");
                Employee explicitAlice = (Employee)aliceInPerson;
                // safely do something with explicitAlice
            }

            Employee aliceAsEmployee = aliceInPerson as Employee;

            if (aliceAsEmployee != null)
            {
                WriteLine($"{nameof(aliceInPerson)} AS an Employee");
                // do something with aliceAsEmployee
            }
            // Inheriting Exceptions
            try
            {
                john.TimeTravel(new DateTime(1999, 12, 31));
                john.TimeTravel(new DateTime(1950, 12, 25));
            }
            catch (PersonException ex)
            {
                WriteLine(ex.Message);
            }
            // Using Static methods to reuse functionality
            string email1 = "*****@*****.**";
            string email2 = "ian&test.com";

            /*
             * WriteLine(
             * "{0} is a valid e-mail address: {1}",
             * arg0: email1,
             * arg1: StringExtensions.IsValidEmail(email1));
             * WriteLine(
             * "{0} is a valid e-mail address: {1}",
             * arg0: email2,
             * arg1: StringExtensions.IsValidEmail(email2));
             */

            // Using Extension Methods to reuse functionality
            WriteLine(
                "{0} is a valid e-mail address: {1}",
                arg0: email1,
                arg1: email1.IsValidEmail());
            WriteLine(
                "{0} is a valid e-mail address: {1}",
                arg0: email2,
                arg1: email2.IsValidEmail());
        }