public override void OnInspectorGUI()
        {
            //Get our manager
            m_manager = (PegasusManager)target;

            //Set up the box style
            if (m_boxStyle == null)
            {
                m_boxStyle = new GUIStyle(GUI.skin.box);
                m_boxStyle.normal.textColor = GUI.skin.label.normal.textColor;
                m_boxStyle.fontStyle        = FontStyle.Bold;
                m_boxStyle.alignment        = TextAnchor.UpperLeft;
            }

            //Setup the wrap style
            if (m_wrapStyle == null)
            {
                m_wrapStyle           = new GUIStyle(GUI.skin.label);
                m_wrapStyle.fontStyle = FontStyle.Normal;
                m_wrapStyle.wordWrap  = true;
            }

            //Text intro
            GUILayout.BeginVertical(string.Format("Pegasus ({0}.{1})", PegasusConstants.MajorVersion, PegasusConstants.MinorVersion), m_boxStyle);
            GUILayout.Space(20);
            EditorGUILayout.LabelField("Welcome to Pegasus!\nTo visualise flythrough in editor mode select Window->Layouts->2 x 3 so that both Scene & Game windows are showing.\nCtrl + Left Click: Add POI.\nCrtl + ScrollWheel: Scrub timeline.", m_wrapStyle);
            GUILayout.EndVertical();

            EditorGUI.BeginChangeCheck();

            GUILayout.Space(5);

            GUILayout.BeginVertical("Configuration", m_boxStyle);
            GUILayout.Space(20);
            GameObject poiTarget = (GameObject)EditorGUILayout.ObjectField(GetLabel("Target Object"), m_manager.m_target, typeof(GameObject), true);

            PegasusConstants.FlythroughType      flythroughType      = (PegasusConstants.FlythroughType)EditorGUILayout.EnumPopup(GetLabel("Flythrough Type"), m_manager.m_flythroughType);
            PegasusConstants.FlythroughEndAction flythroughEndAction = m_manager.m_flythroughEndAction;
            PegasusManager nextPegasus = m_manager.m_nextPegasus;

            if (flythroughType == PegasusConstants.FlythroughType.SingleShot)
            {
                flythroughEndAction = (PegasusConstants.FlythroughEndAction)EditorGUILayout.EnumPopup(GetLabel("Flythrough End"), flythroughEndAction);
                if (flythroughEndAction == PegasusConstants.FlythroughEndAction.PlayNextPegasus)
                {
                    nextPegasus = (PegasusManager)EditorGUILayout.ObjectField(GetLabel("Next Pegasus"), nextPegasus, typeof(PegasusManager), true);
                }
            }
            bool autoStartAtRuntime = EditorGUILayout.Toggle(GetLabel("Play On Start"), m_manager.m_autoStartAtRuntime);

            PegasusConstants.TargetFrameRate targetFrameRateType = m_manager.m_targetFramerateType;
            PegasusConstants.HeightCheckType heightCheckType     = m_manager.m_heightCheckType;
            float minHeightAboveTerrain = m_manager.m_minHeightAboveTerrain;
            float collisionHeightOffset = m_manager.m_collisionHeightOffset;
            float rotationDamping       = m_manager.m_rotationDamping;
            float positionDamping       = m_manager.m_positionDamping;
            float poiSize = m_manager.m_poiGizmoSize;

            bool showAdvanced = EditorGUILayout.BeginToggleGroup(GetLabel(" Advanced"), m_manager.m_showAdvanced);

            if (showAdvanced)
            {
                EditorGUI.indentLevel++;
                targetFrameRateType = (PegasusConstants.TargetFrameRate)EditorGUILayout.EnumPopup(GetLabel("Framerate"), m_manager.m_targetFramerateType);
                heightCheckType     = (PegasusConstants.HeightCheckType)EditorGUILayout.EnumPopup(GetLabel("Check Height"), m_manager.m_heightCheckType);
                if (heightCheckType != PegasusConstants.HeightCheckType.None)
                {
                    if (heightCheckType == PegasusConstants.HeightCheckType.Collision)
                    {
                        collisionHeightOffset = EditorGUILayout.FloatField(GetLabel("Collision Offset"), collisionHeightOffset);
                    }
                    minHeightAboveTerrain = EditorGUILayout.FloatField(GetLabel("Min POI Height"), minHeightAboveTerrain);
                }
                rotationDamping = EditorGUILayout.Slider(GetLabel("Rotation Damping"), m_manager.m_rotationDamping, 0f, 3f);
                positionDamping = EditorGUILayout.Slider(GetLabel("Position Damping"), m_manager.m_positionDamping, 0f, 3f);
                poiSize         = EditorGUILayout.Slider(GetLabel("Gizmo Size"), poiSize, 0.1f, 5f);
                EditorGUI.indentLevel--;
            }
            EditorGUILayout.EndToggleGroup();
            GUILayout.Space(3);

            GUILayout.Space(3);
            GUILayout.EndVertical();

            GUILayout.Space(5);

            GUILayout.BeginVertical("Statistics", m_boxStyle);
            GUILayout.Space(20);
            EditorGUILayout.LabelField("Distance", string.Format("{0:0.00m}", m_manager.m_totalDistance));
            EditorGUILayout.LabelField("Duration", string.Format("{0}:{1:00}.{2:000}", m_manager.m_totalDuration.Minutes, m_manager.m_totalDuration.Seconds, m_manager.m_totalDuration.Milliseconds));
            GUILayout.Space(3);
            GUILayout.EndVertical();

            GUILayout.Space(5);

            GUILayout.BeginVertical(m_boxStyle);
            float scrubber = m_manager.m_totalDistanceTravelledPct;

            m_manager.m_showScrubber = EditorGUILayout.BeginToggleGroup(GetLabel(" Visualisation"), m_manager.m_showScrubber);
            bool showDebug        = m_manager.m_displayDebug;
            bool alwaysShowGizmos = m_manager.m_alwaysShowGizmos;

            if (m_manager.m_showScrubber)
            {
                EditorGUILayout.LabelField("Switch to Game View and use the Scrubber and Step controls to visualise the flythrough path while in edit mode. This will physically move your Target in the scene so make sure you put it back to its original location afterwards.", m_wrapStyle);
                scrubber = EditorGUILayout.Slider(GetLabel("Scrubber"), scrubber, 0f, 1f);
                GUILayout.BeginHorizontal();
                if (GUILayout.Button(GetLabel("Step Backward")))
                {
                    m_manager.StepTargetBackward(1f);
                    scrubber = m_manager.m_totalDistanceTravelledPct;
                }
                if (GUILayout.Button(GetLabel("Step Forward")))
                {
                    m_manager.StepTargetForward(1f);
                    scrubber = m_manager.m_totalDistanceTravelledPct;
                }
                GUILayout.EndHorizontal();
                alwaysShowGizmos = EditorGUILayout.Toggle(GetLabel("Show Gizmos"), alwaysShowGizmos);
                showDebug        = EditorGUILayout.Toggle(GetLabel("Show debug"), showDebug);
            }
            EditorGUILayout.EndToggleGroup();
            GUILayout.Space(3);
            GUILayout.EndVertical();

            GUILayout.Space(5);

            GUILayout.BeginVertical(m_boxStyle);
            m_manager.m_showPOIHelpers = EditorGUILayout.BeginToggleGroup(GetLabel(" Utilities"), m_manager.m_showPOIHelpers);
            if (m_manager.m_showPOIHelpers)
            {
                if (GUILayout.Button(GetLabel("Go To First POI")))
                {
                    PegasusPoi poi = m_manager.GetPOI(0);
                    if (poi != null)
                    {
                        if (Selection.activeTransform != null)
                        {
                            Selection.activeTransform = poi.transform;
                        }
                        if (SceneView.lastActiveSceneView != null)
                        {
                            SceneView.lastActiveSceneView.pivot = poi.transform.position;
                        }
                        poi.m_manager.SelectPoi(poi);
                        poi.m_manager.MoveTargetToPoi(poi);
                    }
                }
                if (GUILayout.Button(GetLabel("Set POI To Min Height")))
                {
                    m_manager.SetPoiToMinHeight();
                }
                if (GUILayout.Button(GetLabel("Show Debug On POI")))
                {
                    m_manager.CreateDebugObjects();
                }
                if (GUILayout.Button(GetLabel("Hide Debug on POI")))
                {
                    m_manager.DeleteDebugObjects();
                }
            }
            EditorGUILayout.EndToggleGroup();
            GUILayout.Space(3);
            GUILayout.EndVertical();

            GUILayout.Space(5);

            //Display some playback controls
            if (EditorApplication.isPlaying)
            {
                GUILayout.BeginVertical("Playback Status", m_boxStyle);
                GUILayout.Space(20);
                EditorGUILayout.LabelField("Status", m_manager.m_currentState.ToString());
                if (m_manager.m_currentState == PegasusConstants.FlythroughState.Started)
                {
                    EditorGUILayout.LabelField("Delta Time", string.Format("{0:0.000}", m_manager.m_frameUpdateTime));
                    EditorGUILayout.LabelField("Delta Dist", string.Format("{0:0.000}", m_manager.m_frameUpdateDistance));
                    EditorGUILayout.LabelField("Current Speed", string.Format("{0:0.00}", m_manager.m_currentVelocity));
                    EditorGUILayout.LabelField("Distance Travelled", string.Format("{0:0.00}", m_manager.m_totalDistanceTravelled));
                    EditorGUILayout.LabelField("Total Distance", string.Format("{0:0.00}", m_manager.m_totalDistance));
                }
                else
                {
                    EditorGUILayout.LabelField("Delta Time", string.Format("{0:0.000}", 0f));
                    EditorGUILayout.LabelField("Delta Dist", string.Format("{0:0.000}", 0f));
                    EditorGUILayout.LabelField("Current Speed", string.Format("{0:0.00}", 0f));
                    EditorGUILayout.LabelField("Distance Travelled", string.Format("{0:0.00}", m_manager.m_totalDistanceTravelled));
                    EditorGUILayout.LabelField("Total Distance", string.Format("{0:0.00}", m_manager.m_totalDistance));
                }

                if (m_manager.m_currentState == PegasusConstants.FlythroughState.Stopped)
                {
                    if (GUILayout.Button(GetLabel("Play")))
                    {
                        m_manager.StartFlythrough();
                    }
                }
                else
                {
                    GUILayout.BeginHorizontal();
                    if (m_manager.m_currentState == PegasusConstants.FlythroughState.Paused)
                    {
                        if (GUILayout.Button(GetLabel("Resume")))
                        {
                            m_manager.ResumeFlythrough();
                        }
                    }
                    else if (m_manager.m_currentState == PegasusConstants.FlythroughState.Started)
                    {
                        if (GUILayout.Button(GetLabel("Pause")))
                        {
                            m_manager.PauseFlythrough();
                        }
                    }
                    if (GUILayout.Button(GetLabel("Stop")))
                    {
                        m_manager.StopFlythrough();
                    }
                    GUILayout.EndHorizontal();
                }
                GUILayout.Space(3);
                GUILayout.EndVertical();
            }

            if (EditorGUI.EndChangeCheck())
            {
                Undo.RecordObject(m_manager, "Made changes");
                m_manager.m_autoStartAtRuntime    = autoStartAtRuntime;
                m_manager.m_displayDebug          = showDebug;
                m_manager.m_alwaysShowGizmos      = alwaysShowGizmos;
                m_manager.m_collisionHeightOffset = collisionHeightOffset;
                m_manager.m_showAdvanced          = showAdvanced;
                m_manager.m_poiGizmoSize          = poiSize;

                if (m_manager.m_flythroughType != flythroughType)
                {
                    m_manager.m_flythroughType = flythroughType;
                    m_manager.InitialiseFlythrough();
                }
                m_manager.m_nextPegasus = nextPegasus;

                if (m_manager.m_heightCheckType != heightCheckType)
                {
                    m_manager.m_heightCheckType = heightCheckType;
                    m_manager.InitialiseFlythrough();
                }
                m_manager.m_flythroughEndAction = flythroughEndAction;
                m_manager.m_target = poiTarget;

                if (m_manager.m_targetFramerateType != targetFrameRateType)
                {
                    m_manager.ChangeFramerate(targetFrameRateType);
                }
                if (!PegasusPoi.ApproximatelyEqual(scrubber, m_manager.m_totalDistanceTravelledPct))
                {
                    m_manager.MoveTargetTo(scrubber);
                }
                if (!PegasusPoi.ApproximatelyEqual(minHeightAboveTerrain, m_manager.m_minHeightAboveTerrain))
                {
                    m_manager.m_minHeightAboveTerrain = minHeightAboveTerrain;
                    m_manager.InitialiseFlythrough();
                }
                m_manager.m_rotationDamping = rotationDamping;
                m_manager.m_positionDamping = positionDamping;

                EditorUtility.SetDirty(m_manager);
            }
        }
示例#2
0
        /// <summary>
        /// Draw the POI gui
        /// </summary>
        public override void OnInspectorGUI()
        {
            //Get our poi
            m_poi = (PegasusPoi)target;

            //Set up the box style
            if (m_boxStyle == null)
            {
                m_boxStyle = new GUIStyle(GUI.skin.box);
                m_boxStyle.normal.textColor = GUI.skin.label.normal.textColor;
                m_boxStyle.fontStyle        = FontStyle.Bold;
                m_boxStyle.alignment        = TextAnchor.UpperLeft;
            }

            //Setup the wrap style
            if (m_wrapStyle == null)
            {
                m_wrapStyle          = new GUIStyle(GUI.skin.label);
                m_wrapStyle.wordWrap = true;
            }

            //Create a nice text intro
            GUILayout.BeginVertical("Point of Interest", m_boxStyle);
            GUILayout.Space(20);
            EditorGUILayout.LabelField("The yellow sphere will be flown through, and the blue sphere is what the camera is looking at. If the blue sphere is not shown then the camera will look along the path of the flythrough.\n\nClick on POI in scene then...\nCTRL + Keys - Move selected POI.\nSHIFT+CTRL + Keys - Move selected LookAt.\nSee PegasusDefaults for Keys.", m_wrapStyle);
            GUILayout.EndVertical();

            EditorGUI.BeginChangeCheck();

            PegasusConstants.PoiType poiType = m_poi.m_poiType;

            GUILayout.Space(5);

            GUILayout.BeginVertical("Auto Roll", m_boxStyle);
            GUILayout.Space(20);
            bool autoRoll = EditorGUILayout.Toggle(GetLabel("Auto Roll"), m_poi.m_autoRollOn);

            GUILayout.Space(3);
            GUILayout.EndVertical();

            GUILayout.Space(5);

            GUILayout.BeginVertical("Target Lookat", m_boxStyle);
            GUILayout.Space(20);
            PegasusConstants.LookatType lookatType = (PegasusConstants.LookatType)EditorGUILayout.EnumPopup(GetLabel("Target"), m_poi.m_lookatType);
            float lookAtAngle    = m_poi.m_lookAtAngle;
            float lookAtDistance = m_poi.m_lookAtDistance;
            float lookAtHeight   = m_poi.m_lookAtHeight;

            if (lookatType == PegasusConstants.LookatType.Path)
            {
                GUI.enabled = false;
            }
            lookAtAngle    = EditorGUILayout.Slider(GetLabel("  Angle"), m_poi.m_lookAtAngle, 0f, 359.9f);
            lookAtDistance = EditorGUILayout.FloatField(GetLabel("  Distance"), m_poi.m_lookAtDistance);
            lookAtHeight   = EditorGUILayout.FloatField(GetLabel("  Height"), m_poi.m_lookAtHeight);
            GUI.enabled    = true;
            GUILayout.Space(3);
            GUILayout.EndVertical();

            GUILayout.Space(5);

            GUILayout.BeginVertical("Target Speed", m_boxStyle);
            GUILayout.Space(20);
            PegasusConstants.SpeedType speedType = (PegasusConstants.SpeedType)EditorGUILayout.EnumPopup(GetLabel("Type"), m_poi.m_startSpeedType);
            float startSpeed = m_poi.m_startSpeed;

            if (speedType != PegasusConstants.SpeedType.Custom)
            {
                EditorGUILayout.LabelField(GetLabel("Speed"), GetLabel(string.Format("{0:0.00} m/sec", startSpeed)));
            }
            else
            {
                startSpeed = EditorGUILayout.FloatField(GetLabel("Speed"), startSpeed);
                if (startSpeed < 0.0001f)
                {
                    startSpeed = 0.0001f;
                }
            }
            GUILayout.Space(3);
            GUILayout.EndVertical();

            GUILayout.Space(5);

            GUILayout.BeginVertical("Height Constraint", m_boxStyle);
            GUILayout.Space(20);
            PegasusConstants.PoiHeightCheckType heightCheckType = (PegasusConstants.PoiHeightCheckType)EditorGUILayout.EnumPopup(GetLabel("Min Height From"), m_poi.m_heightCheckType);
            GUILayout.Space(3);
            GUILayout.EndVertical();

            GUILayout.Space(5);

            GUILayout.BeginVertical("Statistics", m_boxStyle);
            GUILayout.Space(20);
            EditorGUILayout.LabelField("Distance", string.Format("{0:0.00m}", m_poi.m_segmentDistance));
            EditorGUILayout.LabelField("Start Time", string.Format("{0}:{1:00}.{2:000}", m_poi.m_segmentStartTime.Minutes, m_poi.m_segmentStartTime.Seconds, m_poi.m_segmentStartTime.Milliseconds));
            EditorGUILayout.LabelField("Segment Time", string.Format("{0}:{1:00}.{2:000}", m_poi.m_segmentDuration.Minutes, m_poi.m_segmentDuration.Seconds, m_poi.m_segmentDuration.Milliseconds));
            EditorGUILayout.LabelField("Total Time", string.Format("{0}:{1:00}.{2:000}", m_poi.m_manager.m_totalDuration.Minutes, m_poi.m_manager.m_totalDuration.Seconds, m_poi.m_manager.m_totalDuration.Milliseconds));
            GUILayout.Space(3);
            GUILayout.EndVertical();

            PegasusConstants.EasingType velocityEasing = m_poi.m_velocityEasingType;
            PegasusConstants.EasingType rotationEasing = m_poi.m_rotationEasingType;
            PegasusConstants.EasingType positionEasing = m_poi.m_positionEasingType;

            GUILayout.Space(5);

            GUILayout.BeginVertical("Utilities", m_boxStyle);
            GUILayout.Space(20);

            if (GUILayout.Button(GetLabel("Select Manager")))
            {
                if (Selection.activeTransform != null)
                {
                    Selection.activeTransform = m_poi.m_manager.transform;
                }
            }
            if (GUILayout.Button(GetLabel("Select First POI")))
            {
                PegasusPoi poi = m_poi.m_manager.GetFirstPOI();
                if (poi != null)
                {
                    if (SceneView.lastActiveSceneView != null)
                    {
                        SceneView.lastActiveSceneView.pivot = poi.transform.position;
                    }
                    if (Selection.activeTransform != null)
                    {
                        Selection.activeTransform = poi.transform;
                    }
                    poi.m_manager.SelectPoi(poi);
                    poi.m_manager.MoveTargetToPoi(poi);
                }
            }

            GUILayout.BeginHorizontal();
            if (GUILayout.Button(GetLabel("Select Previous POI")))
            {
                PegasusPoi poi = m_poi.m_manager.GetPrevPOI(m_poi);
                if (poi != null)
                {
                    if (Selection.activeTransform != null)
                    {
                        Selection.activeTransform = poi.transform;
                    }
                    if (SceneView.lastActiveSceneView != null)
                    {
                        SceneView.lastActiveSceneView.pivot = poi.transform.position;
                    }
                    poi.m_manager.SelectPoi(poi);
                    poi.m_manager.MoveTargetToPoi(poi);
                }
            }
            if (GUILayout.Button(GetLabel("Select Next POI")))
            {
                PegasusPoi poi = m_poi.m_manager.GetNextPOI(m_poi);
                if (poi != null)
                {
                    if (Selection.activeTransform != null)
                    {
                        Selection.activeTransform = poi.transform;
                    }
                    if (SceneView.lastActiveSceneView != null)
                    {
                        SceneView.lastActiveSceneView.pivot = poi.transform.position;
                    }
                    poi.m_manager.SelectPoi(poi);
                    poi.m_manager.MoveTargetToPoi(poi);
                }
            }
            GUILayout.EndHorizontal();

            GUILayout.BeginHorizontal();
            if (GUILayout.Button(GetLabel("Add POI Before")))
            {
                PegasusPoi poi = m_poi.m_manager.AddPoiBefore(m_poi);
                if (poi != null)
                {
                    if (Selection.activeTransform != null)
                    {
                        Selection.activeTransform = poi.transform;
                    }
                    if (SceneView.lastActiveSceneView != null)
                    {
                        SceneView.lastActiveSceneView.pivot = poi.transform.position;
                    }
                    poi.m_manager.SelectPoi(poi);
                    poi.m_manager.MoveTargetToPoi(poi);
                }
            }
            if (GUILayout.Button(GetLabel("Add POI After")))
            {
                PegasusPoi poi = m_poi.m_manager.AddPoiAfter(m_poi);
                if (poi != null)
                {
                    if (Selection.activeTransform != null)
                    {
                        Selection.activeTransform = poi.transform;
                    }
                    if (SceneView.lastActiveSceneView != null)
                    {
                        SceneView.lastActiveSceneView.pivot = poi.transform.position;
                    }
                    poi.m_manager.SelectPoi(poi);
                    poi.m_manager.MoveTargetToPoi(poi);
                }
            }
            GUILayout.EndHorizontal();

            GUILayout.Space(3);
            GUILayout.EndVertical();

            //Check for changes, make undo record, make changes and let editor know we are dirty
            if (EditorGUI.EndChangeCheck())
            {
                Undo.RecordObject(m_poi, "Made changes");
                m_poi.m_poiType = poiType;

                m_poi.m_autoRollOn = autoRoll;

                if (m_poi.m_lookatType != lookatType && lookatType == PegasusConstants.LookatType.Target)
                {
                    lookAtHeight   = 0f;
                    lookAtDistance = 5f;
                }
                m_poi.m_lookatType = lookatType;

                if (heightCheckType != m_poi.m_heightCheckType)
                {
                    m_poi.m_heightCheckType = heightCheckType;
                    //m_poi.m_manager.UpdateSegmentWithDependencies(m_poi);
                }

                if (!PegasusPoi.ApproximatelyEqual(m_poi.m_lookAtAngle, lookAtAngle))
                {
                    m_poi.m_lookAtAngle       = lookAtAngle;
                    m_poi.m_lookatLocation    = m_poi.transform.position + (m_poi.transform.localRotation * Quaternion.AngleAxis(m_poi.m_lookAtAngle, Vector3.up)) * new Vector3(0f, 0f, -m_poi.m_lookAtDistance);
                    m_poi.m_lookatLocation    = m_poi.m_manager.GetLowestLookatPosition(m_poi.m_lookatLocation, m_poi.m_heightCheckType);
                    m_poi.m_lookatLocation.y += m_poi.m_lookAtHeight;
                }
                else if (!PegasusPoi.ApproximatelyEqual(m_poi.m_lookAtDistance, lookAtDistance))
                {
                    m_poi.m_lookAtDistance    = lookAtDistance;
                    m_poi.m_lookatLocation    = m_poi.transform.position + (m_poi.transform.localRotation * Quaternion.AngleAxis(m_poi.m_lookAtAngle, Vector3.up)) * new Vector3(0f, 0f, -m_poi.m_lookAtDistance);
                    m_poi.m_lookatLocation    = m_poi.m_manager.GetLowestLookatPosition(m_poi.m_lookatLocation, m_poi.m_heightCheckType);
                    m_poi.m_lookatLocation.y += m_poi.m_lookAtHeight;
                }
                else if (!PegasusPoi.ApproximatelyEqual(m_poi.m_lookAtHeight, lookAtHeight))
                {
                    m_poi.m_lookAtHeight      = lookAtHeight;
                    m_poi.m_lookatLocation    = m_poi.transform.position + (m_poi.transform.localRotation * Quaternion.AngleAxis(m_poi.m_lookAtAngle, Vector3.up)) * new Vector3(0f, 0f, -m_poi.m_lookAtDistance);
                    m_poi.m_lookatLocation    = m_poi.m_manager.GetLowestLookatPosition(m_poi.m_lookatLocation, m_poi.m_heightCheckType);
                    m_poi.m_lookatLocation.y += m_poi.m_lookAtHeight;
                }

                if (m_poi.m_startSpeedType != speedType)
                {
                    m_poi.m_startSpeedType = speedType;
                    m_poi.m_startSpeed     = m_poi.GetStartSpeed(speedType);
                }
                else
                {
                    if (!PegasusPoi.ApproximatelyEqual(m_poi.m_startSpeed, startSpeed))
                    {
                        m_poi.m_startSpeedType = PegasusConstants.SpeedType.Custom;
                        m_poi.m_startSpeed     = startSpeed;
                    }
                }

                m_poi.m_velocityEasingType = velocityEasing;
                m_poi.m_rotationEasingType = rotationEasing;
                m_poi.m_positionEasingType = positionEasing;

                //Update the segment
                m_poi.m_manager.UpdateSegmentWithDependencies(m_poi);

                //Mark it as dirty
                EditorUtility.SetDirty(m_poi);
            }
        }