示例#1
0
        private static Type FindImpl()
        {
            Platform.OS os   = Platform.GetOS();
            Type        type = typeof(T);
            var         cls  = ClassLoader.FindTypeByAttribute <PlatformImplAttribute>((t, a) => a.OS == os && (t.BaseType == type || t.GetInterfaces().Contains(type)));

            if (cls == null)
            {
                throw new TypeLoadException("Could not find an instance of '" + type.FullName + "' for the " + os + " platform.");
            }
            return(cls);
        }
示例#2
0
        private static T LoadInstance()
        {
            Platform.OS os   = Platform.GetOS();
            Type        type = typeof(T);
            var         cls  = ClassLoader.FindTypeByAttribute <PlatformImplAttribute>((t, a) => a.OS == os && t.GetInterfaces().Contains(type));

            if (cls == null)
            {
                throw new TypeLoadException("Could not find an instance of '" + type.FullName + "' for the " + os + " platform.");
            }
            object obj = Activator.CreateInstance(cls);
            T      ret = obj as T;

            return(ret);
        }
示例#3
0
        /// <summary>
        /// Run a test case.  Contains main fuzzing loop.
        /// </summary>
        /// <param name="dom"></param>
        /// <param name="test"></param>
        /// <param name="context"></param>
        protected void runTest(Dom.Dom dom, Test test, RunContext context)
        {
            try
            {
                context.test = test;
                context.test.strategy.Context         = context;
                context.test.strategy.Engine          = this;
                context.agentManager                  = new AgentManager(context);
                context.reproducingFault              = false;
                context.reproducingIterationJumpCount = 1;

                if (context.config.userDefinedSeed && !test.strategy.UsesRandomSeed)
                {
                    var attr = ClassLoader.GetAttributes <MutationStrategyAttribute>(test.strategy.GetType(), null).Where(a => a.IsDefault == true).FirstOrDefault();
                    var name = attr != null ? attr.Name : test.strategy.GetType().Name;
                    var msg  = "The '{0}' mutation strategy does not allow setting the random seed.".Fmt(name);
                    OnTestWarning(context, msg);
                }

                // Get mutation strategy
                MutationStrategy mutationStrategy = test.strategy;
                mutationStrategy.Initialize(context, this);

                uint iterationStart       = 1;
                uint iterationStop        = uint.MaxValue;
                uint?iterationTotal       = null;
                uint lastControlIteration = 0;

                uint redoCount = 0;

                if (!mutationStrategy.IsDeterministic)
                {
                    if (context.config.parallel)
                    {
                        throw new PeachException("parallel is not supported when a non-deterministic mutation strategy is used");
                    }
                    if (context.config.countOnly)
                    {
                        throw new PeachException("count is not supported when a non-deterministic mutation strategy is used");
                    }
                }

                if (context.config.range)
                {
                    if (context.config.parallel)
                    {
                        throw new PeachException("range is not supported when parallel is used");
                    }

                    logger.Debug("runTest: context.config.range == true, start: " +
                                 context.config.rangeStart + ", stop: " + context.config.rangeStop);

                    iterationStart = context.config.rangeStart;
                    iterationStop  = context.config.rangeStop;
                }
                else if (context.config.skipToIteration > 1)
                {
                    logger.Debug("runTest: context.config.skipToIteration == " +
                                 context.config.skipToIteration);

                    iterationStart = context.config.skipToIteration;
                }

                iterationStart = Math.Max(1, iterationStart);

                uint lastReproFault = iterationStart - 1;
                uint iterationCount = iterationStart;
                bool firstRun       = true;

                // First iteration is always a control/recording iteration
                context.controlIteration          = true;
                context.controlRecordingIteration = true;

                test.markMutableElements();

                OnTestStarting(context);

                // Start agents
                foreach (Dom.Agent agent in test.agents.Values)
                {
                    // Only use agent if on correct platform
                    if ((agent.platform & Platform.GetOS()) != Platform.OS.None)
                    {
                        context.agentManager.AgentConnect(agent);
                        context.agentManager.GetAgent(agent.name).SessionStarting();

                        // Note: We want to perfrom SessionStarting on each agent
                        //       in turn.  We do this incase the first agent starts
                        //       a virtual machine that contains the second agent.
                    }
                }

                while ((firstRun || iterationCount <= iterationStop) && context.continueFuzzing)
                {
                    context.currentIteration = iterationCount;

                    firstRun = false;

                    // Clear out or iteration based state store
                    context.iterationStateStore.Clear();

                    // Should we perform a control iteration?
                    if (test.controlIteration > 0 && !context.reproducingFault)
                    {
                        if ((test.controlIteration == 1 || iterationCount % test.controlIteration == 1) && lastControlIteration != iterationCount)
                        {
                            context.controlIteration = true;
                        }
                    }

                    try
                    {
                        // Must set iteration 1st as strategy could enable control/record bools
                        mutationStrategy.Iteration = iterationCount;

                        if (context.controlIteration && context.controlRecordingIteration)
                        {
                            context.controlRecordingActionsExecuted.Clear();
                            context.controlRecordingStatesExecuted.Clear();
                        }

                        context.controlActionsExecuted.Clear();
                        context.controlStatesExecuted.Clear();


                        if (context.config.singleIteration && !context.controlIteration && iterationCount == 1)
                        {
                            logger.Debug("runTest: context.config.singleIteration == true");
                            break;
                        }

                        // Make sure we are not hanging on to old faults.
                        context.faults.Clear();

                        try
                        {
                            if (IterationStarting != null)
                            {
                                IterationStarting(context, iterationCount, iterationTotal.HasValue ? iterationStop : iterationTotal);
                            }

                            if (context.controlIteration)
                            {
                                if (context.controlRecordingIteration)
                                {
                                    logger.Debug("runTest: Performing recording iteration.");
                                }
                                else
                                {
                                    logger.Debug("runTest: Performing control iteration.");
                                }
                            }

                            context.agentManager.IterationStarting(iterationCount, context.reproducingFault);

                            test.stateModel.Run(context);
                        }
                        catch (SoftException se)
                        {
                            // We should just eat SoftExceptions.
                            // They indicate we should move to the next
                            // iteration.

                            if (context.controlRecordingIteration)
                            {
                                logger.Debug("runTest: SoftException on control recording iteration");
                                if (se.InnerException != null && string.IsNullOrEmpty(se.Message))
                                {
                                    throw new PeachException(se.InnerException.Message, se);
                                }
                                throw new PeachException(se.Message, se);
                            }

                            if (context.controlIteration)
                            {
                                logger.Debug("runTest: SoftException on control iteration, saving as fault");
                                var ex = se.InnerException ?? se;
                                OnControlFault(context, iterationCount, "SoftException Detected:\n" + ex.ToString());
                            }

                            logger.Debug("runTest: SoftException, skipping to next iteration");
                        }
                        catch (PathException)
                        {
                            // We should just eat PathException.
                            // They indicate we should move to the next
                            // iteration.

                            logger.Debug("runTest: PathException, skipping to next iteration");
                        }
                        catch (System.OutOfMemoryException ex)
                        {
                            logger.Debug(ex.Message);
                            logger.Debug(ex.StackTrace);
                            logger.Debug("runTest: " +
                                         "Warning: Iteration ended due to out of memory exception.  Continuing to next iteration.");

                            throw new SoftException("Out of memory");
                        }
                        finally
                        {
                            context.agentManager.IterationFinished();

                            if (IterationFinished != null)
                            {
                                IterationFinished(context, iterationCount);
                            }

                            // If this was a control iteration, verify it againt our origional
                            // recording.
                            if (context.controlRecordingIteration == false &&
                                context.controlIteration &&
                                !test.nonDeterministicActions)
                            {
                                if (context.controlRecordingActionsExecuted.Count != context.controlActionsExecuted.Count)
                                {
                                    string description = string.Format(@"The Peach control iteration performed failed
to execute same as initial control.  Number of actions is different. {0} != {1}",
                                                                       context.controlRecordingActionsExecuted.Count,
                                                                       context.controlActionsExecuted.Count);

                                    logger.Debug(description);
                                    OnControlFault(context, iterationCount, description);
                                }
                                else if (context.controlRecordingStatesExecuted.Count != context.controlStatesExecuted.Count)
                                {
                                    string description = string.Format(@"The Peach control iteration performed failed
to execute same as initial control.  Number of states is different. {0} != {1}",
                                                                       context.controlRecordingStatesExecuted.Count,
                                                                       context.controlStatesExecuted.Count);

                                    logger.Debug(description);
                                    OnControlFault(context, iterationCount, description);
                                }

                                if (context.faults.Count == 0)
                                {
                                    foreach (Dom.Action action in context.controlRecordingActionsExecuted)
                                    {
                                        if (!context.controlActionsExecuted.Contains(action))
                                        {
                                            string description = @"The Peach control iteration performed failed
to execute same as initial control.  Action " + action.name + " was not performed.";

                                            logger.Debug(description);
                                            OnControlFault(context, iterationCount, description);
                                        }
                                    }
                                }

                                if (context.faults.Count == 0)
                                {
                                    foreach (Dom.State state in context.controlRecordingStatesExecuted)
                                    {
                                        if (!context.controlStatesExecuted.Contains(state))
                                        {
                                            string description = @"The Peach control iteration performed failed
to execute same as initial control.  State " + state.name + "was not performed.";

                                            logger.Debug(description);
                                            OnControlFault(context, iterationCount, description);
                                        }
                                    }
                                }
                            }
                        }

                        // User can specify a time to wait between iterations
                        // we can use that time to better detect faults
                        if (context.test.waitTime > 0)
                        {
                            Thread.Sleep((int)(context.test.waitTime * 1000));
                        }

                        if (context.reproducingFault)
                        {
                            // User can specify a time to wait between iterations
                            // when reproducing faults.
                            if (context.test.faultWaitTime > 0)
                            {
                                Thread.Sleep((int)(context.test.faultWaitTime * 1000));
                            }
                        }

                        // Collect any faults that were found
                        context.OnCollectFaults();

                        if (context.faults.Count > 0)
                        {
                            logger.Debug("runTest: detected fault on iteration " + iterationCount);

                            foreach (Fault fault in context.faults)
                            {
                                fault.iteration                 = iterationCount;
                                fault.controlIteration          = context.controlIteration;
                                fault.controlRecordingIteration = context.controlRecordingIteration;
                            }

                            if (context.reproducingFault || !test.replayEnabled)
                            {
                                OnFault(context, iterationCount, test.stateModel, context.faults.ToArray());
                            }
                            else
                            {
                                OnReproFault(context, iterationCount, test.stateModel, context.faults.ToArray());
                            }

                            if (context.controlRecordingIteration && (!test.replayEnabled || context.reproducingFault))
                            {
                                logger.Debug("runTest: Fault detected on control iteration");
                                throw new PeachException("Fault detected on control iteration.");
                            }

                            if (context.reproducingFault)
                            {
                                lastReproFault = iterationCount;

                                // If we have moved less than 20 iterations, start fuzzing
                                // from here thinking we may have not really performed the
                                // next few iterations.

                                // Otherwise skip forward to were we left off.

                                if (context.reproducingInitialIteration - iterationCount > 20)
                                {
                                    iterationCount = (uint)context.reproducingInitialIteration;
                                }

                                context.reproducingFault = false;
                                context.reproducingIterationJumpCount = 1;

                                logger.Debug("runTest: Reproduced fault, continuing fuzzing at iteration " + iterationCount);
                            }
                            else if (test.replayEnabled)
                            {
                                logger.Debug("runTest: Attempting to reproduce fault.");

                                context.reproducingFault              = true;
                                context.reproducingInitialIteration   = iterationCount;
                                context.reproducingIterationJumpCount = 1;

                                // User can specify a time to wait between iterations
                                // we can use that time to better detect faults
                                if (context.test.waitTime > 0)
                                {
                                    Thread.Sleep((int)(context.test.waitTime * 1000));
                                }

                                // User can specify a time to wait between iterations
                                // when reproducing faults.
                                if (context.test.faultWaitTime > 0)
                                {
                                    Thread.Sleep((int)(context.test.faultWaitTime * 1000));
                                }

                                logger.Debug("runTest: replaying iteration " + iterationCount);
                                continue;
                            }
                        }
                        else if (context.reproducingFault)
                        {
                            uint maxJump = context.reproducingInitialIteration - lastReproFault - 1;

                            if (context.reproducingIterationJumpCount >= (maxJump * 2) || context.reproducingIterationJumpCount > context.reproducingMaxBacksearch)
                            {
                                logger.Debug("runTest: Giving up reproducing fault, reached max backsearch.");

                                context.reproducingFault = false;
                                iterationCount           = context.reproducingInitialIteration;

                                OnReproFailed(context, iterationCount);
                            }
                            else
                            {
                                uint delta = Math.Min(maxJump, context.reproducingIterationJumpCount);
                                iterationCount = (uint)context.reproducingInitialIteration - delta - 1;

                                logger.Debug("runTest: " +
                                             "Moving backwards " + delta + " iterations to reproduce fault.");
                            }

                            // Make next jump larger
                            context.reproducingIterationJumpCount *= context.reproducingSkipMultiple;
                        }

                        if (context.agentManager.MustStop())
                        {
                            logger.Debug("runTest: agents say we must stop!");

                            throw new PeachException("Error, agent monitor stopped run!");
                        }

                        // Update our totals and stop based on new count
                        if (context.controlIteration && context.controlRecordingIteration && !iterationTotal.HasValue)
                        {
                            if (context.config.countOnly)
                            {
                                OnHaveCount(context, mutationStrategy.Count);
                                break;
                            }

                            iterationTotal = mutationStrategy.Count;
                            if (iterationTotal < iterationStop)
                            {
                                iterationStop = iterationTotal.Value;
                            }

                            if (context.config.parallel)
                            {
                                if (iterationTotal < context.config.parallelTotal)
                                {
                                    throw new PeachException(string.Format("Error, {1} parallel machines is greater than the {0} total iterations.", iterationTotal, context.config.parallelTotal));
                                }

                                var range = Utilities.SliceRange(1, iterationStop, context.config.parallelNum, context.config.parallelTotal);

                                iterationStart = range.Item1;
                                iterationStop  = range.Item2;

                                OnHaveParallel(context, iterationStart, iterationStop);

                                if (context.config.skipToIteration > iterationStart)
                                {
                                    iterationStart = context.config.skipToIteration;
                                }

                                iterationCount = iterationStart;
                            }
                        }

                        // Don't increment the iteration count if we are on a
                        // control iteration
                        if (!context.controlIteration)
                        {
                            ++iterationCount;
                        }

                        redoCount = 0;
                    }
                    catch (RedoIterationException rte)
                    {
                        logger.Debug("runTest: redoing test iteration for the " + redoCount + " time.");

                        // Repeat the same iteration unless
                        // we have already retried 3 times.

                        if (redoCount >= 3)
                        {
                            throw new PeachException(rte.Message, rte);
                        }

                        redoCount++;
                    }
                    finally
                    {
                        if (!context.reproducingFault)
                        {
                            if (context.controlIteration)
                            {
                                lastControlIteration = iterationCount;
                            }

                            context.controlIteration          = false;
                            context.controlRecordingIteration = false;
                        }
                    }
                }
            }
            catch (MutatorCompleted)
            {
                // Ignore, signals end of fuzzing run
                logger.Debug("runTest: MutatorCompleted exception, ending fuzzing");
            }
            finally
            {
                foreach (Publisher publisher in context.test.publishers.Values)
                {
                    try
                    {
                        publisher.stop();
                    }
                    catch
                    {
                    }
                }

                context.agentManager.SessionFinished();
                context.agentManager.StopAllMonitors();
                context.agentManager.Shutdown();
                OnTestFinished(context);

                context.test = null;

                test.strategy.Finalize(context, this);
            }
        }
示例#4
0
文件: Usage.cs 项目: 751620780/Peach
		public static void Print()
		{
			var color = Console.ForegroundColor;

			var domTypes = new SortedDictionary<string, Type>();

			foreach (var type in ClassLoader.GetAllByAttribute<Peach.Core.Dom.DataElementAttribute>(null))
			{
				if (domTypes.ContainsKey(type.Key.elementName))
				{
					PrintDuplicate("Data element", type.Key.elementName, domTypes[type.Key.elementName], type.Value);
					continue;
				}

				domTypes.Add(type.Key.elementName, type.Value);
			}

			var pluginsByName = new SortedDictionary<string, Type>();
			var plugins = new SortedDictionary<Type, SortedDictionary<Type, SortedSet<PluginAttribute>>>(new TypeComparer());

			foreach (var type in ClassLoader.GetAllByAttribute<Peach.Core.PluginAttribute>(null))
			{
				if (type.Key.IsTest)
					continue;

				var pluginType = type.Key.Type;

				string fullName = type.Key.Type.Name + ": " + type.Key.Name;
				if (pluginsByName.ContainsKey(fullName))
				{
					PrintDuplicate(type.Key.Type.Name, type.Key.Name, pluginsByName[fullName], type.Value);
					continue;
				}

				pluginsByName.Add(fullName, type.Value);

				if (!plugins.ContainsKey(pluginType))
					plugins.Add(pluginType, new SortedDictionary<Type, SortedSet<PluginAttribute>>(new TypeComparer()));

				var plugin = plugins[pluginType];

				if (!plugin.ContainsKey(type.Value))
					plugin.Add(type.Value, new SortedSet<PluginAttribute>(new PluginComparer()));

				var attrs = plugin[type.Value];

				bool added = attrs.Add(type.Key);
				System.Diagnostics.Debug.Assert(added);
			}

			Console.WriteLine("----- Data Elements --------------------------------------------");
			foreach (var elem in domTypes)
			{
				Console.WriteLine();
				Console.WriteLine("  {0}", elem.Key);
				PrintParams(elem.Value);
			}

			foreach (var kv in plugins)
			{
				Console.WriteLine();
				Console.WriteLine();
				Console.WriteLine("----- {0}s --------------------------------------------", kv.Key.Name);

				foreach (var plugin in kv.Value)
				{
					Console.WriteLine();
					Console.Write(" ");

					foreach (var attr in plugin.Value)
					{
						Console.Write(" ");
						if (attr.IsDefault)
							Console.ForegroundColor = ConsoleColor.White;
						Console.Write(attr.Name);
						Console.ForegroundColor = color;
					}

					Console.WriteLine();

					var desc = plugin.Key.GetAttributes<DescriptionAttribute>(null).FirstOrDefault();
					if (desc != null)
						Console.WriteLine("    [{0}]", desc.Description);

					PrintParams(plugin.Key);
				}
			}
		}