示例#1
0
文件: Bxdf.cs 项目: MarkZuber/pbrtnet
        public virtual Spectrum rho(int nSamples, IEnumerable <Point2D> samples1, IEnumerable <Point2D> samples2)
        {
            var      u1 = samples1.ToList();
            var      u2 = samples2.ToList();
            Spectrum r  = Spectrum.Create(0.0);

            for (int i = 0; i < nSamples; ++i)
            {
                // Estimate one term of $\rho_\roman{hh}$
                Vector3D wo   = Sampling.UniformSampleHemisphere(u1[i]);
                double   pdfo = Sampling.UniformHemispherePdf();
                Spectrum f    = Sample_f(wo, out Vector3D wi, u2[i], out double pdfi, out BxdfType sampledType);
                if (pdfi > 0)
                {
                    r += f * Reflection.AbsCosTheta(wi) * Reflection.AbsCosTheta(wo) / (pdfo * pdfi);
                }
            }
            return(r / (Math.PI * nSamples));
        }
示例#2
0
文件: Bxdf.cs 项目: MarkZuber/pbrtnet
        public virtual Spectrum Sample_f(
            Vector3D wo,
            out Vector3D wi,
            Point2D sample,
            out double pdf,
            out BxdfType sampledType)
        {
            sampledType = BxdfType.None;

            // Cosine-sample the hemisphere, flipping the direction if necessary
            wi = Sampling.CosineSampleHemisphere(sample);
            if (wo.Z < 0.0)
            {
                wi = new Vector3D(wi.X, wi.Y, -wi.Z);
            }

            pdf = Pdf(wo, wi);
            return(f(wo, wi));
        }