示例#1
0
        public override void Enable()
        {
            if (!_isDisabled)
            {
                return;
            }

            base.Enable();

            _matWorld = _matScale * Pax4Tools.ToXnaMatrix(_body.Orientation, _body.Position);

            EnableConstraint();
            EnableHingeJoint();
        }
示例#2
0
 public override Matrix GetWorld()
 {
     return(Pax4Tools.ToXnaMatrix(_body.Orientation, _body.Position));
 }