private void LoadSettings() { Settings settings = Settings.GetSettings(); this.FriendlyName = settings.FriendlyName; BuildStoreDriver driver = new BuildStoreDriver(); driver.TeamFoundationServerUri = settings.TeamFoundationServerUri; driver.TeamProjectName = settings.TeamProjectName; driver.TeamBuildTypeName = settings.TeamBuildTypeName; driver.Monitor(); this.BuildStoreDriver = driver; }