示例#1
0
        void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target)
        {
            switch (connectionId)
            {
            case 1:
                this.patternGrid = ((PatternAssociator.UserControls.PatternGrid)(target));
                return;

            case 2:
                this.Pattern = ((System.Windows.Controls.Primitives.UniformGrid)(target));
                return;
            }
            this._contentLoaded = true;
        }
示例#2
0
        void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target)
        {
            switch (connectionId)
            {
            case 1:
                this.PatternGrid = ((PatternAssociator.UserControls.PatternGrid)(target));
                return;

            case 2:
                this.QueryButton = ((System.Windows.Controls.Button)(target));
                return;

            case 3:
                this.ToTrainingButton = ((System.Windows.Controls.Button)(target));
                return;
            }
            this._contentLoaded = true;
        }