/********* ** Public methods *********/ /// <summary>Construct an instance.</summary> /// <param name="label">A short field label.</param> /// <param name="giftTastes">NPCs by how much they like receiving this item.</param> /// <param name="showTaste">The gift taste to show.</param> public MovieTastesField(string label, IDictionary <GiftTaste, string[]> giftTastes, GiftTaste showTaste) : base(label, MovieTastesField.GetText(giftTastes, showTaste)) { }
/********* ** Public methods *********/ /// <summary>Construct an instance.</summary> /// <param name="gameHelper">Provides utility methods for interacting with the game code.</param> /// <param name="label">A short field label.</param> /// <param name="giftTastes">NPCs by how much they like receiving this item.</param> /// <param name="showTaste">The gift taste to show.</param> public MovieTastesField(GameHelper gameHelper, string label, IDictionary <GiftTaste, string[]> giftTastes, GiftTaste showTaste) : base(gameHelper, label, MovieTastesField.GetText(giftTastes, showTaste)) { }