void Awake() { unit = GetComponent <RTSUnit>(); unit.onMakeActiveUnit += (bool active) => { if (active) { menu = RTSUI.active.ShowMenu(); for (int i = 0; i < items.Length; i++) { var item = items[i]; menu.AddItem(item.menuItem, () => { if (queue.Count >= maxQueueSize) { return; } if (RTSManager.instance.GetPlayer(1).resources.GetResource(RTSUnit.Type.ResourceCrystal) < item.cost) { RTSManager.instance.audio.Play(RTSUI.active.notEnoughResources); } else { RTSManager.instance.GetPlayer(1).resources.AddResource(RTSUnit.Type.ResourceCrystal, -item.cost); AddToQueue(item); } }); } } else if (menu != null) { menu.Hide(); } }; }
void Awake() { unit = GetComponent <RTSUnit>(); unit.onMakeActiveUnit += (bool active) => { if (active) { menu = RTSUI.active.ShowMenu(); for (int i = 0; i < items.Length; i++) { var item = items[i]; menu.AddItem(item.menuItem, () => { RTSUI.active.StartBuildingPlacement(item); }); } } else if (menu != null) { menu.Hide(); } }; }