public void SetAblitiyIDs(Ablities abl) { m_AblityId.Clear(); m_AblityId.AddRange(abl); ReflashBuffbyIds(m_AblityId, _SkEnity); UpdateCurablity(); GetAblityInfos(); }
public void ReflashBuffbyIds(Ablities ids, SkEntity target) { if ((target == null) || (ids == null)) { return; } for (int i = 0; i < ids.Count; i++) { ReflashBuffById(ids[i], target); } return; }
public static List <NpcAbility> FindAblitysById(Ablities Ids) { if (Ids == null) { return(null); } List <NpcAbility> ablitys = new List <NpcAbility>(); for (int i = 0; i < Ids.Count; i++) { ablitys.Add(FindNpcAblityById(Ids[i])); } return(ablitys); }
public static Ablities CompareSkillType(List <int> _ablityIds) { Ablities ablityIds = new Ablities(_ablityIds.Count); ablityIds.AddRange(_ablityIds); if (ablityIds.Count <= 1) { return(ablityIds); } if (ablityIds.Count == 2) { int Id0 = ablityIds[0]; int Id1 = ablityIds[1]; NpcAbility ablity1 = FindNpcAblityById(Id0); if (ablity1 == null) { Debug.LogError("Random Ability error. no Ability!!!" + " " + Id0); return(ablityIds); } NpcAbility ablity2 = FindNpcAblityById(Id1); if (ablity1 == null) { Debug.LogError("Random Ability error. no Ability!!!" + " " + Id1); return(ablityIds); } if (ablity1.Type == ablity2.Type) { if (ablity1.level - ablity2.level > 0) { ablityIds.Remove(Id1); } else { ablityIds.Remove(Id0); } } } return(ablityIds); }
public NpcAblitycmpt(SkEntity target) { _SkEnity = target; m_AblityId = new Ablities(5);; }