protected SubTracker NewLighthouse(HumanoidControl humanoid, uint sensorId) { SubTracker subTracker = SteamVRSubTracker.Create(this); subTracker.subTrackerId = (int)sensorId; return(subTracker); }
protected virtual void OnNewSensor(uint sensorId) { Passer.ETrackedDeviceClass deviceClass = Passer.OpenVR.System.GetTrackedDeviceClass(sensorId); switch (deviceClass) { case Passer.ETrackedDeviceClass.HMD: hmd = FindHmd(sensorId); if (hmd == null) { hmd = SteamVrHmdComponent.NewHmd(humanoid, (int)sensorId); } break; case Passer.ETrackedDeviceClass.TrackingReference: SubTracker subTracker = FindLighthouse(sensorId); if (subTracker == null) { subTracker = NewLighthouse(humanoid, sensorId); subTrackers.Add(subTracker); } break; case Passer.ETrackedDeviceClass.Controller: SteamVrControllerComponent controller = FindController(sensorId); if (controller == null) { controller = SteamVrControllerComponent.NewController(humanoid, (int)sensorId); controllers.Add(controller); } break; #if hVIVETRACKER case Passer.ETrackedDeviceClass.GenericTracker: ViveTrackerComponent viveTracker = FindViveTracker(sensorId); if (viveTracker == null) { viveTracker = ViveTracker.NewViveTracker(humanoid, sensorId); viveTrackers.Add(viveTracker); } break; #endif default: break; } }