public SwapspaceControl(Swapspace swapspace) { Swapspace = swapspace; InitializeComponent(); this.DoubleBuffered = true; productLabel.DataBindings.Add("Text", Swapspace, "Contents"); }
// TRUE: queue je neprazdna. // FALSE: queue je prazdna. public bool Dispatch() { Swapspace sws = FindSwapspaceAtPosition(CarrierPositionP); // 1) Je neco ve voziku? if (!CarrierContents.Empty) { // 1A) Je produkt ve voziku hotovy? if (CarrierContents.Product.IsFinished) { EndPoint ep = FindEndPointAtPosition(CarrierPositionP); // Vyloz ho nebo odvez na nejblizsi odkladiste. if (ep == null || !ep.Contents.Empty) { // TODO: Do nejblizsiho prazdneho odkladiste, ne prvniho v poradi. foreach (EndPoint e in EndPoints) { if (e.Contents.Empty) { PathFind(e.Location); Log("Vezu to ke konci."); return(true); } } Log("Vsechny konce jsou plne. Budu delat neco jineho."); //return false; } else { // Vyloz. ep.Contents = CarrierContents; CarrierContents = new ProductHeap(null, 0); Log("Vykladam na konci."); return(Dispatch()); } } else { Workplace wp = Workplaces[CarrierContents.Product.Product.Actions[CarrierContents.Product.Job].Place]; // Odvez produkt ve voziku na dalsi stanoviste. if (wp.Contents.Empty) { if (CarrierPositionP.Equals(wp.Location)) { // Vyloz. wp.Contents = CarrierContents; CarrierContents = new ProductHeap(null, 0); Log(String.Format("Vykladam na dalsim stanovisti ({0}).", wp.Identification)); return(Dispatch()); } else { PathFind(wp.Location); Log(String.Format("Jdu na dalsi stanoviste ({0}).", wp.Identification)); return(true); } } else { // Protoze je dalsi plny, musim to zavest na odkladiste // TODO: Nejblizsi. Swapspace swapspace = FindSwapspaceAtPosition(CarrierPositionP); if (swapspace == null) { foreach (Swapspace s in Swapspaces) { if (s.Contents.Empty) { PathFind(s.Location); return(true); } } Log(String.Format("Castecny deadlock (stanoviste {0} je plne, ale neni swapspace).", wp.Identification)); } else { swapspace.Contents = CarrierContents; CarrierContents = new ProductHeap(null, 0); Log("Vykladam na swapspacu."); return(Dispatch()); } } } } else { if (sws != null && !sws.Contents.Empty && CanDirectlyDealWith(sws.Contents)) { CarrierContents = sws.Contents; sws.Contents = new ProductHeap(null, 0); Log("Vzal jsem si neco ze swapspace."); return(Dispatch()); } // 2) Je neco na startu? if (!StartIsEmpty) { // Jdi na start a seber to. if (CanDealWith(StartContents)) { if (CarrierPositionP.Equals(StartLocation)) { CarrierContents = StartContents; StartContents = new ProductHeap(null, 0); Log("Sbiram polotovar ze startu."); return(Dispatch()); } else { PathFind(StartLocation); Log("Jdu na start sebrat polotovar."); return(true); } } } { List <Workplace> tenders = new List <Workplace>(); foreach (Workplace wp in Workplaces) { if (!wp.Contents.Empty && wp.State == WorkplaceState.NoJob && CanDealWith(wp.Contents)) { // Naviguj tam. if (wp.Location.Equals(CarrierPositionP)) { // Seber to. CarrierContents = wp.Contents; wp.Contents = new ProductHeap(null, 0); Log("Sbiram produkt ze stanoviste."); return(Dispatch()); } tenders.Add(wp); } } // TODO: nejblizsi, ne prvni. if (tenders.Count > 0) { PathFind(tenders[0].Location); Log("Jedu si na stanoviste pro produkt."); return(true); } else { Log("Jel bych pro produkt, ale nemel bych kam s nim."); } } } // Neni "normalni prace". Vezmi prvni vec z odkladist. if (CarrierContents.Empty && (sws == null || sws.Contents.Empty)) { foreach (Swapspace sw in Swapspaces) { if (!sw.Contents.Empty && CanDealWith(sw.Contents)) { PathFind(sw.Location); Log("Jedu si do swapspace pro produkt. Dalsi misto je prazdne, nevznikne deadlock."); return(true); } } } // TODO: Neni vubec prace, vypadni od vsech klicovych bodu. if (FindPathNodeID(CarrierPositionP) != int.MaxValue && IsImportantPoint(PathNodes[FindPathNodeID(CarrierPositionP)])) { Log("Neni prace. Odstupuji od dulezitych bodu."); PathNode nearestUnimportant = FindNearestUnimportant(CarrierPositionP); if (nearestUnimportant != null) { PathFind(nearestUnimportant.Location); return(true); } } Log("Není žádná vykonatelná práce."); return(false); }