private void ringToolStripMenuItem_Click(object sender, EventArgs e) { mParticleSystem = new ParticleSytstemRing(); UpdateUI(); }
private void toolStripMenuItem1_Click(object sender, EventArgs e) { mParticleSystem = new ParticleSytstemFire(); UpdateUI(); }
private void modernArtToolStripMenuItem_Click(object sender, EventArgs e) { mParticleSystem = new ParticleSytstemModernArt(); UpdateUI(); }
private void radiusMode2ToolStripMenuItem_Click(object sender, EventArgs e) { mParticleSystem = new ParticleSytstemRadiusMode2(); UpdateUI(); }
private void galaxyToolStripMenuItem_Click(object sender, EventArgs e) { mParticleSystem = new ParticleSytstemGalaxy(); UpdateUI(); }
private void meteorToolStripMenuItem_Click(object sender, EventArgs e) { mParticleSystem = new ParticleSytstemMeteor(); UpdateUI(); }
private void bigFlowerToolStripMenuItem_Click(object sender, EventArgs e) { mParticleSystem = new ParticleSytstemBigFlower(); UpdateUI(); }
private void explosionToolStripMenuItem_Click(object sender, EventArgs e) { mParticleSystem = new ParticleSytstemExplosion(); UpdateUI(); }
private void fireworksToolStripMenuItem_Click(object sender, EventArgs e) { mParticleSystem = new ParticleSytstemFireworks(); UpdateUI(); }
private void spiralToolStripMenuItem_Click(object sender, EventArgs e) { mParticleSystem = new ParticleSytstemSpiral(); UpdateUI(); }
private void openToolStripMenuItem_Click(object sender, EventArgs e) { OpenFileDialog dialog=new OpenFileDialog(); dialog.Filter = "plist files (*.plist)|*.plist"; if(dialog.ShowDialog()==DialogResult.OK) { mFilePath = dialog.FileName; mParticleSystem=new ParticleSystem(); mParticleSystem.Load(mFilePath); UpdateUI(); } }
public Form1() { mPS = new ParticleSystem(this); // // Required for Windows Form Designer support // InitializeComponent(); // // TODO: Add any constructor code after InitializeComponent call // mPS.Reset(); mPS.mCurrentEmitter.CopyToGui(); mSaveFileDialog = new SaveFileDialog(); mSaveFileDialog.InitialDirectory = (string)Directory.GetCurrentDirectory().Clone(); mSaveFileDialog.RestoreDirectory = true; mMaterialFileDialog = new OpenFileDialog(); mMaterialFileDialog.InitialDirectory = (string)Directory.GetCurrentDirectory().Clone(); mMaterialFileDialog.RestoreDirectory = true; mOpenFileDialog = new OpenFileDialog(); mOpenFileDialog.InitialDirectory = (string)Directory.GetCurrentDirectory().Clone(); mOpenFileDialog.RestoreDirectory = true; }
private void PartSysPropertyChanged(object sender, EventArgs e) { _activeSystem?.Dispose(); _activeSystem = null; }
private void RenderFrame(object sender, EventArgs e) { if (DisableRendering) return; var args = (RenderingEventArgs) e; var w = _outputWidth; var h = _outputHeight; if (w <= 0 || h <= 0) { return; } if (Device == null) { var presentParams = new PresentParameters(w, h) { Windowed = true, SwapEffect = SwapEffect.Discard, DeviceWindowHandle = GetDesktopWindow(), PresentationInterval = PresentInterval.Default }; Device = new DeviceEx(new Direct3DEx(), 0, DeviceType.Hardware, IntPtr.Zero, CreateFlags.HardwareVertexProcessing | CreateFlags.Multithreaded | CreateFlags.FpuPreserve, presentParams); } if (_activeSystem == null && ActiveSystem != null) { _activeSystem = ParticleSystem.FromSpec(Device, DataPath, ActiveSystem.ToSpec()); } if (D3Dimg.IsFrontBufferAvailable && _lastRender != args.RenderingTime) { if (_renderTargetSurface == null || _renderTargetWidth != w || _renderTargetHeight != h) { _renderTargetWidth = w; _renderTargetHeight = h; _renderTargetSurface?.Dispose(); _renderTargetDepth?.Dispose(); _renderTargetSurface = Surface.CreateRenderTarget(Device, _renderTargetWidth, _renderTargetHeight, Format.X8R8G8B8, MultisampleType.None, 0, false); _renderTargetDepth = Surface.CreateDepthStencil(Device, _renderTargetWidth, _renderTargetHeight, Format.D16, MultisampleType.None, 0, true); } D3Dimg.Lock(); Device.SetRenderTarget(0, _renderTargetSurface); Device.DepthStencilSurface = _renderTargetDepth; RenderParticleSystem(w, h, args.RenderingTime); D3Dimg.SetBackBuffer(D3DResourceType.IDirect3DSurface9, _renderTargetSurface.NativePointer); D3Dimg.AddDirtyRect(new Int32Rect(0, 0, _renderTargetWidth, _renderTargetHeight)); D3Dimg.Unlock(); _lastRender = args.RenderingTime; } }