private void ReloadAnimatedModel() { _previewModel = AnimatedModel.FromFiles( TempleDll.Instance, Path.Combine(_dataPath, @"art\meshes\PCs\PC_Human_Male\PC_Human_Male.SKM"), Path.Combine(_dataPath, @"art\meshes\PCs\PC_Human_Male\PC_Human_Male.SKA") ); }
private void ReloadAnimatedModel() { if (TempleDll.Instance == null) { return; } _previewModel = AnimatedModel.FromFiles( TempleDll.Instance, @"art\meshes\PCs\PC_Human_Male\PC_Human_Male.SKM", @"art\meshes\PCs\PC_Human_Male\PC_Human_Male.SKA" ); }