private static void Restore(Dictionary <Part, bool> parts) { foreach (KeyValuePair <Part, bool> entry in parts) { Part part = entry.Key; bool recursive = entry.Value; HighlightTracker2.Restore(part, recursive); } }
/// <summary> /// Cancels the current tracking operation. The current set and previous set are cleared and all parts are restored to their original states. /// </summary> public void CancelTracking() { this.tracking = false; // Eliminate duplicates held in previousParts. foreach (Part part in this.Parts.Keys) { this.PreviousParts.Remove(part); } // Now previousParts and parts have all the parts we need to restore. HighlightTracker2.Restore(this.Parts); HighlightTracker2.Restore(this.PreviousParts); this.Parts.Clear(); this.PreviousParts.Clear(); }
/// <summary> /// Finalizes the tracking actions. All parts in the current set are activated for highlighting. All parts in the previous set are restored to their original /// state. The current set becomes the previous set and the previous set is emptied and recycled to become the next current set. /// </summary> public void EndTracking() { if (!tracking) { throw new GUIControlsException("Highlight tracking must be started before tracking can be completed."); } if (Event.current.type == EventType.Repaint) { HighlightTracker2.Restore(this.PreviousParts); this.PreviousParts.Clear(); this.Swap(); } this.tracking = false; }