public void Test_NormalItemFactory_CompositeData() { List<string> val = new List<string> { "composite val, 1 ,C", ">byte 1, 2", ">byte 3, 3" , "composite val 2, 1 ,C", ">byte 1, 2", ">byte 3, 3" }; StreamReader testBed = TestHelper.prepareTestDouble(val); NormalItemFactory normalItemFactory = new NormalItemFactory(testBed); List<Item> items = normalItemFactory.GetItems(); List<Item> expectedItems = new List<Item>(); var IC = new ItemComposite(); IC.Length = 1; IC.Name = "composite val"; BitItem BI1 = new BitItem() { isChecked = false, location = 2, name = "byte 1" }; BitItem BI2 = new BitItem() { isChecked = false, location = 2, name = "byte 1" }; IC.addBitItem(BI1); IC.addBitItem(BI2); expectedItems.Add(IC); var IC2 = new ItemComposite(); IC2.Length = 1; IC2.Name = "composite val 2"; BitItem BI2_1 = new BitItem() { isChecked = false, location = 2, name = "byte 1" }; BitItem BI2_2 = new BitItem() { isChecked = false, location = 2, name = "byte 1" }; IC.addBitItem(BI2_1); IC.addBitItem(BI2_2); expectedItems.Add(IC2); // start asserting; TestHelper.Compare(expectedItems, items); }
public override List<ItemObject.Item> GetItems() { List<Item> result = new List<Item>(); Item prev = null; Item prevTemp = null; string line = " "; int defaultValuePosition; while (line != null) { // setting of default value defaultValuePosition = 3; Item currentItem = null; prevTemp = null; // do the checking of string line = dataSource.ReadLine(); if (line == null) continue; line = line.Trim(); // check for comment or empty line if (line.Length <= 0 || line[0] == '#') { continue; } // chop the string into several string separated by ',' (comma) string[] lines = line.Split(','); // remove the ending and trailing space for(int i = 0;i< lines.Length;i++){ lines[i] = lines[i].Trim(); } // if there is a composite item detected at the previous attempt then start adding it's member if ((line[0] == '>') && (prev != null) && (prev is ItemComposite)) { BitItem BI= new BitItem(); BI.name = lines[0].Substring(1); BI.location = int.Parse(lines[1]); (prev as ItemComposite).addBitItem(BI); continue; } // if there is no type provided then create a regular item if (lines.Length <= 2) { currentItem = new RegularItem(); } else { // build the basic type based on first character switch (lines[2].ToUpper()[0]) { case 'N': currentItem = new ItemValueAffectedNextItemLength(); prevTemp = currentItem; break; case 'C': currentItem = new ItemComposite(); prevTemp= (ItemComposite)currentItem; break; case 'R': default : currentItem = new RegularItem(); break; } // build the decorator if (lines[2].Length > 1) { switch (lines[2][1]) { case 'P' : currentItem = new OtherItemNotNull_Decorator(currentItem,findItem(result, lines[3])); defaultValuePosition++; break; default: break; } } } // get the default value (in case it exist) if (lines.Length >= defaultValuePosition + 1) { currentItem.Value = lines[defaultValuePosition]; } // set the item name and length currentItem.Name = lines[0]; currentItem.Length = int.Parse(lines[1]); result.Add(currentItem); // set the relationship if (prev != null) { if (prev is ItemValueAffectedNextItemLength) { (prev as ItemValueAffectedNextItemLength).setAffectedItem((RegularItem)currentItem); prevTemp = null; } } prev = prevTemp; } return result; }
public void addBitItem(BitItem val) { Items.Add(val); }