internal override IList <Executable> Resolve(ParserContext parser) { this.ValueStackDepth = parser.ValueStackDepth; this.TryBlock = Executable.Resolve(parser, this.TryBlock).ToArray(); foreach (CatchBlock cb in this.CatchBlocks) { cb.Code = Executable.Resolve(parser, cb.Code).ToArray(); } this.FinallyBlock = Executable.Resolve(parser, this.FinallyBlock).ToArray(); return(this.TryBlock.Length == 0 ? this.FinallyBlock // No try? The finally then just functions as normal unwrapped code. : Listify(this)); }
internal override void Resolve(ParserContext parser) { parser.ValueStackDepth = 0; this.FunctionID = parser.GetNextFunctionId(); for (int i = 0; i < this.DefaultValues.Length; ++i) { if (this.DefaultValues[i] != null) { this.DefaultValues[i] = this.DefaultValues[i].Resolve(parser); } } this.Code = Executable.Resolve(parser, this.Code).ToArray(); this.Code = Executable.EnsureBlockReturns(this.Code, this); }
internal override void Resolve(ParserContext parser) { parser.ValueStackDepth = 0; this.FunctionID = parser.GetNextFunctionId(); for (int i = 0; i < this.DefaultValues.Length; ++i) { if (this.DefaultValues[i] != null) { this.DefaultValues[i] = this.DefaultValues[i].Resolve(parser); } } this.Code = Executable.Resolve(parser, this.Code).ToArray(); if (this.Code.Length == 0 || !(this.Code[this.Code.Length - 1] is ReturnStatement)) { List <Executable> newCode = new List <Executable>(this.Code); newCode.Add(new ReturnStatement(this.FirstToken, null, this)); this.Code = newCode.ToArray(); } }