public override fsResult TrySerialize(object instance, out fsData serialized, Type storageType) { serialized = fsData.CreateDictionary(); var result = fsResult.Success; fsMetaType metaType = fsMetaType.Get(instance.GetType()); metaType.EmitAotData(); for (int i = 0; i < metaType.Properties.Length; ++i) { fsMetaProperty property = metaType.Properties[i]; if (property.CanRead == false) { continue; } fsData serializedData; var itemResult = Serializer.TrySerialize(property.StorageType, property.Read(instance), out serializedData); result.AddMessages(itemResult); if (itemResult.Failed) { continue; } serialized.AsDictionary[property.JsonName] = serializedData; } return(result); }
public override fsResult TrySerialize(object instance, out fsData serialized, Type storageType) { serialized = fsData.CreateDictionary(); var result = fsResult.Success; fsMetaType metaType = fsMetaType.Get(instance.GetType()); //Dont do this for UnityObject. While there is fsUnityObjectConverter, this converter is also used as override, //when serializing a UnityObject directly. object defaultInstance = null; if (fsGlobalConfig.SerializeDefaultValues == false && !(instance is UnityEngine.Object)) { defaultInstance = metaType.GetDefaultInstance(); } for (int i = 0; i < metaType.Properties.Length; ++i) { fsMetaProperty property = metaType.Properties[i]; if (property.WriteOnly) { continue; } if (property.AsReference && Serializer.IgnoreSerializeCycleReferences) { continue; } var propertyValue = property.Read(instance); // auto instance? if (propertyValue == null && property.AutoInstance) { propertyValue = fsMetaType.Get(property.StorageType).CreateInstance(); property.Write(instance, propertyValue); } else if (fsGlobalConfig.SerializeDefaultValues == false && defaultInstance != null) { if (Equals(propertyValue, property.Read(defaultInstance))) { continue; } } fsData serializedData; var itemResult = Serializer.TrySerialize(property.StorageType, propertyValue, out serializedData); result.AddMessages(itemResult); if (itemResult.Failed) { continue; } serialized.AsDictionary[property.JsonName] = serializedData; } return(result); }
/// <summary> /// Adds a new AOT compilation unit. /// </summary> /// <param name="type">The type of object we are AOT compiling.</param> /// <param name="members">The members on the object which will be serialized/deserialized.</param> public static void AddAotCompilation(Type type, fsMetaProperty[] members, bool isConstructorPublic) { _uncomputedAotCompilations.Add(new AotCompilation { Type = type, Members = members, IsConstructorPublic = isConstructorPublic }); }
public override fsResult TrySerialize(object instance, out fsData serialized, Type storageType) { // 传进来的serialized 直接赋值一个Dict serialized = fsData.CreateDictionary(); var result = fsResult.Success; // Serializer.Config 就是一些配置 fsMetaType metaType = fsMetaType.Get(Serializer.Config, instance.GetType()); metaType.EmitAotData(); //PARADOXNOTION ADDITION object defaultInstance = null; //Dont do this for UnityObject. While there is fsUnityObjectConverter, this converter is also used as override, //when serializing a UnityObject directly. if (fsGlobalConfig.SerializeDefaultValues == false && !(instance is UnityEngine.Object)) { defaultInstance = metaType.CreateInstance(); } // for (int i = 0; i < metaType.Properties.Length; ++i) { fsMetaProperty property = metaType.Properties[i]; // 不可读的跳过 if (property.CanRead == false) { continue; } // 如果是不存储默认值的情况 //PARADOXNOTION ADDITION if (fsGlobalConfig.SerializeDefaultValues == false && defaultInstance != null) { if (Equals(property.Read(instance), property.Read(defaultInstance))) { continue; } } // fsData serializedData; // property.Read(instance) 理解为从某一个实例读取某一个属性,字段值 var itemResult = Serializer.TrySerialize(property.StorageType, property.OverrideConverterType, property.Read(instance), out serializedData); result.AddMessages(itemResult); if (itemResult.Failed) { continue; } serialized.AsDictionary[property.JsonName] = serializedData; } return(result); }
public override fsResult TryDeserialize(fsData data, ref object instance, Type storageType) { var result = fsResult.Success; // Verify that we actually have an Object if ((result += CheckType(data, fsDataType.Object)).Failed) { return(result); } if (data.AsDictionary.Count == 0) { return(fsResult.Success); } fsMetaType metaType = fsMetaType.Get(Serializer.Config, storageType); metaType.EmitAotData(); for (int i = 0; i < metaType.Properties.Length; ++i) { fsMetaProperty property = metaType.Properties[i]; if (property.CanWrite == false) { continue; } fsData propertyData; if (data.AsDictionary.TryGetValue(property.JsonName, out propertyData)) { object deserializedValue = null; /* * // We have to read in the existing value, since we need to support partial * // deserialization. However, this is bad for perf. * // TODO: Find a way to avoid this call when we are not doing a partial deserialization * // Maybe through a new property, ie, Serializer.IsPartialSerialization, which just * // gets set when starting a new serialization? We cannot pipe the information * // through CreateInstance unfortunately. * if (property.CanRead) { * deserializedValue = property.Read(instance); * } */ var itemResult = Serializer.TryDeserialize(propertyData, property.StorageType, property.OverrideConverterType, ref deserializedValue); result.AddMessages(itemResult); if (itemResult.Failed) { continue; } property.Write(instance, deserializedValue); } } return(result); }
/// <summary> /// AOT compiles the object (in C#). /// </summary> private static string GenerateDirectConverterForTypeInCSharp(Type type, fsMetaProperty[] members, bool isConstructorPublic) { var sb = new StringBuilder(); string typeName = type.CSharpName(/*includeNamespace:*/ true); string typeNameSafeDecl = type.CSharpName(true, true); sb.AppendLine("using System;"); sb.AppendLine("using System.Collections.Generic;"); sb.AppendLine(); sb.AppendLine("namespace FullSerializer {"); sb.AppendLine(" partial class fsConverterRegistrar {"); sb.AppendLine(" public static Speedup." + typeNameSafeDecl + "_DirectConverter " + "Register_" + typeNameSafeDecl + ";"); sb.AppendLine(" }"); sb.AppendLine("}"); sb.AppendLine(); sb.AppendLine("namespace FullSerializer.Speedup {"); sb.AppendLine(" public class " + typeNameSafeDecl + "_DirectConverter : fsDirectConverter<" + typeName + "> {"); sb.AppendLine(" protected override fsResult DoSerialize(" + typeName + " model, Dictionary<string, fsData> serialized) {"); sb.AppendLine(" var result = fsResult.Success;"); sb.AppendLine(); foreach (var member in members) { sb.AppendLine(" result += SerializeMember(serialized, " + GetConverterString(member) + ", \"" + member.JsonName + "\", model." + member.MemberName + ");"); } sb.AppendLine(); sb.AppendLine(" return result;"); sb.AppendLine(" }"); sb.AppendLine(); sb.AppendLine(" protected override fsResult DoDeserialize(Dictionary<string, fsData> data, ref " + typeName + " model) {"); sb.AppendLine(" var result = fsResult.Success;"); sb.AppendLine(); for (int i = 0; i < members.Length; ++i) { var member = members[i]; sb.AppendLine(" var t" + i + " = model." + member.MemberName + ";"); sb.AppendLine(" result += DeserializeMember(data, " + GetConverterString(member) + ", \"" + member.JsonName + "\", out t" + i + ");"); sb.AppendLine(" model." + member.MemberName + " = t" + i + ";"); sb.AppendLine(); } sb.AppendLine(" return result;"); sb.AppendLine(" }"); sb.AppendLine(); sb.AppendLine(" public override object CreateInstance(fsData data, Type storageType) {"); if (isConstructorPublic) { sb.AppendLine(" return new " + typeName + "();"); } else { sb.AppendLine(" return Activator.CreateInstance(typeof(" + typeName + "), /*nonPublic:*/true);"); } sb.AppendLine(" }"); sb.AppendLine(" }"); sb.AppendLine("}"); return sb.ToString(); }
public override fsResult TryDeserialize(fsData data, ref object instance, Type storageType) { var result = fsResult.Success; // Verify that we actually have an Object if ((result += CheckType(data, fsDataType.Object)).Failed) { return(result); } if (data.AsDictionary.Count == 0) { return(fsResult.Success); } fsMetaType metaType = fsMetaType.Get(storageType); for (int i = 0; i < metaType.Properties.Length; ++i) { fsMetaProperty property = metaType.Properties[i]; if (property.ReadOnly) { continue; } fsData propertyData; if (data.AsDictionary.TryGetValue(property.JsonName, out propertyData)) { object deserializedValue = null; //This does not work well with no serializing default values -> Find a workaround. if (fsGlobalConfig.SerializeDefaultValues) { if (metaType.DeserializeOverwriteRequest || typeof(ICollection).IsAssignableFrom(storageType)) { deserializedValue = property.Read(instance); } } var itemResult = Serializer.TryDeserialize(propertyData, property.StorageType, ref deserializedValue, null); result.AddMessages(itemResult); if (itemResult.Failed) { continue; } property.Write(instance, deserializedValue); } } return(result); }
private fsResult GetProperty(object instance, out fsMetaProperty property) { var properties = fsMetaType.Get(instance.GetType()).Properties; for (int i = 0; i < properties.Length; ++i) { if (properties[i].MemberName == _memberName) { property = properties[i]; return(fsResult.Success); } } property = default(fsMetaProperty); return(fsResult.Fail("No property named \"" + _memberName + "\" on " + instance.GetType().FriendlyName())); }
public override fsResult TryDeserialize(fsData data, ref object instance, Type storageType) { var result = fsResult.Success; // Verify that we actually have an Object if ((result += CheckType(data, fsDataType.Object)).Failed) { return(result); } if (data.AsDictionary.Count == 0) { return(fsResult.Success); } fsMetaType metaType = fsMetaType.Get(Serializer.Config, storageType); for (int i = 0; i < metaType.Properties.Length; ++i) { fsMetaProperty property = metaType.Properties[i]; fsData propertyData; if (data.AsDictionary.TryGetValue(property.JsonName, out propertyData)) { object deserializedValue = null; var itemResult = Serializer.TryDeserialize(propertyData, property.StorageType, null, ref deserializedValue); result.AddMessages(itemResult); if (itemResult.Failed) { continue; } property.Write(instance, deserializedValue); } } return(result); }
private static string GetConverterString(fsMetaProperty member) { if (member.OverrideConverterType == null) return "null"; return string.Format("typeof({0})", member.OverrideConverterType.CSharpName(/*includeNamespace:*/ true)); }